diff options
Diffstat (limited to 'src/core/tracer')
-rw-r--r-- | src/core/tracer/recorder.cpp | 198 | ||||
-rw-r--r-- | src/core/tracer/recorder.h | 92 | ||||
-rw-r--r-- | src/core/tracer/tracer.h | 98 |
3 files changed, 388 insertions, 0 deletions
diff --git a/src/core/tracer/recorder.cpp b/src/core/tracer/recorder.cpp new file mode 100644 index 000000000..73ebdd388 --- /dev/null +++ b/src/core/tracer/recorder.cpp @@ -0,0 +1,198 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> + +#include "common/assert.h" +#include "common/file_util.h" +#include "common/logging/log.h" + +#include "recorder.h" + +namespace CiTrace { + +Recorder::Recorder(u32* gpu_registers, u32 gpu_registers_size, + u32* lcd_registers, u32 lcd_registers_size, + u32* pica_registers, u32 pica_registers_size, + u32* vs_program_binary, u32 vs_program_binary_size, + u32* vs_swizzle_data, u32 vs_swizzle_data_size, + u32* vs_float_uniforms, u32 vs_float_uniforms_size, + u32* gs_program_binary, u32 gs_program_binary_size, + u32* gs_swizzle_data, u32 gs_swizzle_data_size, + u32* gs_float_uniforms, u32 gs_float_uniforms_size) + : gpu_registers(gpu_registers, gpu_registers + gpu_registers_size), + lcd_registers(lcd_registers, lcd_registers + lcd_registers_size), + pica_registers(pica_registers, pica_registers + pica_registers_size), + vs_program_binary(vs_program_binary, vs_program_binary + vs_program_binary_size), + vs_swizzle_data(vs_swizzle_data, vs_swizzle_data + vs_swizzle_data_size), + vs_float_uniforms(vs_float_uniforms, vs_float_uniforms + vs_float_uniforms_size), + gs_program_binary(gs_program_binary, gs_program_binary + gs_program_binary_size), + gs_swizzle_data(gs_swizzle_data, gs_swizzle_data + gs_swizzle_data_size), + gs_float_uniforms(gs_float_uniforms, gs_float_uniforms + gs_float_uniforms_size) { + +} + +void Recorder::Finish(const std::string& filename) { + // Setup CiTrace header + CTHeader header; + std::memcpy(header.magic, CTHeader::ExpectedMagicWord(), 4); + header.version = CTHeader::ExpectedVersion(); + header.header_size = sizeof(CTHeader); + + // Calculate file offsets + auto& initial = header.initial_state_offsets; + + initial.gpu_registers_size = gpu_registers.size(); + initial.lcd_registers_size = lcd_registers.size(); + initial.pica_registers_size = pica_registers.size(); + initial.vs_program_binary_size = vs_program_binary.size(); + initial.vs_swizzle_data_size = vs_swizzle_data.size(); + initial.vs_float_uniforms_size = vs_float_uniforms.size(); + initial.gs_program_binary_size = gs_program_binary.size(); + initial.gs_swizzle_data_size = gs_swizzle_data.size(); + initial.gs_float_uniforms_size = gs_float_uniforms.size(); + header.stream_size = stream.size(); + + initial.gpu_registers = sizeof(header); + initial.lcd_registers = initial.gpu_registers + initial.gpu_registers_size * sizeof(u32); + initial.pica_registers = initial.lcd_registers + initial.lcd_registers_size * sizeof(u32);; + initial.vs_program_binary = initial.pica_registers + initial.pica_registers_size * sizeof(u32); + initial.vs_swizzle_data = initial.vs_program_binary + initial.vs_program_binary_size * sizeof(u32); + initial.vs_float_uniforms = initial.vs_swizzle_data + initial.vs_swizzle_data_size * sizeof(u32); + initial.gs_program_binary = initial.vs_float_uniforms + initial.vs_float_uniforms_size * sizeof(u32); + initial.gs_swizzle_data = initial.gs_program_binary + initial.gs_program_binary_size * sizeof(u32); + initial.gs_float_uniforms = initial.gs_swizzle_data + initial.gs_swizzle_data_size * sizeof(u32); + header.stream_offset = initial.gs_float_uniforms + initial.gs_float_uniforms_size * sizeof(u32); + + // Iterate through stream elements, update relevant stream element data + for (auto& stream_element : stream) { + switch (stream_element.data.type) { + case MemoryLoad: + { + auto& file_offset = memory_regions[stream_element.hash]; + if (!stream_element.uses_existing_data) { + file_offset = header.stream_offset; + } + stream_element.data.memory_load.file_offset = file_offset; + break; + } + + default: + // Other commands don't use any extra data + DEBUG_ASSERT(stream_element.extra_data.size() == 0); + break; + } + header.stream_offset += stream_element.extra_data.size(); + } + + try { + // Open file and write header + FileUtil::IOFile file(filename, "wb"); + size_t written = file.WriteObject(header); + if (written != 1 || file.Tell() != initial.gpu_registers) + throw "Failed to write header"; + + // Write initial state + written = file.WriteArray(gpu_registers.data(), gpu_registers.size()); + if (written != gpu_registers.size() || file.Tell() != initial.lcd_registers) + throw "Failed to write GPU registers"; + + written = file.WriteArray(lcd_registers.data(), lcd_registers.size()); + if (written != lcd_registers.size() || file.Tell() != initial.pica_registers) + throw "Failed to write LCD registers"; + + written = file.WriteArray(pica_registers.data(), pica_registers.size()); + if (written != pica_registers.size() || file.Tell() != initial.vs_program_binary) + throw "Failed to write Pica registers"; + + written = file.WriteArray(vs_program_binary.data(), vs_program_binary.size()); + if (written != vs_program_binary.size() || file.Tell() != initial.vs_swizzle_data) + throw "Failed to write vertex shader program binary"; + + written = file.WriteArray(vs_swizzle_data.data(), vs_swizzle_data.size()); + if (written != vs_swizzle_data.size() || file.Tell() != initial.vs_float_uniforms) + throw "Failed to write vertex shader swizzle data"; + + written = file.WriteArray(vs_float_uniforms.data(), vs_float_uniforms.size()); + if (written != vs_float_uniforms.size() || file.Tell() != initial.gs_program_binary) + throw "Failed to write vertex shader float uniforms"; + + written = file.WriteArray(gs_program_binary.data(), gs_program_binary.size()); + if (written != gs_program_binary.size() || file.Tell() != initial.gs_swizzle_data) + throw "Failed to write geomtry shader program binary"; + + written = file.WriteArray(gs_swizzle_data.data(), gs_swizzle_data.size()); + if (written != gs_swizzle_data.size() || file.Tell() != initial.gs_float_uniforms) + throw "Failed to write geometry shader swizzle data"; + + written = file.WriteArray(gs_float_uniforms.data(), gs_float_uniforms.size()); + if (written != gs_float_uniforms.size() || file.Tell() != initial.gs_float_uniforms + sizeof(u32) * initial.gs_float_uniforms_size) + throw "Failed to write geometry shader float uniforms"; + + // Iterate through stream elements, write "extra data" + for (const auto& stream_element : stream) { + if (stream_element.extra_data.size() == 0) + continue; + + written = file.WriteBytes(stream_element.extra_data.data(), stream_element.extra_data.size()); + if (written != stream_element.extra_data.size()) + throw "Failed to write extra data"; + } + + if (file.Tell() != header.stream_offset) + throw "Unexpected end of extra data"; + + // Write actual stream elements + for (const auto& stream_element : stream) { + if (1 != file.WriteObject(stream_element.data)) + throw "Failed to write stream element"; + } + } catch(const char* str) { + LOG_ERROR(HW_GPU, "Writing CiTrace file failed: %s", str); + } +} + +void Recorder::FrameFinished() { + stream.push_back( { FrameMarker } ); +} + +void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) { + StreamElement element = { MemoryLoad }; + element.data.memory_load.size = size; + element.data.memory_load.physical_address = physical_address; + + // Compute hash over given memory region to check if the contents are already stored internally + boost::crc_32_type result; + result.process_bytes(data, size); + element.hash = result.checksum(); + + element.uses_existing_data = (memory_regions.find(element.hash) != memory_regions.end()); + if (!element.uses_existing_data) { + element.extra_data.resize(size); + memcpy(element.extra_data.data(), data, size); + memory_regions.insert({element.hash, 0}); // file offset will be initialized in Finish() + } + + stream.push_back(element); +} + +template<typename T> +void Recorder::RegisterWritten(u32 physical_address, T value) { + StreamElement element = { RegisterWrite }; + element.data.register_write.size = (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8 + : (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16 + : (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32 + : CTRegisterWrite::SIZE_64; + element.data.register_write.physical_address = physical_address; + element.data.register_write.value = value; + + stream.push_back(element); +} + +template void Recorder::RegisterWritten(u32,u8); +template void Recorder::RegisterWritten(u32,u16); +template void Recorder::RegisterWritten(u32,u32); +template void Recorder::RegisterWritten(u32,u64); + +} diff --git a/src/core/tracer/recorder.h b/src/core/tracer/recorder.h new file mode 100644 index 000000000..8fec0a971 --- /dev/null +++ b/src/core/tracer/recorder.h @@ -0,0 +1,92 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <unordered_map> +#include <vector> + +#include <boost/crc.hpp> + +#include "common/common_types.h" + +#include "tracer.h" + +namespace CiTrace { + +class Recorder { +public: + /** + * Recorder constructor + * @param vs_float_uniforms Pointer to an array of 32-bit-aligned 24-bit floating point values. + */ + Recorder(u32* gpu_registers, u32 gpu_registers_size, + u32* lcd_registers, u32 lcd_registers_size, + u32* pica_registers, u32 pica_registers_size, + u32* vs_program_binary, u32 vs_program_binary_size, + u32* vs_swizzle_data, u32 vs_swizzle_data_size, + u32* vs_float_uniforms, u32 vs_float_uniforms_size, + u32* gs_program_binary, u32 gs_program_binary_size, + u32* gs_swizzle_data, u32 gs_swizzle_data_size, + u32* gs_float_uniforms, u32 gs_float_uniforms_size); + + /// Finish recording of this Citrace and save it using the given filename. + void Finish(const std::string& filename); + + /// Mark end of a frame + void FrameFinished(); + + /** + * Store a copy of the given memory range in the recording. + * @note Use this whenever the GPU is about to access a particular memory region. + * @note The implementation will make sure to minimize redundant memory updates. + */ + void MemoryAccessed(const u8* data, u32 size, u32 physical_address); + + /** + * Record a register write. + * @note Use this whenever a GPU-related MMIO register has been written to. + */ + template<typename T> + void RegisterWritten(u32 physical_address, T value); + +private: + // Initial state of recording start + std::vector<u32> gpu_registers; + std::vector<u32> lcd_registers; + std::vector<u32> pica_registers; + std::vector<u32> vs_program_binary; + std::vector<u32> vs_swizzle_data; + std::vector<u32> vs_float_uniforms; + std::vector<u32> gs_program_binary; + std::vector<u32> gs_swizzle_data; + std::vector<u32> gs_float_uniforms; + + // Command stream + struct StreamElement { + CTStreamElement data; + + /** + * Extra data to store along "core" data. + * This is e.g. used for data used in MemoryUpdates. + */ + std::vector<u8> extra_data; + + /// Optional CRC hash (e.g. for hashing memory regions) + boost::crc_32_type::value_type hash; + + /// If true, refer to data already written to the output file instead of extra_data + bool uses_existing_data; + }; + + std::vector<StreamElement> stream; + + /** + * Internal cache which maps hashes of memory contents to file offsets at which those memory + * contents are stored. + */ + std::unordered_map<boost::crc_32_type::value_type /*hash*/, u32 /*file_offset*/> memory_regions; +}; + +} // namespace diff --git a/src/core/tracer/tracer.h b/src/core/tracer/tracer.h new file mode 100644 index 000000000..1545d7439 --- /dev/null +++ b/src/core/tracer/tracer.h @@ -0,0 +1,98 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstdint> + +namespace CiTrace { + +// NOTE: Things are stored in little-endian + +#pragma pack(1) + +struct CTHeader { + static const char* ExpectedMagicWord() { + return "CiTr"; + } + + static uint32_t ExpectedVersion() { + return 1; + } + + char magic[4]; + uint32_t version; + uint32_t header_size; + + struct { + // NOTE: Register range sizes are technically hardware-constants, but the actual limits + // aren't known. Hence we store the presumed limits along the offsets. + // Sizes are given in uint32_t units. + uint32_t gpu_registers; + uint32_t gpu_registers_size; + uint32_t lcd_registers; + uint32_t lcd_registers_size; + uint32_t pica_registers; + uint32_t pica_registers_size; + uint32_t vs_program_binary; + uint32_t vs_program_binary_size; + uint32_t vs_swizzle_data; + uint32_t vs_swizzle_data_size; + uint32_t vs_float_uniforms; + uint32_t vs_float_uniforms_size; + uint32_t gs_program_binary; + uint32_t gs_program_binary_size; + uint32_t gs_swizzle_data; + uint32_t gs_swizzle_data_size; + uint32_t gs_float_uniforms; + uint32_t gs_float_uniforms_size; + + // Other things we might want to store here: + // - Initial framebuffer data, maybe even a full copy of FCRAM/VRAM + // - Default vertex attributes + } initial_state_offsets; + + uint32_t stream_offset; + uint32_t stream_size; +}; + +enum CTStreamElementType : uint32_t { + FrameMarker = 0xE1, + MemoryLoad = 0xE2, + RegisterWrite = 0xE3, +}; + +struct CTMemoryLoad { + uint32_t file_offset; + uint32_t size; + uint32_t physical_address; + uint32_t pad; +}; + +struct CTRegisterWrite { + uint32_t physical_address; + + enum : uint32_t { + SIZE_8 = 0xD1, + SIZE_16 = 0xD2, + SIZE_32 = 0xD3, + SIZE_64 = 0xD4 + } size; + + // TODO: Make it clearer which bits of this member are used for sizes other than 32 bits + uint64_t value; +}; + +struct CTStreamElement { + CTStreamElementType type; + + union { + CTMemoryLoad memory_load; + CTRegisterWrite register_write; + }; +}; + +#pragma pack() + +} |