diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/spirv_emit_context.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index a0c155fdb..3b97721e1 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -35,6 +35,7 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) { const spv::ImageFormat format{spv::ImageFormat::Unknown}; const Id type{ctx.F32[1]}; const bool depth{desc.is_depth}; + const bool ms{desc.is_multisample}; switch (desc.type) { case TextureType::Color1D: return ctx.TypeImage(type, spv::Dim::Dim1D, depth, false, false, 1, format); @@ -42,9 +43,9 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) { return ctx.TypeImage(type, spv::Dim::Dim1D, depth, true, false, 1, format); case TextureType::Color2D: case TextureType::Color2DRect: - return ctx.TypeImage(type, spv::Dim::Dim2D, depth, false, false, 1, format); + return ctx.TypeImage(type, spv::Dim::Dim2D, depth, false, ms, 1, format); case TextureType::ColorArray2D: - return ctx.TypeImage(type, spv::Dim::Dim2D, depth, true, false, 1, format); + return ctx.TypeImage(type, spv::Dim::Dim2D, depth, true, ms, 1, format); case TextureType::Color3D: return ctx.TypeImage(type, spv::Dim::Dim3D, depth, false, false, 1, format); case TextureType::ColorCube: |