diff options
Diffstat (limited to 'src/video_core/engines/maxwell_dma.cpp')
-rw-r--r-- | src/video_core/engines/maxwell_dma.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 06462f570..d6c41a5ae 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -39,8 +39,10 @@ void MaxwellDMA::HandleCopy() { const GPUVAddr source = regs.src_address.Address(); const GPUVAddr dest = regs.dst_address.Address(); - const VAddr source_cpu = *memory_manager.GpuToCpuAddress(source); - const VAddr dest_cpu = *memory_manager.GpuToCpuAddress(dest); + const auto source_cpu = memory_manager.GpuToCpuAddress(source); + const auto dest_cpu = memory_manager.GpuToCpuAddress(dest); + ASSERT_MSG(source_cpu, "Invalid source GPU address"); + ASSERT_MSG(dest_cpu, "Invalid destination GPU address"); // TODO(Subv): Perform more research and implement all features of this engine. ASSERT(regs.exec.enable_swizzle == 0); @@ -64,7 +66,7 @@ void MaxwellDMA::HandleCopy() { // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count, // y_count). if (!regs.exec.enable_2d) { - Memory::CopyBlock(dest_cpu, source_cpu, regs.x_count); + Memory::CopyBlock(*dest_cpu, *source_cpu, regs.x_count); return; } @@ -73,8 +75,8 @@ void MaxwellDMA::HandleCopy() { // rectangle. There is no need to manually flush/invalidate the regions because // CopyBlock does that for us. for (u32 line = 0; line < regs.y_count; ++line) { - const VAddr source_line = source_cpu + line * regs.src_pitch; - const VAddr dest_line = dest_cpu + line * regs.dst_pitch; + const VAddr source_line = *source_cpu + line * regs.src_pitch; + const VAddr dest_line = *dest_cpu + line * regs.dst_pitch; Memory::CopyBlock(dest_line, source_line, regs.x_count); } return; @@ -87,12 +89,12 @@ void MaxwellDMA::HandleCopy() { const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) { // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated // copying. - rasterizer.FlushRegion(source_cpu, src_size); + rasterizer.FlushRegion(*source_cpu, src_size); // We have to invalidate the destination region to evict any outdated surfaces from the // cache. We do this before actually writing the new data because the destination address // might contain a dirty surface that will have to be written back to memory. - rasterizer.InvalidateRegion(dest_cpu, dst_size); + rasterizer.InvalidateRegion(*dest_cpu, dst_size); }; if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) { @@ -105,8 +107,8 @@ void MaxwellDMA::HandleCopy() { copy_size * src_bytes_per_pixel); Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch, - regs.src_params.size_x, src_bytes_per_pixel, source_cpu, dest_cpu, - regs.src_params.BlockHeight(), regs.src_params.pos_x, + regs.src_params.size_x, src_bytes_per_pixel, *source_cpu, + *dest_cpu, regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y); } else { ASSERT(regs.dst_params.size_z == 1); @@ -119,7 +121,7 @@ void MaxwellDMA::HandleCopy() { // If the input is linear and the output is tiled, swizzle the input and copy it over. Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, - src_bpp, dest_cpu, source_cpu, regs.dst_params.BlockHeight()); + src_bpp, *dest_cpu, *source_cpu, regs.dst_params.BlockHeight()); } } |