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-rw-r--r--src/core/hle/kernel/k_scheduler.cpp255
1 files changed, 143 insertions, 112 deletions
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index 12b5619fb..bb5f43b53 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -17,25 +17,30 @@
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
-static void IncrementScheduledCount(Kernel::Thread* thread) {
+static void IncrementScheduledCount(Kernel::KThread* thread) {
if (auto process = thread->GetOwnerProcess(); process) {
process->IncrementScheduledCount();
}
}
-void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread) {
- const u32 current_core = global_thread.host_handle;
- bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
- (current_core < Core::Hardware::NUM_CPU_CORES);
+void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
+ auto scheduler = kernel.CurrentScheduler();
+
+ u32 current_core{0xF};
+ bool must_context_switch{};
+ if (scheduler) {
+ current_core = scheduler->core_id;
+ // TODO(bunnei): Should be set to true when we deprecate single core
+ must_context_switch = !kernel.IsPhantomModeForSingleCore();
+ }
while (cores_pending_reschedule != 0) {
const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
@@ -56,28 +61,27 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
}
}
-u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) {
+u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
std::scoped_lock lock{guard};
- if (Thread* prev_highest_thread = this->state.highest_priority_thread;
+ if (KThread* prev_highest_thread = state.highest_priority_thread;
prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) {
IncrementScheduledCount(prev_highest_thread);
prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
}
- if (this->state.should_count_idle) {
+ if (state.should_count_idle) {
if (highest_thread != nullptr) {
- // if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
- // process->SetRunningThread(this->core_id, highest_thread,
- // this->state.idle_count);
- //}
+ if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
+ process->SetRunningThread(core_id, highest_thread, state.idle_count);
+ }
} else {
- this->state.idle_count++;
+ state.idle_count++;
}
}
- this->state.highest_priority_thread = highest_thread;
- this->state.needs_scheduling = true;
- return (1ULL << this->core_id);
+ state.highest_priority_thread = highest_thread;
+ state.needs_scheduling.store(true);
+ return (1ULL << core_id);
} else {
return 0;
}
@@ -90,16 +94,29 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
ClearSchedulerUpdateNeeded(kernel);
u64 cores_needing_scheduling = 0, idle_cores = 0;
- Thread* top_threads[Core::Hardware::NUM_CPU_CORES];
+ KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel);
/// We want to go over all cores, finding the highest priority thread and determining if
/// scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- Thread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
+ KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) {
// If the thread has no waiters, we need to check if the process has a thread pinned.
- // TODO(bunnei): Implement thread pinning
+ if (top_thread->GetNumKernelWaiters() == 0) {
+ if (Process* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
+ if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
+ pinned != nullptr && pinned != top_thread) {
+ // We prefer our parent's pinned thread if possible. However, we also don't
+ // want to schedule un-runnable threads.
+ if (pinned->GetRawState() == ThreadState::Runnable) {
+ top_thread = pinned;
+ } else {
+ top_thread = nullptr;
+ }
+ }
+ }
+ }
} else {
idle_cores |= (1ULL << core_id);
}
@@ -112,7 +129,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
- if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
+ if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
@@ -120,7 +137,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_thread =
+ if (KThread* top_thread =
(suggested_core >= 0) ? top_threads[suggested_core] : nullptr;
top_thread != suggested) {
// Make sure we're not dealing with threads too high priority for migration.
@@ -152,7 +169,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Check if there's some other thread that can run on the candidate core.
const s32 candidate_core = migration_candidates[i];
suggested = top_threads[candidate_core];
- if (Thread* next_on_candidate_core =
+ if (KThread* next_on_candidate_core =
priority_queue.GetScheduledNext(candidate_core, suggested);
next_on_candidate_core != nullptr) {
// The candidate core can run some other thread! We'll migrate its current
@@ -182,7 +199,20 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling;
}
-void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state) {
+void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
+ // Get an atomic reference to the core scheduler's previous thread.
+ std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
+ static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
+
+ // Atomically clear the previous thread if it's our target.
+ KThread* compare = thread;
+ prev_thread.compare_exchange_strong(compare, nullptr);
+ }
+}
+
+void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Check if the state has changed, because if it hasn't there's nothing to do.
@@ -205,7 +235,7 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, Thread
}
}
-void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority) {
+void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its priority in the queue.
@@ -217,7 +247,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32
}
}
-void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
+void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -237,8 +267,8 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end.
- Thread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
- Thread* next_thread = nullptr;
+ KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
+ KThread* next_thread = nullptr;
if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread);
if (next_thread != top_thread) {
@@ -249,11 +279,11 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// While we have a suggested thread, try to migrate it!
{
- Thread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -285,7 +315,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Now that we might have migrated a thread with the same priority, check if we can do better.
{
- Thread* best_thread = priority_queue.GetScheduledFront(core_id);
+ KThread* best_thread = priority_queue.GetScheduledFront(core_id);
if (best_thread == GetCurrentThread()) {
best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
}
@@ -293,7 +323,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) {
@@ -302,7 +332,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -352,12 +382,14 @@ void KScheduler::DisableScheduling(KernelCore& kernel) {
}
}
-void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
- Core::EmuThreadHandle global_thread) {
+void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- scheduler->GetCurrentThread()->EnableDispatch();
+ ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
+ if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
+ scheduler->GetCurrentThread()->EnableDispatch();
+ }
}
- RescheduleCores(kernel, cores_needing_scheduling, global_thread);
+ RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -372,15 +404,13 @@ KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
-void KScheduler::YieldWithoutCoreMigration() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -398,7 +428,7 @@ void KScheduler::YieldWithoutCoreMigration() {
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
// Put the current thread at the back of the queue.
- Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// If the next thread is different, we have an update to perform.
@@ -413,15 +443,13 @@ void KScheduler::YieldWithoutCoreMigration() {
}
}
-void KScheduler::YieldWithCoreMigration() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -442,17 +470,17 @@ void KScheduler::YieldWithCoreMigration() {
const s32 core_id = cur_thread.GetActiveCore();
// Put the current thread at the back of the queue.
- Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// While we have a suggested thread, try to migrate it!
bool recheck = false;
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the thread running on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* running_on_suggested_core =
+ if (KThread* running_on_suggested_core =
(suggested_core >= 0)
? kernel.Scheduler(suggested_core).state.highest_priority_thread
: nullptr;
@@ -503,15 +531,13 @@ void KScheduler::YieldWithCoreMigration() {
}
}
-void KScheduler::YieldToAnyThread() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldToAnyThread(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -539,11 +565,11 @@ void KScheduler::YieldToAnyThread() {
// If there's nothing scheduled, we can try to perform a migration.
if (priority_queue.GetScheduledFront(core_id) == nullptr) {
// While we have a suggested thread, try to migrate it!
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -581,22 +607,21 @@ void KScheduler::YieldToAnyThread() {
}
}
-KScheduler::KScheduler(Core::System& system, std::size_t core_id)
- : system(system), core_id(core_id) {
+KScheduler::KScheduler(Core::System& system, s32 core_id) : system(system), core_id(core_id) {
switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
- this->state.needs_scheduling = true;
- this->state.interrupt_task_thread_runnable = false;
- this->state.should_count_idle = false;
- this->state.idle_count = 0;
- this->state.idle_thread_stack = nullptr;
- this->state.highest_priority_thread = nullptr;
+ state.needs_scheduling.store(true);
+ state.interrupt_task_thread_runnable = false;
+ state.should_count_idle = false;
+ state.idle_count = 0;
+ state.idle_thread_stack = nullptr;
+ state.highest_priority_thread = nullptr;
}
KScheduler::~KScheduler() = default;
-Thread* KScheduler::GetCurrentThread() const {
- if (current_thread) {
- return current_thread;
+KThread* KScheduler::GetCurrentThread() const {
+ if (auto result = current_thread.load(); result) {
+ return result;
}
return idle_thread;
}
@@ -613,7 +638,7 @@ void KScheduler::RescheduleCurrentCore() {
phys_core.ClearInterrupt();
}
guard.lock();
- if (this->state.needs_scheduling) {
+ if (state.needs_scheduling.load()) {
Schedule();
} else {
guard.unlock();
@@ -624,66 +649,76 @@ void KScheduler::OnThreadStart() {
SwitchContextStep2();
}
-void KScheduler::Unload(Thread* thread) {
+void KScheduler::Unload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
if (thread) {
- thread->SetIsRunning(false);
- if (thread->IsContinuousOnSVC() && !thread->IsHLEThread()) {
+ if (thread->IsCallingSvc()) {
system.ArmInterface(core_id).ExceptionalExit();
- thread->SetContinuousOnSVC(false);
+ thread->ClearIsCallingSvc();
}
- if (!thread->IsHLEThread() && !thread->HasExited()) {
+ if (!thread->IsTerminationRequested()) {
+ prev_thread = thread;
+
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
+ } else {
+ prev_thread = nullptr;
}
thread->context_guard.unlock();
}
}
-void KScheduler::Reload(Thread* thread) {
+void KScheduler::Reload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
- // Cancel any outstanding wakeup events for this thread
- thread->SetIsRunning(true);
- thread->SetWasRunning(false);
-
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
- if (!thread->IsHLEThread()) {
- Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
- cpu_core.LoadContext(thread->GetContext32());
- cpu_core.LoadContext(thread->GetContext64());
- cpu_core.SetTlsAddress(thread->GetTLSAddress());
- cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- }
+
+ Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
+ cpu_core.LoadContext(thread->GetContext32());
+ cpu_core.LoadContext(thread->GetContext64());
+ cpu_core.SetTlsAddress(thread->GetTLSAddress());
+ cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
}
}
void KScheduler::SwitchContextStep2() {
// Load context of new thread
- Reload(current_thread);
+ Reload(current_thread.load());
RescheduleCurrentCore();
}
void KScheduler::ScheduleImpl() {
- Thread* previous_thread = current_thread;
- current_thread = state.highest_priority_thread;
+ KThread* previous_thread = current_thread.load();
+ KThread* next_thread = state.highest_priority_thread;
- this->state.needs_scheduling = false;
+ state.needs_scheduling = false;
+
+ // We never want to schedule a null thread, so use the idle thread if we don't have a next.
+ if (next_thread == nullptr) {
+ next_thread = idle_thread;
+ }
- if (current_thread == previous_thread) {
+ // If we're not actually switching thread, there's nothing to do.
+ if (next_thread == current_thread.load()) {
guard.unlock();
return;
}
+ current_thread.store(next_thread);
+
Process* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -714,28 +749,29 @@ void KScheduler::SwitchToCurrent() {
while (true) {
{
std::scoped_lock lock{guard};
- current_thread = state.highest_priority_thread;
- this->state.needs_scheduling = false;
+ current_thread.store(state.highest_priority_thread);
+ state.needs_scheduling.store(false);
}
const auto is_switch_pending = [this] {
std::scoped_lock lock{guard};
- return state.needs_scheduling.load(std::memory_order_relaxed);
+ return state.needs_scheduling.load();
};
do {
- if (current_thread != nullptr && !current_thread->IsHLEThread()) {
- current_thread->context_guard.lock();
- if (current_thread->GetRawState() != ThreadState::Runnable) {
- current_thread->context_guard.unlock();
+ auto next_thread = current_thread.load();
+ if (next_thread != nullptr) {
+ next_thread->context_guard.lock();
+ if (next_thread->GetRawState() != ThreadState::Runnable) {
+ next_thread->context_guard.unlock();
break;
}
- if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) {
- current_thread->context_guard.unlock();
+ if (next_thread->GetActiveCore() != core_id) {
+ next_thread->context_guard.unlock();
break;
}
}
std::shared_ptr<Common::Fiber>* next_context;
- if (current_thread != nullptr) {
- next_context = &current_thread->GetHostContext();
+ if (next_thread != nullptr) {
+ next_context = &next_thread->GetHostContext();
} else {
next_context = &idle_thread->GetHostContext();
}
@@ -744,13 +780,13 @@ void KScheduler::SwitchToCurrent() {
}
}
-void KScheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
+void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
- thread->UpdateCPUTimeTicks(update_ticks);
+ thread->AddCpuTime(core_id, update_ticks);
}
if (process != nullptr) {
@@ -764,15 +800,10 @@ void KScheduler::Initialize() {
std::string name = "Idle Thread Id:" + std::to_string(core_id);
std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
- auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
- nullptr, std::move(init_func), init_func_parameter);
+ auto thread_res = KThread::Create(system, ThreadType::Main, name, 0,
+ KThread::IdleThreadPriority, 0, static_cast<u32>(core_id), 0,
+ nullptr, std::move(init_func), init_func_parameter);
idle_thread = thread_res.Unwrap().get();
-
- {
- KScopedSchedulerLock lock{system.Kernel()};
- idle_thread->SetState(ThreadState::Runnable);
- }
}
KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)