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-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp20
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp49
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp42
-rw-r--r--src/shader_recompiler/ir_opt/identity_removal_pass.cpp3
-rw-r--r--src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp4
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp32
-rw-r--r--src/shader_recompiler/ir_opt/verification_pass.cpp4
8 files changed, 80 insertions, 76 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 1c03ee82a..edbfcd308 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -6,6 +6,7 @@
#include "shader_recompiler/frontend/ir/microinstruction.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/shader_info.h"
namespace Shader::Optimization {
@@ -22,8 +23,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
auto& cbufs{info.constant_buffer_descriptors};
cbufs.insert(std::ranges::lower_bound(cbufs, index, {}, &ConstantBufferDescriptor::index),
ConstantBufferDescriptor{
- .index{index},
- .count{1},
+ .index = index,
+ .count = 1,
});
}
@@ -91,7 +92,7 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
}
void VisitUsages(Info& info, IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::CompositeConstructF16x2:
case IR::Opcode::CompositeConstructF16x3:
case IR::Opcode::CompositeConstructF16x4:
@@ -209,7 +210,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
default:
break;
}
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::GetCbufU8:
case IR::Opcode::GetCbufS8:
case IR::Opcode::UndefU8:
@@ -236,7 +237,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
default:
break;
}
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::GetCbufU16:
case IR::Opcode::GetCbufS16:
case IR::Opcode::UndefU16:
@@ -271,7 +272,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
default:
break;
}
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::UndefU64:
case IR::Opcode::LoadGlobalU8:
case IR::Opcode::LoadGlobalS8:
@@ -314,7 +315,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
default:
break;
}
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::DemoteToHelperInvocation:
info.uses_demote_to_helper_invocation = true;
break;
@@ -361,7 +362,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
} else {
throw NotImplementedException("Constant buffer with non-immediate index");
}
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::GetCbufU8:
case IR::Opcode::GetCbufS8:
info.used_constant_buffer_types |= IR::Type::U8;
@@ -443,7 +444,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
}
void VisitFpModifiers(Info& info, IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::FPAdd16:
case IR::Opcode::FPFma16:
case IR::Opcode::FPMul16:
@@ -540,7 +541,6 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
info.stores_position |= header.vtg.omap_systemb.position != 0;
}
}
-
} // Anonymous namespace
void CollectShaderInfoPass(Environment& env, IR::Program& program) {
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 1720d7a09..61fbbe04c 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -58,7 +58,7 @@ bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
}
if (is_lhs_immediate && !is_rhs_immediate) {
IR::Inst* const rhs_inst{rhs.InstRecursive()};
- if (rhs_inst->Opcode() == inst.Opcode() && rhs_inst->Arg(1).IsImmediate()) {
+ if (rhs_inst->GetOpcode() == inst.GetOpcode() && rhs_inst->Arg(1).IsImmediate()) {
const auto combined{imm_fn(Arg<T>(lhs), Arg<T>(rhs_inst->Arg(1)))};
inst.SetArg(0, rhs_inst->Arg(0));
inst.SetArg(1, IR::Value{combined});
@@ -70,7 +70,7 @@ bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
}
if (!is_lhs_immediate && is_rhs_immediate) {
const IR::Inst* const lhs_inst{lhs.InstRecursive()};
- if (lhs_inst->Opcode() == inst.Opcode() && lhs_inst->Arg(1).IsImmediate()) {
+ if (lhs_inst->GetOpcode() == inst.GetOpcode() && lhs_inst->Arg(1).IsImmediate()) {
const auto combined{imm_fn(Arg<T>(rhs), Arg<T>(lhs_inst->Arg(1)))};
inst.SetArg(0, lhs_inst->Arg(0));
inst.SetArg(1, IR::Value{combined});
@@ -123,7 +123,8 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
return false;
}
IR::Inst* const lhs_shl{lhs_arg.InstRecursive()};
- if (lhs_shl->Opcode() != IR::Opcode::ShiftLeftLogical32 || lhs_shl->Arg(1) != IR::Value{16U}) {
+ if (lhs_shl->GetOpcode() != IR::Opcode::ShiftLeftLogical32 ||
+ lhs_shl->Arg(1) != IR::Value{16U}) {
return false;
}
if (lhs_shl->Arg(0).IsImmediate()) {
@@ -131,7 +132,7 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
}
IR::Inst* const lhs_mul{lhs_shl->Arg(0).InstRecursive()};
IR::Inst* const rhs_mul{rhs_arg.InstRecursive()};
- if (lhs_mul->Opcode() != IR::Opcode::IMul32 || rhs_mul->Opcode() != IR::Opcode::IMul32) {
+ if (lhs_mul->GetOpcode() != IR::Opcode::IMul32 || rhs_mul->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
if (lhs_mul->Arg(1).Resolve() != rhs_mul->Arg(1).Resolve()) {
@@ -143,10 +144,10 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
}
IR::Inst* const lhs_bfe{lhs_mul->Arg(0).InstRecursive()};
IR::Inst* const rhs_bfe{rhs_mul->Arg(0).InstRecursive()};
- if (lhs_bfe->Opcode() != IR::Opcode::BitFieldUExtract) {
+ if (lhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
- if (rhs_bfe->Opcode() != IR::Opcode::BitFieldUExtract) {
+ if (rhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (lhs_bfe->Arg(1) != IR::Value{16U} || lhs_bfe->Arg(2) != IR::Value{16U}) {
@@ -194,8 +195,9 @@ void FoldISub32(IR::Inst& inst) {
// ISub32 is generally used to subtract two constant buffers, compare and replace this with
// zero if they equal.
const auto equal_cbuf{[](IR::Inst* a, IR::Inst* b) {
- return a->Opcode() == IR::Opcode::GetCbufU32 && b->Opcode() == IR::Opcode::GetCbufU32 &&
- a->Arg(0) == b->Arg(0) && a->Arg(1) == b->Arg(1);
+ return a->GetOpcode() == IR::Opcode::GetCbufU32 &&
+ b->GetOpcode() == IR::Opcode::GetCbufU32 && a->Arg(0) == b->Arg(0) &&
+ a->Arg(1) == b->Arg(1);
}};
IR::Inst* op_a{inst.Arg(0).InstRecursive()};
IR::Inst* op_b{inst.Arg(1).InstRecursive()};
@@ -204,15 +206,15 @@ void FoldISub32(IR::Inst& inst) {
return;
}
// It's also possible a value is being added to a cbuf and then subtracted
- if (op_b->Opcode() == IR::Opcode::IAdd32) {
+ if (op_b->GetOpcode() == IR::Opcode::IAdd32) {
// Canonicalize local variables to simplify the following logic
std::swap(op_a, op_b);
}
- if (op_b->Opcode() != IR::Opcode::GetCbufU32) {
+ if (op_b->GetOpcode() != IR::Opcode::GetCbufU32) {
return;
}
IR::Inst* const inst_cbuf{op_b};
- if (op_a->Opcode() != IR::Opcode::IAdd32) {
+ if (op_a->GetOpcode() != IR::Opcode::IAdd32) {
return;
}
IR::Value add_op_a{op_a->Arg(0)};
@@ -250,7 +252,8 @@ void FoldFPMul32(IR::Inst& inst) {
}
IR::Inst* const lhs_op{lhs_value.InstRecursive()};
IR::Inst* const rhs_op{rhs_value.InstRecursive()};
- if (lhs_op->Opcode() != IR::Opcode::FPMul32 || rhs_op->Opcode() != IR::Opcode::FPRecip32) {
+ if (lhs_op->GetOpcode() != IR::Opcode::FPMul32 ||
+ rhs_op->GetOpcode() != IR::Opcode::FPRecip32) {
return;
}
const IR::Value recip_source{rhs_op->Arg(0)};
@@ -260,8 +263,8 @@ void FoldFPMul32(IR::Inst& inst) {
}
IR::Inst* const attr_a{recip_source.InstRecursive()};
IR::Inst* const attr_b{lhs_mul_source.InstRecursive()};
- if (attr_a->Opcode() != IR::Opcode::GetAttribute ||
- attr_b->Opcode() != IR::Opcode::GetAttribute) {
+ if (attr_a->GetOpcode() != IR::Opcode::GetAttribute ||
+ attr_b->GetOpcode() != IR::Opcode::GetAttribute) {
return;
}
if (attr_a->Arg(0).Attribute() == attr_b->Arg(0).Attribute()) {
@@ -304,7 +307,7 @@ void FoldLogicalNot(IR::Inst& inst) {
return;
}
IR::Inst* const arg{value.InstRecursive()};
- if (arg->Opcode() == IR::Opcode::LogicalNot) {
+ if (arg->GetOpcode() == IR::Opcode::LogicalNot) {
inst.ReplaceUsesWith(arg->Arg(0));
}
}
@@ -317,12 +320,12 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
return;
}
IR::Inst* const arg_inst{value.InstRecursive()};
- if (arg_inst->Opcode() == reverse) {
+ if (arg_inst->GetOpcode() == reverse) {
inst.ReplaceUsesWith(arg_inst->Arg(0));
return;
}
if constexpr (op == IR::Opcode::BitCastF32U32) {
- if (arg_inst->Opcode() == IR::Opcode::GetCbufU32) {
+ if (arg_inst->GetOpcode() == IR::Opcode::GetCbufU32) {
// Replace the bitcast with a typed constant buffer read
inst.ReplaceOpcode(IR::Opcode::GetCbufF32);
inst.SetArg(0, arg_inst->Arg(0));
@@ -338,7 +341,7 @@ void FoldInverseFunc(IR::Inst& inst, IR::Opcode reverse) {
return;
}
IR::Inst* const arg_inst{value.InstRecursive()};
- if (arg_inst->Opcode() == reverse) {
+ if (arg_inst->GetOpcode() == reverse) {
inst.ReplaceUsesWith(arg_inst->Arg(0));
return;
}
@@ -347,7 +350,7 @@ void FoldInverseFunc(IR::Inst& inst, IR::Opcode reverse) {
template <typename Func, size_t... I>
IR::Value EvalImmediates(const IR::Inst& inst, Func&& func, std::index_sequence<I...>) {
using Traits = LambdaTraits<decltype(func)>;
- return IR::Value{func(Arg<Traits::ArgType<I>>(inst.Arg(I))...)};
+ return IR::Value{func(Arg<typename Traits::template ArgType<I>>(inst.Arg(I))...)};
}
void FoldBranchConditional(IR::Inst& inst) {
@@ -357,7 +360,7 @@ void FoldBranchConditional(IR::Inst& inst) {
return;
}
const IR::Inst* cond_inst{cond.InstRecursive()};
- if (cond_inst->Opcode() == IR::Opcode::LogicalNot) {
+ if (cond_inst->GetOpcode() == IR::Opcode::LogicalNot) {
const IR::Value true_label{inst.Arg(1)};
const IR::Value false_label{inst.Arg(2)};
// Remove negation on the conditional (take the parameter out of LogicalNot) and swap
@@ -371,10 +374,10 @@ void FoldBranchConditional(IR::Inst& inst) {
std::optional<IR::Value> FoldCompositeExtractImpl(IR::Value inst_value, IR::Opcode insert,
IR::Opcode construct, u32 first_index) {
IR::Inst* const inst{inst_value.InstRecursive()};
- if (inst->Opcode() == construct) {
+ if (inst->GetOpcode() == construct) {
return inst->Arg(first_index);
}
- if (inst->Opcode() != insert) {
+ if (inst->GetOpcode() != insert) {
return std::nullopt;
}
IR::Value value_index{inst->Arg(2)};
@@ -410,7 +413,7 @@ void FoldCompositeExtract(IR::Inst& inst, IR::Opcode construct, IR::Opcode inser
}
void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::GetRegister:
return FoldGetRegister(inst);
case IR::Opcode::GetPred:
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 0858a0bdd..90a65dd16 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -57,7 +57,7 @@ struct StorageInfo {
/// Returns true when the instruction is a global memory instruction
bool IsGlobalMemory(const IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::LoadGlobalS8:
case IR::Opcode::LoadGlobalU8:
case IR::Opcode::LoadGlobalS16:
@@ -80,7 +80,7 @@ bool IsGlobalMemory(const IR::Inst& inst) {
/// Returns true when the instruction is a global memory instruction
bool IsGlobalMemoryWrite(const IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::WriteGlobalS8:
case IR::Opcode::WriteGlobalU8:
case IR::Opcode::WriteGlobalS16:
@@ -140,7 +140,7 @@ bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexce
void DiscardGlobalMemory(IR::Block& block, IR::Inst& inst) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const IR::Value zero{u32{0}};
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::LoadGlobalS8:
case IR::Opcode::LoadGlobalU8:
case IR::Opcode::LoadGlobalS16:
@@ -164,7 +164,7 @@ void DiscardGlobalMemory(IR::Block& block, IR::Inst& inst) {
inst.Invalidate();
break;
default:
- throw LogicError("Invalid opcode to discard its global memory operation {}", inst.Opcode());
+ throw LogicError("Invalid opcode to discard its global memory operation {}", inst.GetOpcode());
}
}
@@ -184,7 +184,7 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
// This address is expected to either be a PackUint2x32 or a IAdd64
IR::Inst* addr_inst{addr.InstRecursive()};
s32 imm_offset{0};
- if (addr_inst->Opcode() == IR::Opcode::IAdd64) {
+ if (addr_inst->GetOpcode() == IR::Opcode::IAdd64) {
// If it's an IAdd64, get the immediate offset it is applying and grab the address
// instruction. This expects for the instruction to be canonicalized having the address on
// the first argument and the immediate offset on the second one.
@@ -200,7 +200,7 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
addr_inst = iadd_addr.Inst();
}
// With IAdd64 handled, now PackUint2x32 is expected without exceptions
- if (addr_inst->Opcode() != IR::Opcode::PackUint2x32) {
+ if (addr_inst->GetOpcode() != IR::Opcode::PackUint2x32) {
return std::nullopt;
}
// PackUint2x32 is expected to be generated from a vector
@@ -210,20 +210,20 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
}
// This vector is expected to be a CompositeConstructU32x2
IR::Inst* const vector_inst{vector.InstRecursive()};
- if (vector_inst->Opcode() != IR::Opcode::CompositeConstructU32x2) {
+ if (vector_inst->GetOpcode() != IR::Opcode::CompositeConstructU32x2) {
return std::nullopt;
}
// Grab the first argument from the CompositeConstructU32x2, this is the low address.
return LowAddrInfo{
.value{IR::U32{vector_inst->Arg(0)}},
- .imm_offset{imm_offset},
+ .imm_offset = imm_offset,
};
}
/// Tries to track the storage buffer address used by a global memory instruction
std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
const auto pred{[bias](const IR::Inst* inst) -> std::optional<StorageBufferAddr> {
- if (inst->Opcode() != IR::Opcode::GetCbufU32) {
+ if (inst->GetOpcode() != IR::Opcode::GetCbufU32) {
return std::nullopt;
}
const IR::Value index{inst->Arg(0)};
@@ -256,9 +256,9 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
// NVN puts storage buffers in a specific range, we have to bias towards these addresses to
// avoid getting false positives
static constexpr Bias nvn_bias{
- .index{0},
- .offset_begin{0x110},
- .offset_end{0x610},
+ .index = 0,
+ .offset_begin = 0x110,
+ .offset_end = 0x610,
};
// Track the low address of the instruction
const std::optional<LowAddrInfo> low_addr_info{TrackLowAddress(&inst)};
@@ -286,8 +286,8 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
info.set.insert(*storage_buffer);
info.to_replace.push_back(StorageInst{
.storage_buffer{*storage_buffer},
- .inst{&inst},
- .block{&block},
+ .inst = &inst,
+ .block = &block,
});
}
@@ -312,7 +312,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
/// Replace a global memory load instruction with its storage buffer equivalent
void ReplaceLoad(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
const IR::U32& offset) {
- const IR::Opcode new_opcode{GlobalToStorage(inst.Opcode())};
+ const IR::Opcode new_opcode{GlobalToStorage(inst.GetOpcode())};
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
const IR::Value value{&*block.PrependNewInst(it, new_opcode, {storage_index, offset})};
inst.ReplaceUsesWith(value);
@@ -321,7 +321,7 @@ void ReplaceLoad(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
/// Replace a global memory write instruction with its storage buffer equivalent
void ReplaceWrite(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
const IR::U32& offset) {
- const IR::Opcode new_opcode{GlobalToStorage(inst.Opcode())};
+ const IR::Opcode new_opcode{GlobalToStorage(inst.GetOpcode())};
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
block.PrependNewInst(it, new_opcode, {storage_index, offset, inst.Arg(1)});
inst.Invalidate();
@@ -330,7 +330,7 @@ void ReplaceWrite(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index
/// Replace a global memory instruction with its storage buffer equivalent
void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
const IR::U32& offset) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::LoadGlobalS8:
case IR::Opcode::LoadGlobalU8:
case IR::Opcode::LoadGlobalS16:
@@ -348,7 +348,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
case IR::Opcode::WriteGlobal128:
return ReplaceWrite(block, inst, storage_index, offset);
default:
- throw InvalidArgument("Invalid global memory opcode {}", inst.Opcode());
+ throw InvalidArgument("Invalid global memory opcode {}", inst.GetOpcode());
}
}
} // Anonymous namespace
@@ -366,9 +366,9 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
u32 storage_index{};
for (const StorageBufferAddr& storage_buffer : info.set) {
program.info.storage_buffers_descriptors.push_back({
- .cbuf_index{storage_buffer.index},
- .cbuf_offset{storage_buffer.offset},
- .count{1},
+ .cbuf_index = storage_buffer.index,
+ .cbuf_offset = storage_buffer.offset,
+ .count = 1,
.is_written{info.writes.contains(storage_buffer)},
});
++storage_index;
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 8790b48f2..38af72dfe 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -22,7 +22,8 @@ void IdentityRemovalPass(IR::Program& program) {
inst->SetArg(i, arg.Inst()->Arg(0));
}
}
- if (inst->Opcode() == IR::Opcode::Identity || inst->Opcode() == IR::Opcode::Void) {
+ if (inst->GetOpcode() == IR::Opcode::Identity ||
+ inst->GetOpcode() == IR::Opcode::Void) {
to_invalidate.push_back(&*inst);
inst = block->Instructions().erase(inst);
} else {
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 0d2c91ed6..52576b07f 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -123,7 +123,7 @@ IR::Opcode Replace(IR::Opcode op) {
void LowerFp16ToFp32(IR::Program& program) {
for (IR::Block* const block : program.blocks) {
for (IR::Inst& inst : block->Instructions()) {
- inst.ReplaceOpcode(Replace(inst.Opcode()));
+ inst.ReplaceOpcode(Replace(inst.GetOpcode()));
}
}
}
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index ca36253d1..346fcc377 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -116,7 +116,7 @@ IR::Opcode UndefOpcode(IndirectBranchVariable) noexcept {
}
[[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
- return inst.Opcode() == IR::Opcode::Phi;
+ return inst.GetOpcode() == IR::Opcode::Phi;
}
enum class Status {
@@ -278,7 +278,7 @@ private:
};
void VisitInst(Pass& pass, IR::Block* block, IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::SetRegister:
if (const IR::Reg reg{inst.Arg(0).Reg()}; reg != IR::Reg::RZ) {
pass.WriteVariable(reg, block, inst.Arg(1));
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 290ce4179..c8aee3d3d 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -30,7 +30,7 @@ struct TextureInst {
using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::BindlessImageSampleImplicitLod:
case IR::Opcode::BoundImageSampleImplicitLod:
return IR::Opcode::ImageSampleImplicitLod;
@@ -67,7 +67,7 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
}
bool IsBindless(const IR::Inst& inst) {
- switch (inst.Opcode()) {
+ switch (inst.GetOpcode()) {
case IR::Opcode::BindlessImageSampleImplicitLod:
case IR::Opcode::BindlessImageSampleExplicitLod:
case IR::Opcode::BindlessImageSampleDrefImplicitLod:
@@ -91,7 +91,7 @@ bool IsBindless(const IR::Inst& inst) {
case IR::Opcode::BoundImageGradient:
return false;
default:
- throw InvalidArgument("Invalid opcode {}", inst.Opcode());
+ throw InvalidArgument("Invalid opcode {}", inst.GetOpcode());
}
}
@@ -100,7 +100,7 @@ bool IsTextureInstruction(const IR::Inst& inst) {
}
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) {
- if (inst->Opcode() != IR::Opcode::GetCbufU32) {
+ if (inst->GetOpcode() != IR::Opcode::GetCbufU32) {
return std::nullopt;
}
const IR::Value index{inst->Arg(0)};
@@ -134,14 +134,14 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
addr = *track_addr;
} else {
addr = ConstBufferAddr{
- .index{env.TextureBoundBuffer()},
- .offset{inst.Arg(0).U32()},
+ .index = env.TextureBoundBuffer(),
+ .offset = inst.Arg(0).U32(),
};
}
return TextureInst{
.cbuf{addr},
- .inst{&inst},
- .block{block},
+ .inst = &inst,
+ .block = block,
};
}
@@ -211,7 +211,7 @@ void TexturePass(Environment& env, IR::Program& program) {
const auto& cbuf{texture_inst.cbuf};
auto flags{inst->Flags<IR::TextureInstInfo>()};
- switch (inst->Opcode()) {
+ switch (inst->GetOpcode()) {
case IR::Opcode::ImageQueryDimensions:
flags.type.Assign(env.ReadTextureType(cbuf.index, cbuf.offset));
inst->SetFlags(flags);
@@ -235,16 +235,16 @@ void TexturePass(Environment& env, IR::Program& program) {
u32 index;
if (flags.type == TextureType::Buffer) {
index = descriptors.Add(TextureBufferDescriptor{
- .cbuf_index{cbuf.index},
- .cbuf_offset{cbuf.offset},
- .count{1},
+ .cbuf_index = cbuf.index,
+ .cbuf_offset = cbuf.offset,
+ .count = 1,
});
} else {
index = descriptors.Add(TextureDescriptor{
- .type{flags.type},
- .cbuf_index{cbuf.index},
- .cbuf_offset{cbuf.offset},
- .count{1},
+ .type = flags.type,
+ .cbuf_index = cbuf.index,
+ .cbuf_offset = cbuf.offset,
+ .count = 1,
});
}
inst->SetArg(0, IR::Value{index});
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 4080b37cc..dbec96d84 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -14,14 +14,14 @@ namespace Shader::Optimization {
static void ValidateTypes(const IR::Program& program) {
for (const auto& block : program.blocks) {
for (const IR::Inst& inst : *block) {
- if (inst.Opcode() == IR::Opcode::Phi) {
+ if (inst.GetOpcode() == IR::Opcode::Phi) {
// Skip validation on phi nodes
continue;
}
const size_t num_args{inst.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
const IR::Type t1{inst.Arg(i).Type()};
- const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
+ const IR::Type t2{IR::ArgTypeOf(inst.GetOpcode(), i)};
if (!IR::AreTypesCompatible(t1, t2)) {
throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(*block));
}