diff options
Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/dsp_dsp.cpp | 581 | ||||
-rw-r--r-- | src/core/hle/service/gsp_gpu.cpp | 778 | ||||
-rw-r--r-- | src/core/hle/service/gsp_lcd.cpp | 29 | ||||
-rw-r--r-- | src/core/hle/service/gsp_lcd.h | 22 | ||||
-rw-r--r-- | src/core/hle/service/service.cpp | 2 |
5 files changed, 1 insertions, 1411 deletions
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 42f8950f9..7eb1a01b7 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -2,605 +2,24 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> -#include <array> -#include <cinttypes> #include "audio_core/hle/pipe.h" -#include "common/assert.h" -#include "common/hash.h" -#include "common/logging/log.h" -#include "core/hle/ipc.h" -#include "core/hle/kernel/event.h" -#include "core/hle/kernel/handle_table.h" -#include "core/hle/result.h" #include "core/hle/service/dsp_dsp.h" -#include "core/memory.h" using DspPipe = DSP::HLE::DspPipe; namespace Service { namespace DSP_DSP { -static Kernel::SharedPtr<Kernel::Event> semaphore_event; - -/// There are three types of interrupts -enum class InterruptType { Zero, One, Pipe }; -constexpr size_t NUM_INTERRUPT_TYPE = 3; - -class InterruptEvents final { -public: - void Signal(InterruptType type, DspPipe pipe) { - Kernel::SharedPtr<Kernel::Event>& event = Get(type, pipe); - if (event) { - event->Signal(); - } - } - - Kernel::SharedPtr<Kernel::Event>& Get(InterruptType type, DspPipe dsp_pipe) { - switch (type) { - case InterruptType::Zero: - return zero; - case InterruptType::One: - return one; - case InterruptType::Pipe: { - const size_t pipe_index = static_cast<size_t>(dsp_pipe); - ASSERT(pipe_index < DSP::HLE::NUM_DSP_PIPE); - return pipe[pipe_index]; - } - } - - UNREACHABLE_MSG("Invalid interrupt type = %zu", static_cast<size_t>(type)); - } - - bool HasTooManyEventsRegistered() const { - // Actual service implementation only has 6 'slots' for interrupts. - constexpr size_t max_number_of_interrupt_events = 6; - - size_t number = - std::count_if(pipe.begin(), pipe.end(), [](const auto& evt) { return evt != nullptr; }); - - if (zero != nullptr) - number++; - if (one != nullptr) - number++; - - return number >= max_number_of_interrupt_events; - } - -private: - /// Currently unknown purpose - Kernel::SharedPtr<Kernel::Event> zero = nullptr; - /// Currently unknown purpose - Kernel::SharedPtr<Kernel::Event> one = nullptr; - /// Each DSP pipe has an associated interrupt - std::array<Kernel::SharedPtr<Kernel::Event>, DSP::HLE::NUM_DSP_PIPE> pipe = {{}}; -}; - -static InterruptEvents interrupt_events; - -// DSP Interrupts: -// The audio-pipe interrupt occurs every frame tick. Userland programs normally have a thread -// that's waiting for an interrupt event. Immediately after this interrupt event, userland -// normally updates the state in the next region and increments the relevant frame counter by -// two. void SignalPipeInterrupt(DspPipe pipe) { - interrupt_events.Signal(InterruptType::Pipe, pipe); -} - -/** - * DSP_DSP::ConvertProcessAddressFromDspDram service function - * Inputs: - * 1 : Address - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : (inaddr << 1) + 0x1FF40000 (where 0x1FF00000 is the DSP RAM address) - */ -static void ConvertProcessAddressFromDspDram(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 addr = cmd_buff[1]; - - cmd_buff[0] = IPC::MakeHeader(0xC, 2, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - // TODO(merry): There is a per-region offset missing in this calculation (that seems to be - // always zero). - cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000); - - LOG_DEBUG(Service_DSP, "addr=0x%08X", addr); -} - -/** - * DSP_DSP::LoadComponent service function - * Inputs: - * 1 : Size - * 2 : Program mask (observed only half word used) - * 3 : Data mask (observed only half word used) - * 4 : (size << 4) | 0xA - * 5 : Buffer address - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : Component loaded, 0 on not loaded, 1 on loaded - */ -static void LoadComponent(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 size = cmd_buff[1]; - u32 prog_mask = cmd_buff[2]; - u32 data_mask = cmd_buff[3]; - u32 desc = cmd_buff[4]; - u32 buffer = cmd_buff[5]; - - cmd_buff[0] = IPC::MakeHeader(0x11, 2, 2); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[2] = 1; // Pretend that we actually loaded the DSP firmware - cmd_buff[3] = desc; - cmd_buff[4] = buffer; - - // TODO(bunnei): Implement real DSP firmware loading - - ASSERT(Memory::IsValidVirtualAddress(buffer)); - - std::vector<u8> component_data(size); - Memory::ReadBlock(buffer, component_data.data(), component_data.size()); - - LOG_INFO(Service_DSP, "Firmware hash: %#" PRIx64, - Common::ComputeHash64(component_data.data(), component_data.size())); - // Some versions of the firmware have the location of DSP structures listed here. - if (size > 0x37C) { - LOG_INFO(Service_DSP, "Structures hash: %#" PRIx64, - Common::ComputeHash64(component_data.data() + 0x340, 60)); - } - - LOG_WARNING(Service_DSP, - "(STUBBED) called size=0x%X, prog_mask=0x%08X, data_mask=0x%08X, buffer=0x%08X", - size, prog_mask, data_mask, buffer); -} - -/** - * DSP_DSP::GetSemaphoreEventHandle service function - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 3 : Semaphore event handle - */ -static void GetSemaphoreEventHandle(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - cmd_buff[0] = IPC::MakeHeader(0x16, 1, 2); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - // cmd_buff[2] not set - cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).Unwrap(); // Event handle - - LOG_WARNING(Service_DSP, "(STUBBED) called"); -} - -/** - * DSP_DSP::FlushDataCache service function - * - * This Function is a no-op, We aren't emulating the CPU cache any time soon. - * - * Inputs: - * 1 : Address - * 2 : Size - * 3 : Value 0, some descriptor for the KProcess Handle - * 4 : KProcess handle - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void FlushDataCache(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 address = cmd_buff[1]; - u32 size = cmd_buff[2]; - u32 process = cmd_buff[4]; - - cmd_buff[0] = IPC::MakeHeader(0x13, 1, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, - process); } -/** - * DSP_DSP::RegisterInterruptEvents service function - * Inputs: - * 1 : Interrupt Type - * 2 : Pipe Number - * 4 : Interrupt event handle - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void RegisterInterruptEvents(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 type_index = cmd_buff[1]; - u32 pipe_index = cmd_buff[2]; - u32 event_handle = cmd_buff[4]; - - ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < DSP::HLE::NUM_DSP_PIPE, - "Invalid type or pipe: type = %u, pipe = %u", type_index, pipe_index); - - InterruptType type = static_cast<InterruptType>(cmd_buff[1]); - DspPipe pipe = static_cast<DspPipe>(cmd_buff[2]); - - cmd_buff[0] = IPC::MakeHeader(0x15, 1, 0); - - if (event_handle) { - auto evt = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]); - - if (!evt) { - LOG_INFO(Service_DSP, "Invalid event handle! type=%u, pipe=%u, event_handle=0x%08X", - type_index, pipe_index, event_handle); - ASSERT(false); // TODO: This should really be handled at an IPC translation layer. - } - - if (interrupt_events.HasTooManyEventsRegistered()) { - LOG_INFO(Service_DSP, "Ran out of space to register interrupts (Attempted to register " - "type=%u, pipe=%u, event_handle=0x%08X)", - type_index, pipe_index, event_handle); - cmd_buff[1] = ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::DSP, - ErrorSummary::OutOfResource, ErrorLevel::Status) - .raw; - return; - } - - interrupt_events.Get(type, pipe) = evt; - LOG_INFO(Service_DSP, "Registered type=%u, pipe=%u, event_handle=0x%08X", type_index, - pipe_index, event_handle); - cmd_buff[1] = RESULT_SUCCESS.raw; - } else { - interrupt_events.Get(type, pipe) = nullptr; - LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", - type_index, pipe_index, event_handle); - cmd_buff[1] = RESULT_SUCCESS.raw; - } -} - -/** - * DSP_DSP::SetSemaphore service function - * Inputs: - * 1 : Unknown (observed only half word used) - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void SetSemaphore(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - cmd_buff[0] = IPC::MakeHeader(0x7, 1, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_WARNING(Service_DSP, "(STUBBED) called"); -} - -/** - * DSP_DSP::WriteProcessPipe service function - * Inputs: - * 1 : Pipe Number - * 2 : Size - * 3 : (size << 14) | 0x402 - * 4 : Buffer - * Outputs: - * 0 : Return header - * 1 : Result of function, 0 on success, otherwise error code - */ -static void WriteProcessPipe(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 pipe_index = cmd_buff[1]; - u32 size = cmd_buff[2]; - u32 buffer = cmd_buff[4]; - - DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); - - if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) { - LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). pipe=%u, " - "size=0x%X, buffer=0x%08X", - cmd_buff[3], pipe_index, size, buffer); - cmd_buff[0] = IPC::MakeHeader(0, 1, 0); - cmd_buff[1] = IPC::ERR_INVALID_BUFFER_DESCRIPTOR.raw; - return; - } - - ASSERT_MSG(Memory::IsValidVirtualAddress(buffer), - "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer); - - std::vector<u8> message(size); - for (u32 i = 0; i < size; i++) { - message[i] = Memory::Read8(buffer + i); - } - - // This behaviour was confirmed by RE. - // The likely reason for this is that games tend to pass in garbage at these bytes - // because they read random bytes off the stack. - switch (pipe) { - case DSP::HLE::DspPipe::Audio: - ASSERT(message.size() >= 4); - message[2] = 0; - message[3] = 0; - break; - case DSP::HLE::DspPipe::Binary: - ASSERT(message.size() >= 8); - message[4] = 1; - message[5] = 0; - message[6] = 0; - message[7] = 0; - break; - } - - DSP::HLE::PipeWrite(pipe, message); - - cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer); -} - -/** - * DSP_DSP::ReadPipeIfPossible service function - * A pipe is a means of communication between the ARM11 and DSP that occurs on - * hardware by writing to/reading from the DSP registers at 0x10203000. - * Pipes are used for initialisation. See also DSP::HLE::PipeRead. - * Inputs: - * 1 : Pipe Number - * 2 : Unknown - * 3 : Size in bytes of read (observed only lower half word used) - * 0x41 : Virtual address of memory buffer to write pipe contents to - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : Number of bytes read from pipe - */ -static void ReadPipeIfPossible(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 pipe_index = cmd_buff[1]; - u32 unknown = cmd_buff[2]; - u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size - VAddr addr = cmd_buff[0x41]; - - DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); - - ASSERT_MSG(Memory::IsValidVirtualAddress(addr), - "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, - size, addr); - - cmd_buff[0] = IPC::MakeHeader(0x10, 1, 2); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { - std::vector<u8> response = DSP::HLE::PipeRead(pipe, size); - - Memory::WriteBlock(addr, response.data(), response.size()); - - cmd_buff[2] = static_cast<u32>(response.size()); - } else { - cmd_buff[2] = 0; // Return no data - } - cmd_buff[3] = IPC::StaticBufferDesc(size, 0); - cmd_buff[4] = addr; - - LOG_DEBUG(Service_DSP, - "pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", - pipe_index, unknown, size, addr, cmd_buff[2]); -} - -/** - * DSP_DSP::ReadPipe service function - * Inputs: - * 1 : Pipe Number - * 2 : Unknown - * 3 : Size in bytes of read (observed only lower half word used) - * 0x41 : Virtual address of memory buffer to write pipe contents to - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : Number of bytes read from pipe - */ -static void ReadPipe(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 pipe_index = cmd_buff[1]; - u32 unknown = cmd_buff[2]; - u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size - VAddr addr = cmd_buff[0x41]; - - DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); - - ASSERT_MSG(Memory::IsValidVirtualAddress(addr), - "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, - size, addr); - - if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { - std::vector<u8> response = DSP::HLE::PipeRead(pipe, size); - - Memory::WriteBlock(addr, response.data(), response.size()); - - cmd_buff[0] = IPC::MakeHeader(0xE, 2, 2); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[2] = static_cast<u32>(response.size()); - cmd_buff[3] = IPC::StaticBufferDesc(size, 0); - cmd_buff[4] = addr; - } else { - // No more data is in pipe. Hardware hangs in this case; this should never happen. - UNREACHABLE(); - } - - LOG_DEBUG(Service_DSP, - "pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", - pipe_index, unknown, size, addr, cmd_buff[2]); -} - -/** - * DSP_DSP::GetPipeReadableSize service function - * Inputs: - * 1 : Pipe Number - * 2 : Unknown - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : Number of bytes readable from pipe - */ -static void GetPipeReadableSize(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 pipe_index = cmd_buff[1]; - u32 unknown = cmd_buff[2]; - - DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); - - cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[2] = static_cast<u32>(DSP::HLE::GetPipeReadableSize(pipe)); - - LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, - unknown, cmd_buff[2]); -} - -/** - * DSP_DSP::SetSemaphoreMask service function - * Inputs: - * 1 : Mask - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void SetSemaphoreMask(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 mask = cmd_buff[1]; - - cmd_buff[0] = IPC::MakeHeader(0x17, 1, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x%08X", mask); -} - -/** - * DSP_DSP::GetHeadphoneStatus service function - * Inputs: - * 1 : None - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : The headphone status response, 0 = Not using headphones?, - * 1 = using headphones? - */ -static void GetHeadphoneStatus(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - cmd_buff[0] = IPC::MakeHeader(0x1F, 2, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[2] = 0; // Not using headphones - - LOG_DEBUG(Service_DSP, "called"); -} - -/** - * DSP_DSP::RecvData service function - * This function reads a value out of a DSP register. - * Inputs: - * 1 : Register Number - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : Value in the register - * Notes: - * This function has only been observed being called with a register number of 0. - */ -static void RecvData(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 register_number = cmd_buff[1]; - - ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number); - - // Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown - // or slept. - - cmd_buff[0] = IPC::MakeHeader(0x1, 2, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; - switch (DSP::HLE::GetDspState()) { - case DSP::HLE::DspState::On: - cmd_buff[2] = 0; - break; - case DSP::HLE::DspState::Off: - case DSP::HLE::DspState::Sleeping: - cmd_buff[2] = 1; - break; - default: - UNREACHABLE(); - break; - } - - LOG_DEBUG(Service_DSP, "register_number=%u", register_number); -} - -/** - * DSP_DSP::RecvDataIsReady service function - * This function checks whether a DSP register is ready to be read. - * Inputs: - * 1 : Register Number - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - * 2 : non-zero == ready - * Note: - * This function has only been observed being called with a register number of 0. - */ -static void RecvDataIsReady(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - u32 register_number = cmd_buff[1]; - - ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number); - - cmd_buff[0] = IPC::MakeHeader(0x2, 2, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; - cmd_buff[2] = 1; // Ready to read - - LOG_DEBUG(Service_DSP, "register_number=%u", register_number); -} - -const Interface::FunctionInfo FunctionTable[] = { - {0x00010040, RecvData, "RecvData"}, - {0x00020040, RecvDataIsReady, "RecvDataIsReady"}, - {0x00030080, nullptr, "SendData"}, - {0x00040040, nullptr, "SendDataIsEmpty"}, - {0x000500C2, nullptr, "SendFifoEx"}, - {0x000600C0, nullptr, "RecvFifoEx"}, - {0x00070040, SetSemaphore, "SetSemaphore"}, - {0x00080000, nullptr, "GetSemaphore"}, - {0x00090040, nullptr, "ClearSemaphore"}, - {0x000A0040, nullptr, "MaskSemaphore"}, - {0x000B0000, nullptr, "CheckSemaphoreRequest"}, - {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"}, - {0x000D0082, WriteProcessPipe, "WriteProcessPipe"}, - {0x000E00C0, ReadPipe, "ReadPipe"}, - {0x000F0080, GetPipeReadableSize, "GetPipeReadableSize"}, - {0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"}, - {0x001100C2, LoadComponent, "LoadComponent"}, - {0x00120000, nullptr, "UnloadComponent"}, - {0x00130082, FlushDataCache, "FlushDataCache"}, - {0x00140082, nullptr, "InvalidateDCache"}, - {0x00150082, RegisterInterruptEvents, "RegisterInterruptEvents"}, - {0x00160000, GetSemaphoreEventHandle, "GetSemaphoreEventHandle"}, - {0x00170040, SetSemaphoreMask, "SetSemaphoreMask"}, - {0x00180040, nullptr, "GetPhysicalAddress"}, - {0x00190040, nullptr, "GetVirtualAddress"}, - {0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"}, - {0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"}, - {0x001C0082, nullptr, "SetIirFilterEQ"}, - {0x001D00C0, nullptr, "ReadMultiEx_SPI2"}, - {0x001E00C2, nullptr, "WriteMultiEx_SPI2"}, - {0x001F0000, GetHeadphoneStatus, "GetHeadphoneStatus"}, - {0x00200040, nullptr, "ForceHeadphoneOut"}, - {0x00210000, nullptr, "GetIsDspOccupied"}, -}; - //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { - semaphore_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "DSP_DSP::semaphore_event"); - interrupt_events = {}; - - Register(FunctionTable); } Interface::~Interface() { - semaphore_event = nullptr; - interrupt_events = {}; } } // namespace DSP_DSP diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index 88684b82d..757011e26 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -2,417 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/bit_field.h" -#include "common/microprofile.h" -#include "core/core.h" -#include "core/hle/ipc.h" -#include "core/hle/kernel/event.h" -#include "core/hle/kernel/handle_table.h" -#include "core/hle/kernel/shared_memory.h" -#include "core/hle/result.h" #include "core/hle/service/gsp_gpu.h" -#include "core/hw/gpu.h" -#include "core/hw/hw.h" -#include "core/hw/lcd.h" -#include "core/memory.h" -#include "video_core/debug_utils/debug_utils.h" -#include "video_core/gpu_debugger.h" - -// Main graphics debugger object - TODO: Here is probably not the best place for this -GraphicsDebugger g_debugger; namespace Service { namespace GSP { -// Beginning address of HW regs -const u32 REGS_BEGIN = 0x1EB00000; - -namespace ErrCodes { -enum { - // TODO(purpasmart): Check if this name fits its actual usage - OutofRangeOrMisalignedAddress = 513, - FirstInitialization = 519, -}; -} - -constexpr ResultCode RESULT_FIRST_INITIALIZATION(ErrCodes::FirstInitialization, ErrorModule::GX, - ErrorSummary::Success, ErrorLevel::Success); -constexpr ResultCode ERR_REGS_OUTOFRANGE_OR_MISALIGNED(ErrCodes::OutofRangeOrMisalignedAddress, - ErrorModule::GX, - ErrorSummary::InvalidArgument, - ErrorLevel::Usage); // 0xE0E02A01 -constexpr ResultCode ERR_REGS_MISALIGNED(ErrorDescription::MisalignedSize, ErrorModule::GX, - ErrorSummary::InvalidArgument, - ErrorLevel::Usage); // 0xE0E02BF2 -constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorModule::GX, - ErrorSummary::InvalidArgument, - ErrorLevel::Usage); // 0xE0E02BEC - -/// Event triggered when GSP interrupt has been signalled -Kernel::SharedPtr<Kernel::Event> g_interrupt_event; -/// GSP shared memoryings -Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory; -/// Thread index into interrupt relay queue -u32 g_thread_id = 0; - -static bool gpu_right_acquired = false; -static bool first_initialization = true; -/// Gets a pointer to a thread command buffer in GSP shared memory -static inline u8* GetCommandBuffer(u32 thread_id) { - return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer))); -} - -FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) { - DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index"); - - // For each thread there are two FrameBufferUpdate fields - u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate); - u8* ptr = g_shared_memory->GetPointer(offset); - return reinterpret_cast<FrameBufferUpdate*>(ptr); -} - -/// Gets a pointer to the interrupt relay queue for a given thread index -static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) { - u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id); - return reinterpret_cast<InterruptRelayQueue*>(ptr); -} - -/** - * Writes a single GSP GPU hardware registers with a single u32 value - * (For internal use.) - * - * @param base_address The address of the register in question - * @param data Data to be written - */ -static void WriteSingleHWReg(u32 base_address, u32 data) { - DEBUG_ASSERT_MSG((base_address & 3) == 0 && base_address < 0x420000, - "Write address out of range or misaligned"); - HW::Write<u32>(base_address + REGS_BEGIN, data); -} - -/** - * Writes sequential GSP GPU hardware registers using an array of source data - * - * @param base_address The address of the first register in the sequence - * @param size_in_bytes The number of registers to update (size of data) - * @param data_vaddr A pointer to the source data - * @return RESULT_SUCCESS if the parameters are valid, error code otherwise - */ -static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) { - // This magic number is verified to be done by the gsp module - const u32 max_size_in_bytes = 0x80; - - if (base_address & 3 || base_address >= 0x420000) { - LOG_ERROR(Service_GSP, - "Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)", - base_address, size_in_bytes); - return ERR_REGS_OUTOFRANGE_OR_MISALIGNED; - } else if (size_in_bytes <= max_size_in_bytes) { - if (size_in_bytes & 3) { - LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); - return ERR_REGS_MISALIGNED; - } else { - while (size_in_bytes > 0) { - WriteSingleHWReg(base_address, Memory::Read32(data_vaddr)); - - size_in_bytes -= 4; - data_vaddr += 4; - base_address += 4; - } - return RESULT_SUCCESS; - } - - } else { - LOG_ERROR(Service_GSP, "Out of range size 0x%08x", size_in_bytes); - return ERR_REGS_INVALID_SIZE; - } -} - -/** - * Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks. - * For each register, the value is updated only where the mask is high - * - * @param base_address The address of the first register in the sequence - * @param size_in_bytes The number of registers to update (size of data) - * @param data_vaddr A virtual address to the source data to use for updates - * @param masks_vaddr A virtual address to the masks - * @return RESULT_SUCCESS if the parameters are valid, error code otherwise - */ -static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, - VAddr masks_vaddr) { - // This magic number is verified to be done by the gsp module - const u32 max_size_in_bytes = 0x80; - - if (base_address & 3 || base_address >= 0x420000) { - LOG_ERROR(Service_GSP, - "Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)", - base_address, size_in_bytes); - return ERR_REGS_OUTOFRANGE_OR_MISALIGNED; - } else if (size_in_bytes <= max_size_in_bytes) { - if (size_in_bytes & 3) { - LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); - return ERR_REGS_MISALIGNED; - } else { - while (size_in_bytes > 0) { - const u32 reg_address = base_address + REGS_BEGIN; - - u32 reg_value; - HW::Read<u32>(reg_value, reg_address); - - u32 data = Memory::Read32(data_vaddr); - u32 mask = Memory::Read32(masks_vaddr); - - // Update the current value of the register only for set mask bits - reg_value = (reg_value & ~mask) | (data & mask); - - WriteSingleHWReg(base_address, reg_value); - - size_in_bytes -= 4; - data_vaddr += 4; - masks_vaddr += 4; - base_address += 4; - } - return RESULT_SUCCESS; - } - - } else { - LOG_ERROR(Service_GSP, "Out of range size 0x%08x", size_in_bytes); - return ERR_REGS_INVALID_SIZE; - } -} - -/** - * GSP_GPU::WriteHWRegs service function - * - * Writes sequential GSP GPU hardware registers - * - * Inputs: - * 1 : address of first GPU register - * 2 : number of registers to write sequentially - * 4 : pointer to source data array - */ -static void WriteHWRegs(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 reg_addr = cmd_buff[1]; - u32 size = cmd_buff[2]; - VAddr src = cmd_buff[4]; - - cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw; -} - -/** - * GSP_GPU::WriteHWRegsWithMask service function - * - * Updates sequential GSP GPU hardware registers using masks - * - * Inputs: - * 1 : address of first GPU register - * 2 : number of registers to update sequentially - * 4 : pointer to source data array - * 6 : pointer to mask array - */ -static void WriteHWRegsWithMask(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 reg_addr = cmd_buff[1]; - u32 size = cmd_buff[2]; - - VAddr src_data = cmd_buff[4]; - VAddr mask_data = cmd_buff[6]; - - cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw; -} - -/// Read a GSP GPU hardware register -static void ReadHWRegs(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 reg_addr = cmd_buff[1]; - u32 size = cmd_buff[2]; - - // TODO: Return proper error codes - if (reg_addr + size >= 0x420000) { - LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, - size); - return; - } - - // size should be word-aligned - if ((size % 4) != 0) { - LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size); - return; - } - - VAddr dst_vaddr = cmd_buff[0x41]; - - while (size > 0) { - u32 value; - HW::Read<u32>(value, reg_addr + REGS_BEGIN); - - Memory::Write32(dst_vaddr, value); - - size -= 4; - dst_vaddr += 4; - reg_addr += 4; - } -} - -ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { - u32 base_address = 0x400000; - PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); - PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); - if (info.active_fb == 0) { - WriteSingleHWReg( - base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), - phys_address_left); - WriteSingleHWReg( - base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), - phys_address_right); - } else { - WriteSingleHWReg( - base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), - phys_address_left); - WriteSingleHWReg( - base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), - phys_address_right); - } - WriteSingleHWReg(base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), - info.stride); - WriteSingleHWReg( - base_address + - 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), - info.format); - WriteSingleHWReg( - base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), - info.shown_fb); - - if (Pica::g_debug_context) - Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::BufferSwapped, nullptr); - - if (screen_id == 0) { - MicroProfileFlip(); - Core::System::GetInstance().perf_stats.EndGameFrame(); - } - - return RESULT_SUCCESS; -} - -/** - * GSP_GPU::SetBufferSwap service function - * - * Updates GPU display framebuffer configuration using the specified parameters. - * - * Inputs: - * 1 : Screen ID (0 = top screen, 1 = bottom screen) - * 2-7 : FrameBufferInfo structure - * Outputs: - * 1: Result code - */ -static void SetBufferSwap(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 screen_id = cmd_buff[1]; - FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2]; - - cmd_buff[1] = SetBufferSwap(screen_id, *fb_info).raw; -} - -/** - * GSP_GPU::FlushDataCache service function - * - * This Function is a no-op, We aren't emulating the CPU cache any time soon. - * - * Inputs: - * 1 : Address - * 2 : Size - * 3 : Value 0, some descriptor for the KProcess Handle - * 4 : KProcess handle - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void FlushDataCache(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 address = cmd_buff[1]; - u32 size = cmd_buff[2]; - u32 process = cmd_buff[4]; - - // TODO(purpasmart96): Verify return header on HW - - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, - size, process); -} - -/** - * GSP_GPU::SetAxiConfigQoSMode service function - * Inputs: - * 1 : Mode, unused in emulator - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void SetAxiConfigQoSMode(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 mode = cmd_buff[1]; - - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode); -} - -/** - * GSP_GPU::RegisterInterruptRelayQueue service function - * Inputs: - * 1 : "Flags" field, purpose is unknown - * 3 : Handle to GSP synchronization event - * Outputs: - * 1 : Result of function, 0x2A07 on success, otherwise error code - * 2 : Thread index into GSP command buffer - * 4 : Handle to GSP shared memory - */ -static void RegisterInterruptRelayQueue(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 flags = cmd_buff[1]; - - g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]); - // TODO(mailwl): return right error code instead assert - ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!"); - - g_interrupt_event->name = "GSP_GPU::interrupt_event"; - - if (first_initialization) { - // This specific code is required for a successful initialization, rather than 0 - first_initialization = false; - cmd_buff[1] = RESULT_FIRST_INITIALIZATION.raw; - } else { - cmd_buff[1] = RESULT_SUCCESS.raw; - } - cmd_buff[2] = g_thread_id++; // Thread ID - cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory - - g_interrupt_event->Signal(); // TODO(bunnei): Is this correct? - - LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags); -} - -/** - * GSP_GPU::UnregisterInterruptRelayQueue service function - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void UnregisterInterruptRelayQueue(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - g_thread_id = 0; - g_interrupt_event = nullptr; - - cmd_buff[1] = RESULT_SUCCESS.raw; - - LOG_WARNING(Service_GSP, "(STUBBED) called"); -} - /** * Signals that the specified interrupt type has occurred to userland code * @param interrupt_id ID of interrupt that is being signalled @@ -420,383 +14,13 @@ static void UnregisterInterruptRelayQueue(Interface* self) { * @todo This probably does not belong in the GSP module, instead move to video_core */ void SignalInterrupt(InterruptId interrupt_id) { - if (!gpu_right_acquired) { - return; - } - if (nullptr == g_interrupt_event) { - LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); - return; - } - if (nullptr == g_shared_memory) { - LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!"); - return; - } - for (int thread_id = 0; thread_id < 0x4; ++thread_id) { - InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id); - u8 next = interrupt_relay_queue->index; - next += interrupt_relay_queue->number_interrupts; - next = next % 0x34; // 0x34 is the number of interrupt slots - - interrupt_relay_queue->number_interrupts += 1; - - interrupt_relay_queue->slot[next] = interrupt_id; - interrupt_relay_queue->error_code = 0x0; // No error - - // Update framebuffer information if requested - // TODO(yuriks): Confirm where this code should be called. It is definitely updated without - // executing any GSP commands, only waiting on the event. - int screen_id = - (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1; - if (screen_id != -1) { - FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id); - if (info->is_dirty) { - SetBufferSwap(screen_id, info->framebuffer_info[info->index]); - info->is_dirty.Assign(false); - } - } - } - g_interrupt_event->Signal(); -} - -MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255)); - -/// Executes the next GSP command -static void ExecuteCommand(const Command& command, u32 thread_id) { - // Utility function to convert register ID to address - static auto WriteGPURegister = [](u32 id, u32 data) { - GPU::Write<u32>(0x1EF00000 + 4 * id, data); - }; - - switch (command.id) { - - // GX request DMA - typically used for copying memory from GSP heap to VRAM - case CommandId::REQUEST_DMA: { - MICROPROFILE_SCOPE(GPU_GSP_DMA); - - // TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever - // possible/likely - Memory::RasterizerFlushVirtualRegion(command.dma_request.source_address, - command.dma_request.size, Memory::FlushMode::Flush); - Memory::RasterizerFlushVirtualRegion(command.dma_request.dest_address, - command.dma_request.size, - Memory::FlushMode::FlushAndInvalidate); - - // TODO(Subv): These memory accesses should not go through the application's memory mapping. - // They should go through the GSP module's memory mapping. - Memory::CopyBlock(command.dma_request.dest_address, command.dma_request.source_address, - command.dma_request.size); - SignalInterrupt(InterruptId::DMA); - break; - } - // TODO: This will need some rework in the future. (why?) - case CommandId::SUBMIT_GPU_CMDLIST: { - auto& params = command.submit_gpu_cmdlist; - - if (params.do_flush) { - // This flag flushes the command list (params.address, params.size) from the cache. - // Command lists are not processed by the hardware renderer, so we don't need to - // actually flush them in Citra. - } - - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), - Memory::VirtualToPhysicalAddress(params.address) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), - params.size); - - // TODO: Not sure if we are supposed to always write this .. seems to trigger processing - // though - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1); - - // TODO(yuriks): Figure out the meaning of the `flags` field. - - break; - } - - // It's assumed that the two "blocks" behave equivalently. - // Presumably this is done simply to allow two memory fills to run in parallel. - case CommandId::SET_MEMORY_FILL: { - auto& params = command.memory_fill; - - if (params.start1 != 0) { - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), - Memory::VirtualToPhysicalAddress(params.start1) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), - Memory::VirtualToPhysicalAddress(params.end1) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), - params.value1); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), - params.control1); - } - - if (params.start2 != 0) { - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), - Memory::VirtualToPhysicalAddress(params.start2) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), - Memory::VirtualToPhysicalAddress(params.end2) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), - params.value2); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), - params.control2); - } - break; - } - - case CommandId::SET_DISPLAY_TRANSFER: { - auto& params = command.display_transfer; - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), - Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), - Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), - params.in_buffer_size); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), - params.out_buffer_size); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), - params.flags); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1); - break; - } - - case CommandId::SET_TEXTURE_COPY: { - auto& params = command.texture_copy; - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), - Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), - Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), - params.size); - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), - params.in_width_gap); - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.output_size), - params.out_width_gap); - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.flags), params.flags); - - // NOTE: Actual GSP ORs 1 with current register instead of overwriting. Doesn't seem to - // matter. - WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.trigger), 1); - break; - } - - case CommandId::CACHE_FLUSH: { - // NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers - // Use command.cache_flush.regions to implement this handler - break; - } - - default: - LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value()); - } - - if (Pica::g_debug_context) - Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::GSPCommandProcessed, - (void*)&command); -} - -/** - * GSP_GPU::SetLcdForceBlack service function - * - * Enable or disable REG_LCDCOLORFILL with the color black. - * - * Inputs: - * 1: Black color fill flag (0 = don't fill, !0 = fill) - * Outputs: - * 1: Result code - */ -static void SetLcdForceBlack(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - bool enable_black = cmd_buff[1] != 0; - LCD::Regs::ColorFill data = {0}; - - // Since data is already zeroed, there is no need to explicitly set - // the color to black (all zero). - data.is_enabled.Assign(enable_black); - - LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD - LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD - - cmd_buff[1] = RESULT_SUCCESS.raw; + UNIMPLEMENTED(); } -/// This triggers handling of the GX command written to the command buffer in shared memory. -static void TriggerCmdReqQueue(Interface* self) { - // Iterate through each thread's command queue... - for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) { - CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id); - - // Iterate through each command... - for (unsigned i = 0; i < command_buffer->number_commands; ++i) { - g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]); - - // Decode and execute command - ExecuteCommand(command_buffer->commands[i], thread_id); - - // Indicates that command has completed - command_buffer->number_commands.Assign(command_buffer->number_commands - 1); - } - } - - u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = 0; // No error -} - -/** - * GSP_GPU::ImportDisplayCaptureInfo service function - * - * Returns information about the current framebuffer state - * - * Inputs: - * 0: Header 0x00180000 - * Outputs: - * 0: Header Code[0x00180240] - * 1: Result code - * 2: Left framebuffer virtual address for the main screen - * 3: Right framebuffer virtual address for the main screen - * 4: Main screen framebuffer format - * 5: Main screen framebuffer width - * 6: Left framebuffer virtual address for the bottom screen - * 7: Right framebuffer virtual address for the bottom screen - * 8: Bottom screen framebuffer format - * 9: Bottom screen framebuffer width - */ -static void ImportDisplayCaptureInfo(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0, - // because we only support a single running application at a time. - // This should always return the framebuffer data that is currently displayed on the screen. - - u32 thread_id = 0; - - FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0); - FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1); - - cmd_buff[0] = IPC::MakeHeader(0x18, 0x9, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; - // Top Screen - cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left; - cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right; - cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format; - cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride; - // Bottom Screen - cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left; - cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right; - cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format; - cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride; - - LOG_WARNING(Service_GSP, "called"); -} - -/** - * GSP_GPU::AcquireRight service function - * Outputs: - * 1: Result code - */ -static void AcquireRight(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - gpu_right_acquired = true; - - cmd_buff[1] = RESULT_SUCCESS.raw; - - LOG_WARNING(Service_GSP, "called"); -} - -/** - * GSP_GPU::ReleaseRight service function - * Outputs: - * 1: Result code - */ -static void ReleaseRight(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - gpu_right_acquired = false; - - cmd_buff[1] = RESULT_SUCCESS.raw; - - LOG_WARNING(Service_GSP, "called"); -} - -/** - * GSP_GPU::StoreDataCache service function - * - * This Function is a no-op, We aren't emulating the CPU cache any time soon. - * - * Inputs: - * 0 : Header code [0x001F0082] - * 1 : Address - * 2 : Size - * 3 : Value 0, some descriptor for the KProcess Handle - * 4 : KProcess handle - * Outputs: - * 1 : Result of function, 0 on success, otherwise error code - */ -static void StoreDataCache(Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 address = cmd_buff[1]; - u32 size = cmd_buff[2]; - u32 process = cmd_buff[4]; - - cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - - LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, - size, process); -} - -const Interface::FunctionInfo FunctionTable[] = { - {0x00010082, WriteHWRegs, "WriteHWRegs"}, - {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"}, - {0x00030082, nullptr, "WriteHWRegRepeat"}, - {0x00040080, ReadHWRegs, "ReadHWRegs"}, - {0x00050200, SetBufferSwap, "SetBufferSwap"}, - {0x00060082, nullptr, "SetCommandList"}, - {0x000700C2, nullptr, "RequestDma"}, - {0x00080082, FlushDataCache, "FlushDataCache"}, - {0x00090082, nullptr, "InvalidateDataCache"}, - {0x000A0044, nullptr, "RegisterInterruptEvents"}, - {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"}, - {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, - {0x000D0140, nullptr, "SetDisplayTransfer"}, - {0x000E0180, nullptr, "SetTextureCopy"}, - {0x000F0200, nullptr, "SetMemoryFill"}, - {0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"}, - {0x00110040, nullptr, "SetPerfLogMode"}, - {0x00120000, nullptr, "GetPerfLog"}, - {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, - {0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"}, - {0x00150002, nullptr, "TryAcquireRight"}, - {0x00160042, AcquireRight, "AcquireRight"}, - {0x00170000, ReleaseRight, "ReleaseRight"}, - {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"}, - {0x00190000, nullptr, "SaveVramSysArea"}, - {0x001A0000, nullptr, "RestoreVramSysArea"}, - {0x001B0000, nullptr, "ResetGpuCore"}, - {0x001C0040, nullptr, "SetLedForceOff"}, - {0x001D0040, nullptr, "SetTestCommand"}, - {0x001E0080, nullptr, "SetInternalPriorities"}, - {0x001F0082, StoreDataCache, "StoreDataCache"}, -}; - GSP_GPU::GSP_GPU() { - Register(FunctionTable); - - g_interrupt_event = nullptr; - - using Kernel::MemoryPermission; - g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, - MemoryPermission::ReadWrite, 0, - Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); - - g_thread_id = 0; - gpu_right_acquired = false; - first_initialization = true; } GSP_GPU::~GSP_GPU() { - g_interrupt_event = nullptr; - g_shared_memory = nullptr; - gpu_right_acquired = false; } } // namespace GSP diff --git a/src/core/hle/service/gsp_lcd.cpp b/src/core/hle/service/gsp_lcd.cpp deleted file mode 100644 index 89cb4a3cc..000000000 --- a/src/core/hle/service/gsp_lcd.cpp +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "core/hle/service/gsp_lcd.h" - -namespace Service { -namespace GSP { - -const Interface::FunctionInfo FunctionTable[] = { - // clang-format off - {0x000A0080, nullptr, "SetBrightnessRaw"}, - {0x000B0080, nullptr, "SetBrightness"}, - {0x000F0000, nullptr, "PowerOnAllBacklights"}, - {0x00100000, nullptr, "PowerOffAllBacklights"}, - {0x00110040, nullptr, "PowerOnBacklight"}, - {0x00120040, nullptr, "PowerOffBacklight"}, - {0x00130040, nullptr, "SetLedForceOff"}, - {0x00140000, nullptr, "GetVendor"}, - {0x00150040, nullptr, "GetBrightness"}, - // clang-format on -}; - -GSP_LCD::GSP_LCD() { - Register(FunctionTable); -} - -} // namespace GSP -} // namespace Service diff --git a/src/core/hle/service/gsp_lcd.h b/src/core/hle/service/gsp_lcd.h deleted file mode 100644 index e9686a5e7..000000000 --- a/src/core/hle/service/gsp_lcd.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "core/hle/service/service.h" - -namespace Service { -namespace GSP { - -class GSP_LCD final : public Interface { -public: - GSP_LCD(); - - std::string GetPortName() const override { - return "gsp::Lcd"; - } -}; - -} // namespace GSP -} // namespace Service diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 20ea2c389..e1f22ca97 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -15,7 +15,6 @@ #include "core/hle/kernel/handle_table.h" #include "core/hle/service/dsp_dsp.h" #include "core/hle/service/gsp_gpu.h" -#include "core/hle/service/gsp_lcd.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" @@ -190,7 +189,6 @@ void Init() { AddService(new DSP_DSP::Interface); AddService(new GSP::GSP_GPU); - AddService(new GSP::GSP_LCD); LOG_DEBUG(Service, "initialized OK"); } |