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diff --git a/src/core/system.h b/src/core/system.h
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--- a/src/core/system.h
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-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-
-#include "core/loader/loader.h"
-
-class EmuWindow;
-
-namespace Core {
-
-class System {
-public:
- struct State {
- std::unique_ptr<Loader::AppLoader> app_loader;
- };
-
- /**
- * Gets the instance of the System singleton class.
- * @returns Reference to the instance of the System singleton class.
- */
- static System& GetInstance() {
- return s_instance;
- }
-
- /// Enumeration representing the return values of the System Initialize and Load process.
- enum class ResultStatus : u32 {
- Success, ///< Succeeded
- ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemMode, ///< Error determining the system mode
- ErrorLoader, ///< Error loading the specified application
- ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
- ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
- ErrorVideoCore, ///< Error in the video core
- };
-
- /**
- * Initialize the emulated system.
- * @param emu_window Pointer to the host-system window used for video output and keyboard input.
- * @param system_mode The system mode.
- * @returns ResultStatus code, indicating if the operation succeeded.
- */
- ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
-
- /// Shutdown the emulated system.
- void Shutdown();
-
- /**
- * Load an executable application.
- * @param emu_window Pointer to the host-system window used for video output and keyboard input.
- * @param filepath String path to the executable application to load on the host file system.
- * @returns ResultStatus code, indicating if the operation succeeded.
- */
- ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
-
- /**
- * Indicates if the emulated system is powered on (all subsystems initialized and able to run an
- * application).
- * @returns True if the emulated system is powered on, otherwise false.
- */
- bool IsPoweredOn() const {
- return is_powered_on;
- }
-
- /**
- * Gets the internal state of the emulated system.
- * @returns The internal state of the emulated system
- */
- State& GetState() {
- return state;
- }
-
-private:
- bool is_powered_on{};
- State state;
-
- static System s_instance;
-};
-
-} // namespace Core