diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 5 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.h | 1 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.inc | 1 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/type.h | 31 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.cpp | 3 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 12 |
6 files changed, 38 insertions, 15 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index de1ce90a3..d4425f06d 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -692,6 +692,11 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) { } template <> +IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) { + return Inst<IR::S32>(Opcode::BitCastS32F32, value); +} + +template <> IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) { return Inst<IR::F32>(Opcode::BitCastF32U32, value); } diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index 752879a18..e70d7745c 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -37,6 +37,7 @@ constexpr Type U8{Type::U8}; constexpr Type U16{Type::U16}; constexpr Type U32{Type::U32}; constexpr Type U64{Type::U64}; +constexpr Type S32{Type::S32}; constexpr Type F16{Type::F16}; constexpr Type F32{Type::F32}; constexpr Type F64{Type::F64}; diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index f3038f298..88aa077ee 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -174,6 +174,7 @@ OPCODE(SelectF64, F64, U1, OPCODE(BitCastU16F16, U16, F16, ) OPCODE(BitCastU32F32, U32, F32, ) OPCODE(BitCastU64F64, U64, F64, ) +OPCODE(BitCastS32F32, S32, F32, ) OPCODE(BitCastF16U16, F16, U16, ) OPCODE(BitCastF32U32, F32, U32, ) OPCODE(BitCastF64U64, F64, U64, ) diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h index 04c8c4ddb..5a7c706ad 100644 --- a/src/shader_recompiler/frontend/ir/type.h +++ b/src/shader_recompiler/frontend/ir/type.h @@ -24,21 +24,22 @@ enum class Type { U16 = 1 << 7, U32 = 1 << 8, U64 = 1 << 9, - F16 = 1 << 10, - F32 = 1 << 11, - F64 = 1 << 12, - U32x2 = 1 << 13, - U32x3 = 1 << 14, - U32x4 = 1 << 15, - F16x2 = 1 << 16, - F16x3 = 1 << 17, - F16x4 = 1 << 18, - F32x2 = 1 << 19, - F32x3 = 1 << 20, - F32x4 = 1 << 21, - F64x2 = 1 << 22, - F64x3 = 1 << 23, - F64x4 = 1 << 24, + S32 = 1 << 10, + F16 = 1 << 11, + F32 = 1 << 12, + F64 = 1 << 13, + U32x2 = 1 << 14, + U32x3 = 1 << 15, + U32x4 = 1 << 16, + F16x2 = 1 << 17, + F16x3 = 1 << 18, + F16x4 = 1 << 19, + F32x2 = 1 << 20, + F32x3 = 1 << 21, + F32x4 = 1 << 22, + F64x2 = 1 << 23, + F64x3 = 1 << 24, + F64x4 = 1 << 25, }; DECLARE_ENUM_FLAG_OPERATORS(Type) diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index 346169328..30ba12316 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp @@ -23,6 +23,8 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {} Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {} +Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {} + Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {} Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {} @@ -69,6 +71,7 @@ bool Value::operator==(const Value& other) const { return imm_u16 == other.imm_u16; case Type::U32: case Type::F32: + case Type::S32: return imm_u32 == other.imm_u32; case Type::U64: case Type::F64: diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 6a673ca05..e8bbb93a5 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -44,6 +44,7 @@ public: explicit Value(u8 value) noexcept; explicit Value(u16 value) noexcept; explicit Value(u32 value) noexcept; + explicit Value(s32 value) noexcept; explicit Value(f32 value) noexcept; explicit Value(u64 value) noexcept; explicit Value(f64 value) noexcept; @@ -66,6 +67,7 @@ public: [[nodiscard]] u8 U8() const; [[nodiscard]] u16 U16() const; [[nodiscard]] u32 U32() const; + [[nodiscard]] s32 S32() const; [[nodiscard]] f32 F32() const; [[nodiscard]] u64 U64() const; [[nodiscard]] f64 F64() const; @@ -85,6 +87,7 @@ private: u8 imm_u8; u16 imm_u16; u32 imm_u32; + s32 imm_s32; f32 imm_f32; u64 imm_u64; f64 imm_f64; @@ -266,6 +269,7 @@ using U8 = TypedValue<Type::U8>; using U16 = TypedValue<Type::U16>; using U32 = TypedValue<Type::U32>; using U64 = TypedValue<Type::U64>; +using S32 = TypedValue<Type::S32>; using F16 = TypedValue<Type::F16>; using F32 = TypedValue<Type::F32>; using F64 = TypedValue<Type::F64>; @@ -377,6 +381,14 @@ inline u32 Value::U32() const { return imm_u32; } +inline s32 Value::S32() const { + if (IsIdentity()) { + return inst->Arg(0).S32(); + } + DEBUG_ASSERT(type == Type::S32); + return imm_s32; +} + inline f32 Value::F32() const { if (IsIdentity()) { return inst->Arg(0).F32(); |