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-rw-r--r--src/core/hle/service/nvnflinger/nvnflinger.cpp53
1 files changed, 26 insertions, 27 deletions
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp
index 687ccc9f9..cd8062a2b 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.cpp
+++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp
@@ -1,33 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
-#include <algorithm>
-#include <optional>
-
-#include "common/assert.h"
-#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
-#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
-#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
-#include "core/hle/service/nvnflinger/buffer_queue_core.h"
+#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/nvnflinger/hardware_composer.h"
+#include "core/hle/service/nvnflinger/hos_binder_driver.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
-#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/hle/service/vi/vi_results.h"
-#include "video_core/gpu.h"
-#include "video_core/host1x/host1x.h"
-#include "video_core/host1x/syncpoint_manager.h"
namespace Service::Nvnflinger {
@@ -47,6 +38,11 @@ void Nvnflinger::SplitVSync(std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
vsync_signal.Wait();
+ if (system.IsShuttingDown()) {
+ ShutdownLayers();
+ return;
+ }
+
const auto lock_guard = Lock();
if (!is_abandoned) {
@@ -65,6 +61,9 @@ Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_
displays.emplace_back(4, "Null", hos_binder_driver_server, service_context, system);
guard = std::make_shared<std::mutex>();
+ nvdrv = system.ServiceManager().GetService<Nvidia::NVDRV>("nvdrv:s", true)->GetModule();
+ disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {});
+
// Schedule the screen composition events
multi_composition_event = Core::Timing::CreateEvent(
"ScreenComposition",
@@ -110,22 +109,12 @@ Nvnflinger::~Nvnflinger() {
void Nvnflinger::ShutdownLayers() {
// Abandon consumers.
- {
- const auto lock_guard = Lock();
- for (auto& display : displays) {
- display.Abandon();
- }
-
- is_abandoned = true;
+ const auto lock_guard = Lock();
+ for (auto& display : displays) {
+ display.Abandon();
}
- // Join the vsync thread, if it exists.
- vsync_thread = {};
-}
-
-void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
- nvdrv = std::move(instance);
- disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {});
+ is_abandoned = true;
}
std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {
@@ -332,4 +321,14 @@ FbShareBufferManager& Nvnflinger::GetSystemBufferManager() {
return *system_buffer_manager;
}
+void LoopProcess(Core::System& system) {
+ const auto binder_server = std::make_shared<HosBinderDriverServer>(system);
+ const auto surface_flinger = std::make_shared<Nvnflinger>(system, *binder_server);
+
+ auto server_manager = std::make_unique<ServerManager>(system);
+ server_manager->RegisterNamedService(
+ "dispdrv", std::make_shared<IHOSBinderDriver>(system, binder_server, surface_flinger));
+ ServerManager::RunServer(std::move(server_manager));
+}
+
} // namespace Service::Nvnflinger