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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 712c5e61f..08460c94e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -51,8 +51,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value);
-void EmitGetAttributeIndexed(EmitContext& ctx);
-void EmitSetAttributeIndexed(EmitContext& ctx);
+Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset);
+void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
void EmitSetFragDepth(EmitContext& ctx, Id value);
void EmitGetZFlag(EmitContext& ctx);