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-rw-r--r--src/core/hle/service/gsp_gpu.cpp11
-rw-r--r--src/core/hle/service/y2r_u.cpp4
2 files changed, 7 insertions, 8 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index bc964ec60..88684b82d 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -475,12 +475,11 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever
// possible/likely
- Memory::RasterizerFlushRegion(
- Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
- command.dma_request.size);
- Memory::RasterizerFlushAndInvalidateRegion(
- Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
- command.dma_request.size);
+ Memory::RasterizerFlushVirtualRegion(command.dma_request.source_address,
+ command.dma_request.size, Memory::FlushMode::Flush);
+ Memory::RasterizerFlushVirtualRegion(command.dma_request.dest_address,
+ command.dma_request.size,
+ Memory::FlushMode::FlushAndInvalidate);
// TODO(Subv): These memory accesses should not go through the application's memory mapping.
// They should go through the GSP module's memory mapping.
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index e73971d5f..57172ddd6 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -587,8 +587,8 @@ static void StartConversion(Interface* self) {
// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
u32 total_output_size =
conversion.input_lines * (conversion.dst.transfer_unit + conversion.dst.gap);
- Memory::RasterizerFlushAndInvalidateRegion(
- Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
+ Memory::RasterizerFlushVirtualRegion(conversion.dst.address, total_output_size,
+ Memory::FlushMode::FlushAndInvalidate);
HW::Y2R::PerformConversion(conversion);