diff options
Diffstat (limited to 'src/core/hle/service/nvdrv/interface.cpp')
-rw-r--r-- | src/core/hle/service/nvdrv/interface.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp new file mode 100644 index 000000000..0670ca155 --- /dev/null +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -0,0 +1,69 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/hle/ipc_helpers.h" +#include "core/hle/service/nvdrv/interface.h" +#include "core/hle/service/nvdrv/nvdrv.h" + +namespace Service { +namespace Nvidia { + +void NVDRV::Open(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + auto buffer = ctx.BufferDescriptorA()[0]; + + std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size()); + + u32 fd = nvdrv->Open(device_name); + IPC::RequestBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(fd); + rb.Push<u32>(0); +} + +void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + IPC::RequestParser rp{ctx}; + u32 fd = rp.Pop<u32>(); + u32 command = rp.Pop<u32>(); + + auto input_buffer = ctx.BufferDescriptorA()[0]; + auto output_buffer = ctx.BufferDescriptorB()[0]; + + std::vector<u8> input(input_buffer.Size()); + std::vector<u8> output(output_buffer.Size()); + + Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size()); + + u32 nv_result = nvdrv->Ioctl(fd, command, input, output); + + Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size()); + + IPC::RequestBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(nv_result); +} + +void NVDRV::Initialize(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); +} + +NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) + : ServiceFramework(name), nvdrv(std::move(nvdrv)) { + static const FunctionInfo functions[] = { + {0, &NVDRV::Open, "Open"}, + {1, &NVDRV::Ioctl, "Ioctl"}, + {3, &NVDRV::Initialize, "Initialize"}, + }; + RegisterHandlers(functions); +} + +} // namespace Nvidia +} // namespace Service |