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-rw-r--r--src/core/mem_map_funcs.cpp198
1 files changed, 198 insertions, 0 deletions
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
new file mode 100644
index 000000000..7d8ae2915
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+++ b/src/core/mem_map_funcs.cpp
@@ -0,0 +1,198 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common.h"
+
+#include "mem_map.h"
+#include "hw/hw.h"
+
+namespace Memory {
+
+template <typename T>
+inline void _Read(T &var, const u32 addr) {
+ // TODO: Figure out the fastest order of tests for both read and write (they are probably different).
+ // TODO: Make sure this represents the mirrors in a correct way.
+ // Could just do a base-relative read, too.... TODO
+
+ // Hardware I/O register reads
+ // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
+ if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) {
+ HW::Read<T>(var, addr);
+
+ // FCRAM virtual address reads
+ } else if ((addr & 0x3E000000) == 0x08000000) {
+ var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]);
+
+ // Scratchpad memory
+ } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) {
+ var = *((const T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK]);
+
+ /*else if ((addr & 0x3F800000) == 0x04000000) {
+ var = *((const T*)&m_pVRAM[addr & VRAM_MASK]);
+ }*/
+
+ // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses.
+ // Until we progress far enough along, we'll accept all physical address reads here. I think
+ // that this is typically a corner-case from usermode software unless they are trying to do
+ // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc.
+ } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) {
+ var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]);
+
+ } else {
+ _assert_msg_(MEMMAP, false, "unknown memory read");
+ }
+}
+
+template <typename T>
+inline void _Write(u32 addr, const T data) {
+
+ // Hardware I/O register writes
+ // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
+ if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) {
+ HW::Write<const T>(addr, data);
+
+ // ExeFS:/.code is loaded here:
+ } else if ((addr & 0xFFF00000) == 0x00100000) {
+ // TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
+ // http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions
+ // The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when
+ // the exheader "special memory" flag is clear. The 0x03F00000-byte size restriction only
+ // applies when this flag is clear. Executables are usually loaded to 0x14000000 when the
+ // exheader "special memory" flag is set, however this address can be arbitrary.
+ *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data;
+
+ // Scratchpad memory
+ } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) {
+ *(T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK] = data;
+
+ // Heap mapped by ControlMemory:
+ } else if ((addr & 0x3E000000) == 0x08000000) {
+ // TODO(ShizZy): Writes to this virtual address should be put in physical memory at FCRAM + GSP
+ // heap size... the following is writing to FCRAM + 0, which is actually supposed to be the
+ // application's GSP heap
+ *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data;
+
+ } else if ((addr & 0xFF000000) == 0x14000000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to GSP heap");
+ } else if ((addr & 0xFFF00000) == 0x1EC00000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to IO registers");
+ } else if ((addr & 0xFF000000) == 0x1F000000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to VRAM");
+ } else if ((addr & 0xFFF00000) == 0x1FF00000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to DSP memory");
+ } else if ((addr & 0xFFFF0000) == 0x1FF80000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory");
+ } else if ((addr & 0xFFFFF000) == 0x1FF81000) {
+ _assert_msg_(MEMMAP, false, "umimplemented write to shared page");
+
+ // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses.
+ // Until we progress far enough along, we'll accept all physical address writes here. I think
+ // that this is typically a corner-case from usermode software unless they are trying to do
+ // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc.
+ } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) {
+ *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data;
+
+ // Error out...
+ } else {
+ _assert_msg_(MEMMAP, false, "unknown memory write");
+ }
+}
+
+bool IsValidAddress(const u32 addr) {
+ if ((addr & 0x3E000000) == 0x08000000) {
+ return true;
+ } else if ((addr & 0x3F800000) == 0x04000000) {
+ return true;
+ } else if ((addr & 0xBFFF0000) == 0x00010000) {
+ return true;
+ } else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + MEM_FCRAM_MASK) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+u8 *GetPointer(const u32 addr) {
+ // TODO(bunnei): Just a stub for now... ImplementMe!
+ if ((addr & 0x3E000000) == 0x08000000) {
+ return g_fcram + (addr & MEM_FCRAM_MASK);
+
+ // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses.
+ // Until we progress far enough along, we'll accept all physical address reads here. I think
+ // that this is typically a corner-case from usermode software unless they are trying to do
+ // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc.
+ } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) {
+ return g_fcram + (addr & MEM_FCRAM_MASK);
+
+ //else if ((addr & 0x3F800000) == 0x04000000) {
+ // return g_vram + (addr & MEM_VRAM_MASK);
+ //}
+ //else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + g_MemorySize) {
+ // return m_pRAM + (addr & g_MemoryMask);
+ //}
+ } else {
+ //ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
+ ERROR_LOG(MEMMAP, "Unknown GetPointer %08x", addr);
+ static bool reported = false;
+ //if (!reported) {
+ // Reporting::ReportMessage("Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
+ // reported = true;
+ //}
+ //if (!g_Config.bIgnoreBadMemAccess) {
+ // Core_EnableStepping(true);
+ // host->SetDebugMode(true);
+ //}
+ return 0;
+ }
+}
+
+u8 Read8(const u32 addr) {
+ u8 _var = 0;
+ _Read<u8>(_var, addr);
+ return (u8)_var;
+}
+
+u16 Read16(const u32 addr) {
+ u16_le _var = 0;
+ _Read<u16_le>(_var, addr);
+ return (u16)_var;
+}
+
+u32 Read32(const u32 addr) {
+ u32_le _var = 0;
+ _Read<u32_le>(_var, addr);
+ return _var;
+}
+
+u64 Read64(const u32 addr) {
+ u64_le _var = 0;
+ _Read<u64_le>(_var, addr);
+ return _var;
+}
+
+u32 Read8_ZX(const u32 addr) {
+ return (u32)Read8(addr);
+}
+
+u32 Read16_ZX(const u32 addr) {
+ return (u32)Read16(addr);
+}
+
+void Write8(const u32 addr, const u8 data) {
+ _Write<u8>(addr, data);
+}
+
+void Write16(const u32 addr, const u16 data) {
+ _Write<u16_le>(addr, data);
+}
+
+void Write32(const u32 addr, const u32 data) {
+ _Write<u32_le>(addr, data);
+}
+
+void Write64(const u32 addr, const u64 data) {
+ _Write<u64_le>(addr, data);
+}
+
+} // namespace