diff options
Diffstat (limited to 'src/hid_core/frontend/emulated_controller.cpp')
-rw-r--r-- | src/hid_core/frontend/emulated_controller.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/hid_core/frontend/emulated_controller.cpp b/src/hid_core/frontend/emulated_controller.cpp index 3d2d1e9f9..a6a96935d 100644 --- a/src/hid_core/frontend/emulated_controller.cpp +++ b/src/hid_core/frontend/emulated_controller.cpp @@ -27,7 +27,7 @@ EmulatedController::~EmulatedController() = default; NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return NpadStyleIndex::ProController; + return NpadStyleIndex::Fullkey; case Settings::ControllerType::DualJoyconDetached: return NpadStyleIndex::JoyconDual; case Settings::ControllerType::LeftJoycon: @@ -49,13 +49,13 @@ NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerTyp case Settings::ControllerType::SegaGenesis: return NpadStyleIndex::SegaGenesis; default: - return NpadStyleIndex::ProController; + return NpadStyleIndex::Fullkey; } } Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) { switch (type) { - case NpadStyleIndex::ProController: + case NpadStyleIndex::Fullkey: return Settings::ControllerType::ProController; case NpadStyleIndex::JoyconDual: return Settings::ControllerType::DualJoyconDetached; @@ -106,7 +106,7 @@ void EmulatedController::ReloadFromSettings() { SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); original_npad_type = npad_type; } else { - SetNpadStyleIndex(NpadStyleIndex::ProController); + SetNpadStyleIndex(NpadStyleIndex::Fullkey); original_npad_type = npad_type; } @@ -1073,7 +1073,7 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback .body = GetNpadColor(controller.color_values[index].body), .button = GetNpadColor(controller.color_values[index].buttons), }; - if (npad_type == NpadStyleIndex::ProController) { + if (npad_type == NpadStyleIndex::Fullkey) { controller.colors_state.left = { .body = GetNpadColor(controller.color_values[index].left_grip), .button = GetNpadColor(controller.color_values[index].buttons), @@ -1356,7 +1356,7 @@ bool EmulatedController::HasNfc() const { switch (npad_type) { case NpadStyleIndex::JoyconRight: case NpadStyleIndex::JoyconDual: - case NpadStyleIndex::ProController: + case NpadStyleIndex::Fullkey: case NpadStyleIndex::Handheld: break; default: @@ -1548,7 +1548,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) // Fallback Fullkey controllers to Pro controllers if (IsControllerFullkey() && supported_style_tag.fullkey) { LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); - SetNpadStyleIndex(NpadStyleIndex::ProController); + SetNpadStyleIndex(NpadStyleIndex::Fullkey); Connect(); return; } @@ -1556,13 +1556,13 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) // Fallback Dual joycon controllers to Pro controllers if (npad_type == NpadStyleIndex::JoyconDual && supported_style_tag.fullkey) { LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); - SetNpadStyleIndex(NpadStyleIndex::ProController); + SetNpadStyleIndex(NpadStyleIndex::Fullkey); Connect(); return; } // Fallback Pro controllers to Dual joycon - if (npad_type == NpadStyleIndex::ProController && supported_style_tag.joycon_dual) { + if (npad_type == NpadStyleIndex::Fullkey && supported_style_tag.joycon_dual) { LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type); SetNpadStyleIndex(NpadStyleIndex::JoyconDual); Connect(); @@ -1577,7 +1577,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { - case NpadStyleIndex::ProController: + case NpadStyleIndex::Fullkey: case NpadStyleIndex::GameCube: case NpadStyleIndex::NES: case NpadStyleIndex::SNES: @@ -1593,7 +1593,7 @@ bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { - case NpadStyleIndex::ProController: + case NpadStyleIndex::Fullkey: return supported_style_tag.fullkey.As<bool>(); case NpadStyleIndex::Handheld: return supported_style_tag.handheld.As<bool>(); |