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Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/control_flow.h')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/control_flow.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h new file mode 100644 index 000000000..b2ab0cdc3 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -0,0 +1,137 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <compare> +#include <optional> +#include <span> +#include <string> +#include <vector> + +#include <boost/container/small_vector.hpp> + +#include "shader_recompiler/environment.h" +#include "shader_recompiler/frontend/ir/condition.h" +#include "shader_recompiler/frontend/maxwell/instruction.h" +#include "shader_recompiler/frontend/maxwell/location.h" +#include "shader_recompiler/frontend/maxwell/opcode.h" + +namespace Shader::Maxwell::Flow { + +using BlockId = u32; +using FunctionId = size_t; + +constexpr BlockId UNREACHABLE_BLOCK_ID{static_cast<u32>(-1)}; + +enum class EndClass { + Branch, + Exit, + Return, + Unreachable, +}; + +enum class Token { + SSY, + PBK, + PEXIT, + PRET, + PCNT, + PLONGJMP, +}; + +struct StackEntry { + auto operator<=>(const StackEntry&) const noexcept = default; + + Token token; + Location target; +}; + +class Stack { +public: + void Push(Token token, Location target); + [[nodiscard]] std::pair<Location, Stack> Pop(Token token) const; + [[nodiscard]] std::optional<Location> Peek(Token token) const; + [[nodiscard]] Stack Remove(Token token) const; + +private: + boost::container::small_vector<StackEntry, 3> entries; +}; + +struct Block { + [[nodiscard]] bool Contains(Location pc) const noexcept; + + Location begin; + Location end; + EndClass end_class; + BlockId id; + Stack stack; + IR::Condition cond; + BlockId branch_true; + BlockId branch_false; +}; + +struct Label { + Location address; + BlockId block_id; + Stack stack; +}; + +struct Function { + Function(Location start_address); + + Location entrypoint; + BlockId current_block_id{0}; + boost::container::small_vector<Label, 16> labels; + boost::container::small_vector<u32, 0x130> blocks; + boost::container::small_vector<Block, 0x130> blocks_data; +}; + +class CFG { + enum class AnalysisState { + Branch, + Continue, + }; + +public: + explicit CFG(Environment& env, Location start_address); + + [[nodiscard]] std::string Dot() const; + + [[nodiscard]] std::span<const Function> Functions() const noexcept { + return std::span(functions.data(), functions.size()); + } + +private: + void AnalyzeLabel(FunctionId function_id, Label& label); + + /// Inspect already visited blocks. + /// Return true when the block has already been visited + [[nodiscard]] bool InspectVisitedBlocks(FunctionId function_id, const Label& label); + + [[nodiscard]] AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc); + + void AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, EndClass insn_end_class, + IR::Condition cond); + + /// Return true when the branch instruction is confirmed to be a branch + [[nodiscard]] bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc, + Instruction inst, Opcode opcode); + + void AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst, + bool is_absolute); + void AnalyzeBRX(Block& block, Location pc, Instruction inst, bool is_absolute); + void AnalyzeCAL(Location pc, Instruction inst, bool is_absolute); + AnalysisState AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, Instruction inst); + + /// Return the branch target block id + [[nodiscard]] BlockId AddLabel(const Block& block, Stack stack, Location pc, + FunctionId function_id); + + Environment& env; + boost::container::small_vector<Function, 1> functions; + FunctionId current_function_id{0}; +}; + +} // namespace Shader::Maxwell::Flow |