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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 40c9307db..248ad3ced 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -128,6 +128,42 @@ void AddNVNStorageBuffers(IR::Program& program) {
});
}
}
+
+bool IsLegacyAttribute(IR::Attribute attribute) {
+ return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
+ attribute <= IR::Attribute::ColorBackSpecularA) ||
+ attribute == IR::Attribute::FogCoordinate ||
+ (attribute >= IR::Attribute::FixedFncTexture0S &&
+ attribute <= IR::Attribute::FixedFncTexture9Q);
+}
+
+std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
+ const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
+ std::map<IR::Attribute, IR::Attribute> mapping;
+ for (size_t index = 0; index < 4; ++index) {
+ auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
+ if (state.AnyComponent(attr)) {
+ for (size_t i = 0; i < 4; ++i) {
+ mapping.insert({attr + i, ununsed_generics.front() + i});
+ }
+ ununsed_generics.pop();
+ }
+ }
+ if (state[IR::Attribute::FogCoordinate]) {
+ mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
+ ununsed_generics.pop();
+ }
+ for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
+ auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
+ if (state.AnyComponent(attr)) {
+ for (size_t i = 0; i < 4; ++i) {
+ mapping.insert({attr + i, ununsed_generics.front() + i});
+ }
+ ununsed_generics.pop();
+ }
+ }
+ return mapping;
+}
} // Anonymous namespace
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
@@ -227,42 +263,6 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
return result;
}
-bool IsLegacyAttribute(IR::Attribute attribute) {
- return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
- attribute <= IR::Attribute::ColorBackSpecularA) ||
- attribute == IR::Attribute::FogCoordinate ||
- (attribute >= IR::Attribute::FixedFncTexture0S &&
- attribute <= IR::Attribute::FixedFncTexture9Q);
-}
-
-std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
- const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
- std::map<IR::Attribute, IR::Attribute> mapping;
- for (size_t index = 0; index < 4; ++index) {
- auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
- if (state.AnyComponent(attr)) {
- for (size_t i = 0; i < 4; ++i) {
- mapping.insert({attr + i, ununsed_generics.front() + i});
- }
- ununsed_generics.pop();
- }
- }
- if (state[IR::Attribute::FogCoordinate]) {
- mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
- ununsed_generics.pop();
- }
- for (size_t index = 0; index < IR::NUM_FIXED_FNC_TEXTURES; ++index) {
- auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
- if (state.AnyComponent(attr)) {
- for (size_t i = 0; i < 4; ++i) {
- mapping.insert({attr + i, ununsed_generics.front() + i});
- }
- ununsed_generics.pop();
- }
- }
- return mapping;
-}
-
void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& runtime_info) {
auto& stores = program.info.stores;
if (stores.Legacy()) {