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-rw-r--r--src/shader_recompiler/shader_info.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 44236b6b1..f93181e1e 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -65,6 +65,8 @@ enum class Interpolation {
struct ConstantBufferDescriptor {
u32 index;
u32 count;
+
+ auto operator<=>(const ConstantBufferDescriptor&) const = default;
};
struct StorageBufferDescriptor {
@@ -72,6 +74,8 @@ struct StorageBufferDescriptor {
u32 cbuf_offset;
u32 count;
bool is_written;
+
+ auto operator<=>(const StorageBufferDescriptor&) const = default;
};
struct TextureBufferDescriptor {
@@ -84,6 +88,8 @@ struct TextureBufferDescriptor {
u32 secondary_shift_left;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const TextureBufferDescriptor&) const = default;
};
using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>;
@@ -95,6 +101,8 @@ struct ImageBufferDescriptor {
u32 cbuf_offset;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const ImageBufferDescriptor&) const = default;
};
using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescriptor, 2>;
@@ -110,6 +118,8 @@ struct TextureDescriptor {
u32 secondary_shift_left;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const TextureDescriptor&) const = default;
};
using TextureDescriptors = boost::container::small_vector<TextureDescriptor, 12>;
@@ -122,6 +132,8 @@ struct ImageDescriptor {
u32 cbuf_offset;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const ImageDescriptor&) const = default;
};
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;