diff options
Diffstat (limited to 'src/core/hle/kernel/scheduler.h')
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 53 |
1 files changed, 31 insertions, 22 deletions
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 82ed64b55..1c9d8a30f 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -24,62 +24,70 @@ class GlobalScheduler final { public: static constexpr u32 NUM_CPU_CORES = 4; - GlobalScheduler() { - reselection_pending = false; - } + explicit GlobalScheduler(Core::System& system); ~GlobalScheduler(); /// Adds a new thread to the scheduler void AddThread(SharedPtr<Thread> thread); /// Removes a thread from the scheduler - void RemoveThread(Thread* thread); + void RemoveThread(const Thread* thread); /// Returns a list of all threads managed by the scheduler const std::vector<SharedPtr<Thread>>& GetThreadList() const { return thread_list; } + // Add a thread to the suggested queue of a cpu core. Suggested threads may be + // picked if no thread is scheduled to run on the core. void Suggest(u32 priority, u32 core, Thread* thread) { suggested_queue[core].add(thread, priority); } + // Remove a thread to the suggested queue of a cpu core. Suggested threads may be + // picked if no thread is scheduled to run on the core. void Unsuggest(u32 priority, u32 core, Thread* thread) { suggested_queue[core].remove(thread, priority); } - void Schedule(u32 priority, u32 core, Thread* thread) { - ASSERT_MSG(thread->GetProcessorID() == core, "Thread must be assigned to this core."); - scheduled_queue[core].add(thread, priority); - } + // Add a thread to the scheduling queue of a cpu core. The thread is added at the + // back the queue in its priority level + void Schedule(u32 priority, u32 core, Thread* thread); - void SchedulePrepend(u32 priority, u32 core, Thread* thread) { - ASSERT_MSG(thread->GetProcessorID() == core, "Thread must be assigned to this core."); - scheduled_queue[core].add(thread, priority, false); - } + // Add a thread to the scheduling queue of a cpu core. The thread is added at the + // front the queue in its priority level + void SchedulePrepend(u32 priority, u32 core, Thread* thread); + // Reschedule an already scheduled thread based on a new priority void Reschedule(u32 priority, u32 core, Thread* thread) { scheduled_queue[core].remove(thread, priority); scheduled_queue[core].add(thread, priority); } + // Unschedule a thread. void Unschedule(u32 priority, u32 core, Thread* thread) { scheduled_queue[core].remove(thread, priority); } + // Transfers a thread into an specific core. If the destination_core is -1 + // it will be unscheduled from its source code and added into its suggested + // queue. void TransferToCore(u32 priority, s32 destination_core, Thread* thread) { - bool schedulable = thread->GetPriority() < THREADPRIO_COUNT; - s32 source_core = thread->GetProcessorID(); - if (source_core == destination_core || !schedulable) + const bool schedulable = thread->GetPriority() < THREADPRIO_COUNT; + const s32 source_core = thread->GetProcessorID(); + if (source_core == destination_core || !schedulable) { return; + } thread->SetProcessorID(destination_core); - if (source_core >= 0) + if (source_core >= 0) { Unschedule(priority, source_core, thread); + } if (destination_core >= 0) { Unsuggest(priority, destination_core, thread); Schedule(priority, destination_core, thread); } - if (source_core >= 0) + if (source_core >= 0) { Suggest(priority, source_core, thread); + } } /* @@ -99,7 +107,7 @@ public: */ void SelectThread(u32 core); - bool HaveReadyThreads(u32 core_id) { + bool HaveReadyThreads(u32 core_id) const { return !scheduled_queue[core_id].empty(); } @@ -133,8 +141,8 @@ public: reselection_pending.store(true, std::memory_order_release); } - bool IsReselectionPending() { - return reselection_pending.load(std::memory_order_acquire); + bool IsReselectionPending() const { + return reselection_pending.load(); } private: @@ -147,11 +155,12 @@ private: /// Lists all thread ids that aren't deleted/etc. std::vector<SharedPtr<Thread>> thread_list; + Core::System& system; }; class Scheduler final { public: - explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, const u32 id); + explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, const u32 core_id); ~Scheduler(); /// Returns whether there are any threads that are ready to run. @@ -204,7 +213,7 @@ private: Core::ARM_Interface& cpu_core; u64 last_context_switch_time = 0; u64 idle_selection_count = 0; - const u32 id; + const u32 core_id; bool context_switch_pending = false; }; |