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Diffstat (limited to 'src/core/loader/elf.cpp')
-rw-r--r-- | src/core/loader/elf.cpp | 370 |
1 files changed, 370 insertions, 0 deletions
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp new file mode 100644 index 000000000..76c9d6d54 --- /dev/null +++ b/src/core/loader/elf.cpp @@ -0,0 +1,370 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <string> +#include <memory> + +#include "common/common.h" +#include "common/file_util.h" +#include "common/symbols.h" + +#include "core/mem_map.h" +#include "core/loader/elf.h" +#include "core/hle/kernel/kernel.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// ELF Header Constants + +// File type +enum ElfType { + ET_NONE = 0, + ET_REL = 1, + ET_EXEC = 2, + ET_DYN = 3, + ET_CORE = 4, + ET_LOPROC = 0xFF00, + ET_HIPROC = 0xFFFF, +}; + +// Machine/Architecture +enum ElfMachine { + EM_NONE = 0, + EM_M32 = 1, + EM_SPARC = 2, + EM_386 = 3, + EM_68K = 4, + EM_88K = 5, + EM_860 = 7, + EM_MIPS = 8 +}; + +// File version +#define EV_NONE 0 +#define EV_CURRENT 1 + +// Identification index +#define EI_MAG0 0 +#define EI_MAG1 1 +#define EI_MAG2 2 +#define EI_MAG3 3 +#define EI_CLASS 4 +#define EI_DATA 5 +#define EI_VERSION 6 +#define EI_PAD 7 +#define EI_NIDENT 16 + +// Magic number +#define ELFMAG0 0x7F +#define ELFMAG1 'E' +#define ELFMAG2 'L' +#define ELFMAG3 'F' + +// Sections constants + +// Section types +#define SHT_NULL 0 +#define SHT_PROGBITS 1 +#define SHT_SYMTAB 2 +#define SHT_STRTAB 3 +#define SHT_RELA 4 +#define SHT_HASH 5 +#define SHT_DYNAMIC 6 +#define SHT_NOTE 7 +#define SHT_NOBITS 8 +#define SHT_REL 9 +#define SHT_SHLIB 10 +#define SHT_DYNSYM 11 +#define SHT_LOPROC 0x70000000 +#define SHT_HIPROC 0x7FFFFFFF +#define SHT_LOUSER 0x80000000 +#define SHT_HIUSER 0xFFFFFFFF + +// Section flags +enum ElfSectionFlags +{ + SHF_WRITE = 0x1, + SHF_ALLOC = 0x2, + SHF_EXECINSTR = 0x4, + SHF_MASKPROC = 0xF0000000, +}; + +// Segment types +#define PT_NULL 0 +#define PT_LOAD 1 +#define PT_DYNAMIC 2 +#define PT_INTERP 3 +#define PT_NOTE 4 +#define PT_SHLIB 5 +#define PT_PHDR 6 +#define PT_LOPROC 0x70000000 +#define PT_HIPROC 0x7FFFFFFF + +typedef unsigned int Elf32_Addr; +typedef unsigned short Elf32_Half; +typedef unsigned int Elf32_Off; +typedef signed int Elf32_Sword; +typedef unsigned int Elf32_Word; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// ELF file header + +struct Elf32_Ehdr { + unsigned char e_ident[EI_NIDENT]; + Elf32_Half e_type; + Elf32_Half e_machine; + Elf32_Word e_version; + Elf32_Addr e_entry; + Elf32_Off e_phoff; + Elf32_Off e_shoff; + Elf32_Word e_flags; + Elf32_Half e_ehsize; + Elf32_Half e_phentsize; + Elf32_Half e_phnum; + Elf32_Half e_shentsize; + Elf32_Half e_shnum; + Elf32_Half e_shstrndx; +}; + +// Section header +struct Elf32_Shdr { + Elf32_Word sh_name; + Elf32_Word sh_type; + Elf32_Word sh_flags; + Elf32_Addr sh_addr; + Elf32_Off sh_offset; + Elf32_Word sh_size; + Elf32_Word sh_link; + Elf32_Word sh_info; + Elf32_Word sh_addralign; + Elf32_Word sh_entsize; +}; + +// Segment header +struct Elf32_Phdr { + Elf32_Word p_type; + Elf32_Off p_offset; + Elf32_Addr p_vaddr; + Elf32_Addr p_paddr; + Elf32_Word p_filesz; + Elf32_Word p_memsz; + Elf32_Word p_flags; + Elf32_Word p_align; +}; + +// Symbol table entry +struct Elf32_Sym { + Elf32_Word st_name; + Elf32_Addr st_value; + Elf32_Word st_size; + unsigned char st_info; + unsigned char st_other; + Elf32_Half st_shndx; +}; + +// Relocation entries +struct Elf32_Rel { + Elf32_Addr r_offset; + Elf32_Word r_info; +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// ElfReader class + +typedef int SectionID; + +class ElfReader { +private: + char *base; + u32 *base32; + + Elf32_Ehdr *header; + Elf32_Phdr *segments; + Elf32_Shdr *sections; + + u32 *sectionAddrs; + bool relocate; + u32 entryPoint; + +public: + ElfReader(void *ptr); + ~ElfReader() { } + + u32 Read32(int off) const { return base32[off >> 2]; } + + // Quick accessors + ElfType GetType() const { return (ElfType)(header->e_type); } + ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); } + u32 GetEntryPoint() const { return entryPoint; } + u32 GetFlags() const { return (u32)(header->e_flags); } + bool LoadInto(u32 vaddr); + bool LoadSymbols(); + + int GetNumSegments() const { return (int)(header->e_phnum); } + int GetNumSections() const { return (int)(header->e_shnum); } + const u8 *GetPtr(int offset) const { return (u8*)base + offset; } + const char *GetSectionName(int section) const; + const u8 *GetSectionDataPtr(int section) const { + if (section < 0 || section >= header->e_shnum) + return nullptr; + if (sections[section].sh_type != SHT_NOBITS) + return GetPtr(sections[section].sh_offset); + else + return nullptr; + } + bool IsCodeSection(int section) const { + return sections[section].sh_type == SHT_PROGBITS; + } + const u8 *GetSegmentPtr(int segment) { + return GetPtr(segments[segment].p_offset); + } + u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; } + int GetSectionSize(SectionID section) const { return sections[section].sh_size; } + SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found + + bool DidRelocate() { + return relocate; + } +}; + +ElfReader::ElfReader(void *ptr) { + base = (char*)ptr; + base32 = (u32 *)ptr; + header = (Elf32_Ehdr*)ptr; + + segments = (Elf32_Phdr *)(base + header->e_phoff); + sections = (Elf32_Shdr *)(base + header->e_shoff); + + entryPoint = header->e_entry; + + LoadSymbols(); +} + +const char *ElfReader::GetSectionName(int section) const { + if (sections[section].sh_type == SHT_NULL) + return nullptr; + + int name_offset = sections[section].sh_name; + char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx); + + if (ptr) + return ptr + name_offset; + + return nullptr; +} + +bool ElfReader::LoadInto(u32 vaddr) { + DEBUG_LOG(MASTER_LOG, "String section: %i", header->e_shstrndx); + + // Should we relocate? + relocate = (header->e_type != ET_EXEC); + + if (relocate) { + DEBUG_LOG(MASTER_LOG, "Relocatable module"); + entryPoint += vaddr; + } else { + DEBUG_LOG(MASTER_LOG, "Prerelocated executable"); + } + INFO_LOG(MASTER_LOG, "%i segments:", header->e_phnum); + + // First pass : Get the bits into RAM + u32 segment_addr[32]; + u32 base_addr = relocate ? vaddr : 0; + + for (int i = 0; i < header->e_phnum; i++) { + Elf32_Phdr *p = segments + i; + INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr, + p->p_filesz, p->p_memsz); + + if (p->p_type == PT_LOAD) { + segment_addr[i] = base_addr + p->p_vaddr; + memcpy(Memory::GetPointer(segment_addr[i]), GetSegmentPtr(i), p->p_filesz); + INFO_LOG(MASTER_LOG, "Loadable Segment Copied to %08x, size %08x", segment_addr[i], + p->p_memsz); + } + } + INFO_LOG(MASTER_LOG, "Done loading."); + return true; +} + +SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const { + for (int i = firstSection; i < header->e_shnum; i++) { + const char *secname = GetSectionName(i); + + if (secname != nullptr && strcmp(name, secname) == 0) + return i; + } + return -1; +} + +bool ElfReader::LoadSymbols() { + bool hasSymbols = false; + SectionID sec = GetSectionByName(".symtab"); + if (sec != -1) { + int stringSection = sections[sec].sh_link; + const char *stringBase = (const char *)GetSectionDataPtr(stringSection); + + //We have a symbol table! + Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec)); + int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym); + for (int sym = 0; sym < numSymbols; sym++) { + int size = symtab[sym].st_size; + if (size == 0) + continue; + + int type = symtab[sym].st_info & 0xF; + + const char *name = stringBase + symtab[sym].st_name; + + Symbols::Add(symtab[sym].st_value, name, size, type); + + hasSymbols = true; + } + } + + return hasSymbols; +} + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Loader namespace + +namespace Loader { + +/// AppLoader_ELF constructor +AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) { + this->filename = filename; +} + +/// AppLoader_NCCH destructor +AppLoader_ELF::~AppLoader_ELF() { +} + +/** + * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI) + * @param error_string Pointer to string to put error message if an error has occurred + * @todo Move NCSD parsing out of here and create a separate function for loading these + * @return True on success, otherwise false + */ +ResultStatus AppLoader_ELF::Load() { + INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str()); + + if (is_loaded) + return ResultStatus::ErrorAlreadyLoaded; + + File::IOFile file(filename, "rb"); + + if (file.IsOpen()) { + u32 size = (u32)file.GetSize(); + std::unique_ptr<u8[]> buffer(new u8[size]); + file.ReadBytes(&buffer[0], size); + + ElfReader elf_reader(&buffer[0]); + elf_reader.LoadInto(0x00100000); + Kernel::LoadExec(elf_reader.GetEntryPoint()); + } else { + return ResultStatus::Error; + } + return ResultStatus::Success; +} + +} // namespace Loader |