diff options
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 61 |
1 files changed, 40 insertions, 21 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index e8962a0d8..b99e3b7a5 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -113,20 +113,11 @@ void Thread::ResumeFromWait() { return; } - if (activity == ThreadActivity::Paused) { - SetStatus(ThreadStatus::Paused); - return; - } - SetStatus(ThreadStatus::Ready); } void Thread::OnWakeUp() { SchedulerLock lock(kernel); - if (activity == ThreadActivity::Paused) { - SetStatus(ThreadStatus::Paused); - return; - } SetStatus(ThreadStatus::Ready); } @@ -143,7 +134,7 @@ void Thread::CancelWait() { is_sync_cancelled = true; return; } - //TODO(Blinkhawk): Implement cancel of server session + // TODO(Blinkhawk): Implement cancel of server session is_sync_cancelled = false; SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED); SetStatus(ThreadStatus::Ready); @@ -407,19 +398,31 @@ bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) { return hle_callback(std::move(thread)); } -void Thread::SetActivity(ThreadActivity value) { - activity = value; +ResultCode Thread::SetActivity(ThreadActivity value) { + SchedulerLock lock(kernel); + + auto sched_status = GetSchedulingStatus(); + + if (sched_status != ThreadSchedStatus::Runnable && sched_status != ThreadSchedStatus::Paused) { + return ERR_INVALID_STATE; + } + + if (IsPendingTermination()) { + return RESULT_SUCCESS; + } if (value == ThreadActivity::Paused) { - // Set status if not waiting - if (status == ThreadStatus::Ready || status == ThreadStatus::Running) { - SetStatus(ThreadStatus::Paused); - kernel.PrepareReschedule(processor_id); + if (pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag) != 0) { + return ERR_INVALID_STATE; } - } else if (status == ThreadStatus::Paused) { - // Ready to reschedule - ResumeFromWait(); + AddSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag); + } else { + if (pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag) == 0) { + return ERR_INVALID_STATE; + } + RemoveSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag); } + return RESULT_SUCCESS; } ResultCode Thread::Sleep(s64 nanoseconds) { @@ -460,11 +463,27 @@ ResultCode Thread::YieldAndWaitForLoadBalancing() { return RESULT_SUCCESS; } +void Thread::AddSchedulingFlag(ThreadSchedFlags flag) { + const u32 old_state = scheduling_state; + pausing_state |= static_cast<u32>(flag); + const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus()); + scheduling_state = base_scheduling | pausing_state; + kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state); +} + +void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) { + const u32 old_state = scheduling_state; + pausing_state &= ~static_cast<u32>(flag); + const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus()); + scheduling_state = base_scheduling | pausing_state; + kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state); +} + void Thread::SetSchedulingStatus(ThreadSchedStatus new_status) { - const u32 old_flags = scheduling_state; + const u32 old_state = scheduling_state; scheduling_state = (scheduling_state & static_cast<u32>(ThreadSchedMasks::HighMask)) | static_cast<u32>(new_status); - kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_flags); + kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state); } void Thread::SetCurrentPriority(u32 new_priority) { |