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-rw-r--r--src/core/hle/kernel/server_session.cpp97
-rw-r--r--src/core/hle/kernel/server_session.h14
-rw-r--r--src/core/hle/kernel/thread.cpp1
-rw-r--r--src/core/hle/kernel/thread.h1
4 files changed, 63 insertions, 50 deletions
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 54481f7f1..5608418c3 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -57,6 +57,33 @@ void ServerSession::Acquire(Thread* thread) {
pending_requesting_threads.pop_back();
}
+ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
+ auto& domain_message_header = context.GetDomainMessageHeader();
+ if (domain_message_header) {
+ // If there is a DomainMessageHeader, then this is CommandType "Request"
+ const u32 object_id{context.GetDomainMessageHeader()->object_id};
+ switch (domain_message_header->command) {
+ case IPC::DomainMessageHeader::CommandType::SendMessage:
+ return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
+
+ case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
+ LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
+
+ domain_request_handlers[object_id - 1] = nullptr;
+
+ IPC::ResponseBuilder rb{context, 2};
+ rb.Push(RESULT_SUCCESS);
+ return RESULT_SUCCESS;
+ }
+ }
+
+ LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
+ ASSERT(false);
+ }
+
+ return RESULT_SUCCESS;
+}
+
ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
@@ -67,46 +94,39 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
- // If the session has been converted to a domain, handle the doomain request
+ ResultCode result = RESULT_SUCCESS;
+ // If the session has been converted to a domain, handle the domain request
if (IsDomain()) {
- auto& domain_message_header = context.GetDomainMessageHeader();
- if (domain_message_header) {
- // If there is a DomainMessageHeader, then this is CommandType "Request"
- const u32 object_id{context.GetDomainMessageHeader()->object_id};
- switch (domain_message_header->command) {
- case IPC::DomainMessageHeader::CommandType::SendMessage:
- return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
-
- case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
- LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
-
- domain_request_handlers[object_id - 1] = nullptr;
-
- IPC::ResponseBuilder rb{context, 2};
- rb.Push(RESULT_SUCCESS);
- return RESULT_SUCCESS;
- }
- }
-
- LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
- ASSERT(false);
- }
+ result = HandleDomainSyncRequest(context);
// If there is no domain header, the regular session handler is used
+ } else if (hle_handler != nullptr) {
+ // If this ServerSession has an associated HLE handler, forward the request to it.
+ result = hle_handler->HandleSyncRequest(context);
}
- // If this ServerSession has an associated HLE handler, forward the request to it.
- ResultCode result{RESULT_SUCCESS};
- if (hle_handler != nullptr) {
- // Attempt to translate the incoming request's command buffer.
- ResultCode translate_result = TranslateHLERequest(this);
- if (translate_result.IsError())
- return translate_result;
-
- result = hle_handler->HandleSyncRequest(context);
- } else {
- // Add the thread to the list of threads that have issued a sync request with this
- // server.
- pending_requesting_threads.push_back(std::move(thread));
+ if (thread->status == THREADSTATUS_RUNNING) {
+ // Put the thread to sleep until the server replies, it will be awoken in
+ // svcReplyAndReceive for LLE servers.
+ thread->status = THREADSTATUS_WAIT_IPC;
+
+ if (hle_handler != nullptr) {
+ // For HLE services, we put the request threads to sleep for a short duration to
+ // simulate IPC overhead, but only if the HLE handler didn't put the thread to sleep for
+ // other reasons like an async callback. The IPC overhead is needed to prevent
+ // starvation when a thread only does sync requests to HLE services while a
+ // lower-priority thread is waiting to run.
+
+ // This delay was approximated in a homebrew application by measuring the average time
+ // it takes for svcSendSyncRequest to return when performing the SetLcdForceBlack IPC
+ // request to the GSP:GPU service in a n3DS with firmware 11.6. The measured values have
+ // a high variance and vary between models.
+ static constexpr u64 IPCDelayNanoseconds = 39000;
+ thread->WakeAfterDelay(IPCDelayNanoseconds);
+ } else {
+ // Add the thread to the list of threads that have issued a sync request with this
+ // server.
+ pending_requesting_threads.push_back(std::move(thread));
+ }
}
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
@@ -140,9 +160,4 @@ ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& n
return std::make_tuple(std::move(server_session), std::move(client_session));
}
-
-ResultCode TranslateHLERequest(ServerSession* server_session) {
- // TODO(Subv): Implement this function once multiple concurrent processes are supported.
- return RESULT_SUCCESS;
-}
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 144692106..2da807042 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -21,6 +21,7 @@ class ServerSession;
class Session;
class SessionRequestHandler;
class Thread;
+class HLERequestContext;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@@ -116,17 +117,12 @@ private:
*/
static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown");
+ /// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
+ /// object handle.
+ ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
+
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
};
-/**
- * Performs command buffer translation for an HLE IPC request.
- * The command buffer from the ServerSession thread's TLS is copied into a
- * buffer and all descriptors in the buffer are processed.
- * TODO(Subv): Implement this function, currently we do not support multiple processes running at
- * once, but once that is implemented we'll need to properly translate all descriptors
- * in the command buffer.
- */
-ResultCode TranslateHLERequest(ServerSession* server_session);
} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 1a33cc6cb..130b669a0 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -284,6 +284,7 @@ void Thread::ResumeFromWait() {
case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_ARB:
case THREADSTATUS_WAIT_SLEEP:
+ case THREADSTATUS_WAIT_IPC:
break;
case THREADSTATUS_READY:
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 0a1ada27d..bbffaf4cf 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -40,6 +40,7 @@ enum ThreadStatus {
THREADSTATUS_READY, ///< Ready to run
THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
+ THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
THREADSTATUS_DORMANT, ///< Created but not yet made ready