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Diffstat (limited to 'src/core/hle/service/ns/language.h')
-rw-r--r-- | src/core/hle/service/ns/language.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/core/hle/service/ns/language.h b/src/core/hle/service/ns/language.h new file mode 100644 index 000000000..e9829f9d2 --- /dev/null +++ b/src/core/hle/service/ns/language.h @@ -0,0 +1,45 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <optional> +#include <string> +#include "common/common_types.h" + +namespace Service::Set { +enum class LanguageCode : u64; +} + +namespace Service::NS { +/// This is nn::ns::detail::ApplicationLanguage +enum class ApplicationLanguage : u8 { + AmericanEnglish = 0, + BritishEnglish, + Japanese, + French, + German, + LatinAmericanSpanish, + Spanish, + Italian, + Dutch, + CanadianFrench, + Portuguese, + Russian, + Korean, + TraditionalChinese, + SimplifiedChinese, + Count +}; +using ApplicationLanguagePriorityList = + const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>; + +constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) { + return 1U << static_cast<u32>(lang); +} + +const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang); +std::optional<ApplicationLanguage> ConvertToApplicationLanguage(Set::LanguageCode language_code); +std::optional<Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang); +} // namespace Service::NS
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