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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h1
2 files changed, 0 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
index 8e5e6cf1f..1be4a0f59 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
@@ -48,10 +48,6 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
ctx.AddU64("{}=doubleBitsToUint64({});", inst, value);
}
-void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
- ctx.AddF32("{}=ftoi({});", inst, value);
-}
-
void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
NotImplemented();
}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 4151c89de..c6df1dba7 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -231,7 +231,6 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
-void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);