diff options
Diffstat (limited to 'src/core/hle/service/cfg/cfg.cpp')
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 8c8c1ec77..14185ae20 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -411,7 +411,8 @@ ResultCode UpdateConfigNANDSavegame() { ResultCode FormatConfig() { ResultCode res = DeleteConfigNANDSaveFile(); // The delete command fails if the file doesn't exist, so we have to check that too - if (!res.IsSuccess() && res.description != ErrorDescription::FS_FileNotFound) { + if (!res.IsSuccess() && + res.description != static_cast<u32>(ErrorDescription::FS_FileNotFound)) { return res; } // Delete the old data @@ -534,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() { Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path); // If the archive didn't exist, create the files inside - if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) { + if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) { // Format the archive to create the directories Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData, FileSys::ArchiveFormatInfo(), archive_path); |