diff options
Diffstat (limited to 'src/shader_recompiler')
5 files changed, 16 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index e5a78a914..feca5105f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -74,6 +74,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { case IR::Attribute::ClipDistance7: { const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)}; const u32 index{static_cast<u32>(attr) - base}; + if (index >= ctx.profile.max_user_clip_distances) { + LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index, + ctx.profile.max_user_clip_distances); + return std::nullopt; + } const Id clip_num{ctx.Const(index)}; return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 3350f1f85..2abc21a17 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1528,7 +1528,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing ClipDistance in fragment stage"); } - const Id type{TypeArray(F32[1], Const(8U))}; + const Id type{TypeArray( + F32[1], Const(std::min(info.used_clip_distances, profile.max_user_clip_distances)))}; clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance); } if (info.stores[IR::Attribute::Layer] && diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 70292686f..cb82a326c 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -913,7 +913,11 @@ void GatherInfoFromHeader(Environment& env, Info& info) { } for (size_t index = 0; index < 8; ++index) { const u16 mask{header.vtg.omap_systemc.clip_distances}; - info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0); + const bool used{((mask >> index) & 1) != 0}; + info.stores.Set(IR::Attribute::ClipDistance0 + index, used); + if (used) { + info.used_clip_distances = static_cast<u32>(index) + 1; + } } info.stores.Set(IR::Attribute::PrimitiveId, header.vtg.omap_systemb.primitive_array_id != 0); diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 66901a965..7578d41cc 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -87,6 +87,8 @@ struct Profile { bool has_broken_robust{}; u64 min_ssbo_alignment{}; + + u32 max_user_clip_distances{}; }; } // namespace Shader diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index b4b4afd37..1419b8fe7 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -227,6 +227,8 @@ struct Info { bool requires_layer_emulation{}; IR::Attribute emulated_layer{}; + u32 used_clip_distances{}; + boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS> constant_buffer_descriptors; boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; |