diff options
Diffstat (limited to 'src/core/hle/kernel/scheduler.h')
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 38 |
1 files changed, 33 insertions, 5 deletions
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 50fa7376b..82ed64b55 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -48,14 +48,12 @@ public: } void Schedule(u32 priority, u32 core, Thread* thread) { - ASSERT_MSG(thread->GetProcessorID() == core, - "Thread must be assigned to this core."); + ASSERT_MSG(thread->GetProcessorID() == core, "Thread must be assigned to this core."); scheduled_queue[core].add(thread, priority); } void SchedulePrepend(u32 priority, u32 core, Thread* thread) { - ASSERT_MSG(thread->GetProcessorID() == core, - "Thread must be assigned to this core."); + ASSERT_MSG(thread->GetProcessorID() == core, "Thread must be assigned to this core."); scheduled_queue[core].add(thread, priority, false); } @@ -84,17 +82,47 @@ public: Suggest(priority, source_core, thread); } + /* + * UnloadThread selects a core and forces it to unload its current thread's context + */ void UnloadThread(s32 core); - void SelectThreads(); + /* + * SelectThread takes care of selecting the new scheduled thread. + * It does it in 3 steps: + * - First a thread is selected from the top of the priority queue. If no thread + * is obtained then we move to step two, else we are done. + * - Second we try to get a suggested thread that's not assigned to any core or + * that is not the top thread in that core. + * - Third is no suggested thread is found, we do a second pass and pick a running + * thread in another core and swap it with its current thread. + */ void SelectThread(u32 core); bool HaveReadyThreads(u32 core_id) { return !scheduled_queue[core_id].empty(); } + /* + * YieldThread takes a thread and moves it to the back of the it's priority list + * This operation can be redundant and no scheduling is changed if marked as so. + */ void YieldThread(Thread* thread); + + /* + * YieldThreadAndBalanceLoad takes a thread and moves it to the back of the it's priority list. + * Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or + * a better priority than the next thread in the core. + * This operation can be redundant and no scheduling is changed if marked as so. + */ void YieldThreadAndBalanceLoad(Thread* thread); + + /* + * YieldThreadAndWaitForLoadBalancing takes a thread and moves it out of the scheduling queue + * and into the suggested queue. If no thread can be squeduled afterwards in that core, + * a suggested thread is obtained instead. + * This operation can be redundant and no scheduling is changed if marked as so. + */ void YieldThreadAndWaitForLoadBalancing(Thread* thread); u32 CpuCoresCount() const { |