diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
5 files changed, 46 insertions, 56 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 7d8b938d1..50793b5bf 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -169,7 +169,6 @@ void EmitContext::DefineCommonTypes(const Info& info) { AddCapability(spv::Capability::Float64); F64.Define(*this, TypeFloat(64), "f64"); } - array_U32x2 = Name(TypeArray(U32[2], Constant(U32[1], 4U)), "array-u32x2"); } void EmitContext::DefineCommonConstants() { @@ -352,20 +351,19 @@ void EmitContext::DefineOutputs(const Info& info) { } } if (stage == Stage::Fragment) { - for (size_t i = 0; i < 8; ++i) { - if (!info.stores_frag_color[i]) { + for (u32 index = 0; index < 8; ++index) { + if (!info.stores_frag_color[index]) { continue; } - frag_color[i] = DefineOutput(*this, F32[4]); - Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i)); - Name(frag_color[i], fmt::format("frag_color{}", i)); + frag_color[index] = DefineOutput(*this, F32[4]); + Decorate(frag_color[index], spv::Decoration::Location, index); + Name(frag_color[index], fmt::format("frag_color{}", index)); } - if (!info.stores_frag_depth) { - return; + if (info.stores_frag_depth) { + frag_depth = DefineOutput(*this, F32[1]); + Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth); + Name(frag_depth, "frag_depth"); } - frag_depth = DefineOutput(*this, F32[1]); - Decorate(frag_depth, spv::Decoration::BuiltIn, static_cast<u32>(spv::BuiltIn::FragDepth)); - Name(frag_depth, "frag_depth"); } } diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 0a1e85408..5ed815c06 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -65,7 +65,6 @@ public: VectorTypes U32; VectorTypes F16; VectorTypes F64; - Id array_U32x2; Id true_value{}; Id false_value{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index cc02f53f1..4da1f3707 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -95,7 +95,7 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va Id value); void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value); -Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2); +Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index); @@ -104,7 +104,7 @@ Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertU32x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertU32x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index); -Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2); +Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructF16x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructF16x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index); @@ -113,7 +113,7 @@ Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertF16x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF16x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index); -Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2); +Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructF32x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructF32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index); @@ -122,7 +122,6 @@ Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertF32x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF32x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF32x4(EmitContext& ctx, Id composite, Id object, u32 index); -Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4); void EmitCompositeConstructF64x2(EmitContext& ctx); void EmitCompositeConstructF64x3(EmitContext& ctx); void EmitCompositeConstructF64x4(EmitContext& ctx); @@ -359,10 +358,10 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va Id coords, Id dref, Id bias_lc, Id offset); Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id dref, Id lod_lc, Id offset); -Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, - Id offset2); +Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, + const IR::Value& offset, const IR::Value& offset2); Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, - Id offset, Id offset2, Id dref); + const IR::Value& offset, const IR::Value& offset2, Id dref); Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, Id lod, Id ms); Id EmitVoteAll(EmitContext& ctx, Id pred); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp index f01d69d91..079e226de 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp @@ -7,11 +7,7 @@ namespace Shader::Backend::SPIRV { -Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) { - const auto info{inst->Flags<IR::CompositeDecoration>()}; - if (info.is_constant) { - return ctx.ConstantComposite(ctx.U32[2], e1, e2); - } +Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) { return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2); } @@ -47,12 +43,7 @@ Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index return ctx.OpCompositeInsert(ctx.U32[4], object, composite, index); } -Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) { - - const auto info{inst->Flags<IR::CompositeDecoration>()}; - if (info.is_constant) { - return ctx.ConstantComposite(ctx.F16[2], e1, e2); - } +Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2) { return ctx.OpCompositeConstruct(ctx.F16[2], e1, e2); } @@ -88,11 +79,7 @@ Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index return ctx.OpCompositeInsert(ctx.F16[4], object, composite, index); } -Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) { - const auto info{inst->Flags<IR::CompositeDecoration>()}; - if (info.is_constant) { - return ctx.ConstantComposite(ctx.F32[2], e1, e2); - } +Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2) { return ctx.OpCompositeConstruct(ctx.F32[2], e1, e2); } @@ -164,15 +151,4 @@ Id EmitCompositeInsertF64x4(EmitContext& ctx, Id composite, Id object, u32 index return ctx.OpCompositeInsert(ctx.F64[4], object, composite, index); } -Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4) { - const auto info{inst->Flags<IR::CompositeDecoration>()}; - if (info.is_constant) { - return ctx.ConstantComposite(ctx.array_U32x2, e1, e2, e3, e4); - } - if (ctx.profile.support_variadic_ptp) { - return ctx.OpCompositeConstruct(ctx.array_U32x2, e1, e2, e3, e4); - } - return {}; -} - } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index 13bc8831f..b6e9d3c0c 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp @@ -30,16 +30,34 @@ public: } } - explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id offset2) { - if (Sirit::ValidId(offset)) { - Add(spv::ImageOperandsMask::Offset, offset); + explicit ImageOperands(EmitContext& ctx, const IR::Value& offset, const IR::Value& offset2) { + if (offset2.IsEmpty()) { + if (offset.IsEmpty()) { + return; + } + Add(spv::ImageOperandsMask::Offset, ctx.Def(offset)); + return; + } + const std::array values{offset.InstRecursive(), offset2.InstRecursive()}; + if (!values[0]->AreAllArgsImmediates() || !values[1]->AreAllArgsImmediates()) { + throw NotImplementedException("Not all arguments in PTP are immediate"); } - if (Sirit::ValidId(offset2)) { - Add(spv::ImageOperandsMask::ConstOffsets, offset2); + const IR::Opcode opcode{values[0]->Opcode()}; + if (opcode != values[1]->Opcode() || opcode != IR::Opcode::CompositeConstructU32x4) { + throw LogicError("Invalid PTP arguments"); } + auto read{[&](int a, int b) { return ctx.Constant(ctx.U32[1], values[a]->Arg(b).U32()); }}; + + const Id offsets{ + ctx.ConstantComposite(ctx.TypeArray(ctx.U32[2], ctx.Constant(ctx.U32[1], 4)), + ctx.ConstantComposite(ctx.U32[2], read(0, 0), read(0, 1)), + ctx.ConstantComposite(ctx.U32[2], read(0, 2), read(0, 3)), + ctx.ConstantComposite(ctx.U32[2], read(1, 0), read(1, 1)), + ctx.ConstantComposite(ctx.U32[2], read(1, 2), read(1, 3)))}; + Add(spv::ImageOperandsMask::ConstOffsets, offsets); } - explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id lod, Id ms) { + explicit ImageOperands(Id offset, Id lod, Id ms) { if (Sirit::ValidId(lod)) { Add(spv::ImageOperandsMask::Lod, lod); } @@ -197,8 +215,8 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va Texture(ctx, index), coords, dref, operands.Mask(), operands.Span()); } -Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, - Id offset2) { +Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, + const IR::Value& offset, const IR::Value& offset2) { const auto info{inst->Flags<IR::TextureInstInfo>()}; const ImageOperands operands(ctx, offset, offset2); return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst, @@ -208,7 +226,7 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id } Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, - Id offset, Id offset2, Id dref) { + const IR::Value& offset, const IR::Value& offset2, Id dref) { const auto info{inst->Flags<IR::TextureInstInfo>()}; const ImageOperands operands(ctx, offset, offset2); return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst, @@ -218,7 +236,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, Id lod, Id ms) { const auto info{inst->Flags<IR::TextureInstInfo>()}; - const ImageOperands operands(ctx, offset, lod, ms); + const ImageOperands operands(offset, lod, ms); return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4], Texture(ctx, index), coords, operands.Mask(), operands.Span()); } |