diff options
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 50 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 4 |
2 files changed, 27 insertions, 27 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 2955d6f5b..cfc5327a3 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -45,8 +45,8 @@ enum WaitType { class Thread : public Kernel::Object { public: - const char *GetName() { return name; } - const char *GetTypeName() { return "Thread"; } + const char* GetName() { return name; } + const char* GetTypeName() { return "Thread"; } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; } @@ -85,11 +85,11 @@ Handle g_current_thread_handle; Thread* g_current_thread; -inline Thread *__GetCurrentThread() { +inline Thread* __GetCurrentThread() { return g_current_thread; } -inline void __SetCurrentThread(Thread *t) { +inline void __SetCurrentThread(Thread* t) { g_current_thread = t; g_current_thread_handle = t->GetHandle(); } @@ -97,7 +97,7 @@ inline void __SetCurrentThread(Thread *t) { //////////////////////////////////////////////////////////////////////////////////////////////////// /// Saves the current CPU context -void __KernelSaveContext(ThreadContext &ctx) { +void __KernelSaveContext(ThreadContext& ctx) { ctx.cpu_registers[0] = Core::g_app_core->GetReg(0); ctx.cpu_registers[1] = Core::g_app_core->GetReg(1); ctx.cpu_registers[2] = Core::g_app_core->GetReg(2); @@ -118,7 +118,7 @@ void __KernelSaveContext(ThreadContext &ctx) { } /// Loads a CPU context -void __KernelLoadContext(const ThreadContext &ctx) { +void __KernelLoadContext(const ThreadContext& ctx) { Core::g_app_core->SetReg(0, ctx.cpu_registers[0]); Core::g_app_core->SetReg(1, ctx.cpu_registers[1]); Core::g_app_core->SetReg(2, ctx.cpu_registers[2]); @@ -141,7 +141,7 @@ void __KernelLoadContext(const ThreadContext &ctx) { } /// Resets a thread -void __KernelResetThread(Thread *t, s32 lowest_priority) { +void __KernelResetThread(Thread* t, s32 lowest_priority) { memset(&t->context, 0, sizeof(ThreadContext)); t->context.pc = t->entry_point; @@ -155,7 +155,7 @@ void __KernelResetThread(Thread *t, s32 lowest_priority) { } /// Change a thread to "ready" state -void __KernelChangeReadyState(Thread *t, bool ready) { +void __KernelChangeReadyState(Thread* t, bool ready) { Handle handle = t->GetHandle(); if (t->IsReady()) { if (!ready) { @@ -172,7 +172,7 @@ void __KernelChangeReadyState(Thread *t, bool ready) { } /// Changes a threads state -void __KernelChangeThreadState(Thread *t, ThreadStatus new_status) { +void __KernelChangeThreadState(Thread* t, ThreadStatus new_status) { if (!t || t->status == new_status) { return; } @@ -187,7 +187,7 @@ void __KernelChangeThreadState(Thread *t, ThreadStatus new_status) { } /// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields) -void __KernelCallThread(Thread *t) { +void __KernelCallThread(Thread* t) { // Stop waiting if (t->wait_type != WAITTYPE_NONE) { t->wait_type = WAITTYPE_NONE; @@ -196,10 +196,10 @@ void __KernelCallThread(Thread *t) { } /// Creates a new thread -Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point, s32 priority, +Thread* __KernelCreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority, s32 processor_id, u32 stack_top, int stack_size) { - Thread *t = new Thread; + Thread* t = new Thread; handle = Kernel::g_object_pool.Create(t); @@ -221,7 +221,7 @@ Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point, } /// Creates a new thread - wrapper for external user -Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32 processor_id, +Handle __KernelCreateThread(const char* name, u32 entry_point, s32 priority, s32 processor_id, u32 stack_top, int stack_size) { if (name == NULL) { ERROR_LOG(KERNEL, "__KernelCreateThread(): NULL name"); @@ -245,7 +245,7 @@ Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32 return -1; } Handle handle; - Thread *t = __KernelCreateThread(handle, name, entry_point, priority, processor_id, stack_top, + Thread* t = __KernelCreateThread(handle, name, entry_point, priority, processor_id, stack_top, stack_size); HLE::EatCycles(32000); @@ -260,8 +260,8 @@ Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32 } /// Switches CPU context to that of the specified thread -void __KernelSwitchContext(Thread* t, const char *reason) { - Thread *cur = __GetCurrentThread(); +void __KernelSwitchContext(Thread* t, const char* reason) { + Thread* cur = __GetCurrentThread(); // Save context for current thread if (cur) { @@ -284,9 +284,9 @@ void __KernelSwitchContext(Thread* t, const char *reason) { } /// Gets the next thread that is ready to be run by priority -Thread *__KernelNextThread() { +Thread* __KernelNextThread() { Handle next; - Thread *cur = __GetCurrentThread(); + Thread* cur = __GetCurrentThread(); if (cur && cur->IsRunning()) { next = g_thread_ready_queue.pop_first_better(cur->current_priority); @@ -304,13 +304,13 @@ Handle __KernelSetupMainThread(s32 priority, int stack_size) { Handle handle; // Initialize new "main" thread - Thread *t = __KernelCreateThread(handle, "main", Core::g_app_core->GetPC(), priority, + Thread* t = __KernelCreateThread(handle, "main", Core::g_app_core->GetPC(), priority, THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size); __KernelResetThread(t, 0); // If running another thread already, set it to "ready" state - Thread *cur = __GetCurrentThread(); + Thread* cur = __GetCurrentThread(); if (cur && cur->IsRunning()) { __KernelChangeReadyState(cur, true); } @@ -326,7 +326,7 @@ Handle __KernelSetupMainThread(s32 priority, int stack_size) { /// Resumes a thread from waiting by marking it as "ready" void __KernelResumeThreadFromWait(Handle handle) { u32 error; - Thread *t = Kernel::g_object_pool.Get<Thread>(handle, error); + Thread* t = Kernel::g_object_pool.Get<Thread>(handle, error); if (t) { t->status &= ~THREADSTATUS_WAIT; if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) { @@ -336,15 +336,15 @@ void __KernelResumeThreadFromWait(Handle handle) { } /// Puts a thread in the wait state for the given type/reason -void __KernelWaitCurThread(WaitType wait_type, const char *reason) { - Thread *t = __GetCurrentThread(); +void __KernelWaitCurThread(WaitType wait_type, const char* reason) { + Thread* t = __GetCurrentThread(); t->wait_type = wait_type; __KernelChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND))); } /// Reschedules to the next available thread (call after current thread is suspended) -void __KernelReschedule(const char *reason) { - Thread *next = __KernelNextThread(); +void __KernelReschedule(const char* reason) { + Thread* next = __KernelNextThread(); if (next > 0) { __KernelSwitchContext(next, reason); } diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 207a5227b..72e9a416d 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -22,14 +22,14 @@ enum ThreadProcessorId { }; /// Creates a new thread - wrapper for external user -Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, +Handle __KernelCreateThread(const char* name, u32 entry_point, s32 priority, s32 processor_id, u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE); /// Sets up the primary application thread Handle __KernelSetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE); /// Reschedules to the next available thread (call after current thread is suspended) -void __KernelReschedule(const char *reason); +void __KernelReschedule(const char* reason); void __KernelThreadingInit(); void __KernelThreadingShutdown(); |