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Diffstat (limited to 'src/core/mem_map_funcs.cpp')
-rw-r--r-- | src/core/mem_map_funcs.cpp | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp new file mode 100644 index 000000000..7d8ae2915 --- /dev/null +++ b/src/core/mem_map_funcs.cpp @@ -0,0 +1,198 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common.h" + +#include "mem_map.h" +#include "hw/hw.h" + +namespace Memory { + +template <typename T> +inline void _Read(T &var, const u32 addr) { + // TODO: Figure out the fastest order of tests for both read and write (they are probably different). + // TODO: Make sure this represents the mirrors in a correct way. + // Could just do a base-relative read, too.... TODO + + // Hardware I/O register reads + // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space + if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { + HW::Read<T>(var, addr); + + // FCRAM virtual address reads + } else if ((addr & 0x3E000000) == 0x08000000) { + var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); + + // Scratchpad memory + } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) { + var = *((const T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK]); + + /*else if ((addr & 0x3F800000) == 0x04000000) { + var = *((const T*)&m_pVRAM[addr & VRAM_MASK]); + }*/ + + // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. + // Until we progress far enough along, we'll accept all physical address reads here. I think + // that this is typically a corner-case from usermode software unless they are trying to do + // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. + } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { + var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); + + } else { + _assert_msg_(MEMMAP, false, "unknown memory read"); + } +} + +template <typename T> +inline void _Write(u32 addr, const T data) { + + // Hardware I/O register writes + // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space + if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { + HW::Write<const T>(addr, data); + + // ExeFS:/.code is loaded here: + } else if ((addr & 0xFFF00000) == 0x00100000) { + // TODO(ShizZy): This is dumb... handle correctly. From 3DBrew: + // http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions + // The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when + // the exheader "special memory" flag is clear. The 0x03F00000-byte size restriction only + // applies when this flag is clear. Executables are usually loaded to 0x14000000 when the + // exheader "special memory" flag is set, however this address can be arbitrary. + *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; + + // Scratchpad memory + } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) { + *(T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK] = data; + + // Heap mapped by ControlMemory: + } else if ((addr & 0x3E000000) == 0x08000000) { + // TODO(ShizZy): Writes to this virtual address should be put in physical memory at FCRAM + GSP + // heap size... the following is writing to FCRAM + 0, which is actually supposed to be the + // application's GSP heap + *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; + + } else if ((addr & 0xFF000000) == 0x14000000) { + _assert_msg_(MEMMAP, false, "umimplemented write to GSP heap"); + } else if ((addr & 0xFFF00000) == 0x1EC00000) { + _assert_msg_(MEMMAP, false, "umimplemented write to IO registers"); + } else if ((addr & 0xFF000000) == 0x1F000000) { + _assert_msg_(MEMMAP, false, "umimplemented write to VRAM"); + } else if ((addr & 0xFFF00000) == 0x1FF00000) { + _assert_msg_(MEMMAP, false, "umimplemented write to DSP memory"); + } else if ((addr & 0xFFFF0000) == 0x1FF80000) { + _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory"); + } else if ((addr & 0xFFFFF000) == 0x1FF81000) { + _assert_msg_(MEMMAP, false, "umimplemented write to shared page"); + + // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. + // Until we progress far enough along, we'll accept all physical address writes here. I think + // that this is typically a corner-case from usermode software unless they are trying to do + // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. + } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { + *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; + + // Error out... + } else { + _assert_msg_(MEMMAP, false, "unknown memory write"); + } +} + +bool IsValidAddress(const u32 addr) { + if ((addr & 0x3E000000) == 0x08000000) { + return true; + } else if ((addr & 0x3F800000) == 0x04000000) { + return true; + } else if ((addr & 0xBFFF0000) == 0x00010000) { + return true; + } else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + MEM_FCRAM_MASK) { + return true; + } else { + return false; + } +} + +u8 *GetPointer(const u32 addr) { + // TODO(bunnei): Just a stub for now... ImplementMe! + if ((addr & 0x3E000000) == 0x08000000) { + return g_fcram + (addr & MEM_FCRAM_MASK); + + // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. + // Until we progress far enough along, we'll accept all physical address reads here. I think + // that this is typically a corner-case from usermode software unless they are trying to do + // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. + } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { + return g_fcram + (addr & MEM_FCRAM_MASK); + + //else if ((addr & 0x3F800000) == 0x04000000) { + // return g_vram + (addr & MEM_VRAM_MASK); + //} + //else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + g_MemorySize) { + // return m_pRAM + (addr & g_MemoryMask); + //} + } else { + //ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); + ERROR_LOG(MEMMAP, "Unknown GetPointer %08x", addr); + static bool reported = false; + //if (!reported) { + // Reporting::ReportMessage("Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); + // reported = true; + //} + //if (!g_Config.bIgnoreBadMemAccess) { + // Core_EnableStepping(true); + // host->SetDebugMode(true); + //} + return 0; + } +} + +u8 Read8(const u32 addr) { + u8 _var = 0; + _Read<u8>(_var, addr); + return (u8)_var; +} + +u16 Read16(const u32 addr) { + u16_le _var = 0; + _Read<u16_le>(_var, addr); + return (u16)_var; +} + +u32 Read32(const u32 addr) { + u32_le _var = 0; + _Read<u32_le>(_var, addr); + return _var; +} + +u64 Read64(const u32 addr) { + u64_le _var = 0; + _Read<u64_le>(_var, addr); + return _var; +} + +u32 Read8_ZX(const u32 addr) { + return (u32)Read8(addr); +} + +u32 Read16_ZX(const u32 addr) { + return (u32)Read16(addr); +} + +void Write8(const u32 addr, const u8 data) { + _Write<u8>(addr, data); +} + +void Write16(const u32 addr, const u16 data) { + _Write<u16_le>(addr, data); +} + +void Write32(const u32 addr, const u32 data) { + _Write<u32_le>(addr, data); +} + +void Write64(const u32 addr, const u64 data) { + _Write<u64_le>(addr, data); +} + +} // namespace |