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-rw-r--r--src/video_core/pica.h242
1 files changed, 144 insertions, 98 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index f0fa3aba9..d64559d72 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -4,127 +4,173 @@
#pragma once
+#include <cstddef>
#include <initializer_list>
#include <map>
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "common/register_set.h"
namespace Pica {
+// Returns index corresponding to the Regs member labeled by field_name
+// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
+// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
+// For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
+// Hopefully, this will be fixed sometime in the future.
+// For lack of better alternatives, we currently hardcode the offsets when constant
+// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
+// will then make sure the offsets indeed match the automatically calculated ones).
+#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
+#if defined(_MSC_VER)
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
+#else
+// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
+// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
+// and then performs a (no-op) cast to size_t iff the second argument matches the expected
+// field offset. Otherwise, the compiler will fail to compile this code.
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
+ ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), size_t>::type)PICA_REG_INDEX(field_name))
+#endif // _MSC_VER
+
struct Regs {
- enum Id : u32 {
- ViewportSizeX = 0x41,
- ViewportInvSizeX = 0x42,
- ViewportSizeY = 0x43,
- ViewportInvSizeY = 0x44,
- ViewportCorner = 0x68,
- DepthBufferFormat = 0x116,
- ColorBufferFormat = 0x117,
- DepthBufferAddress = 0x11C,
- ColorBufferAddress = 0x11D,
- ColorBufferSize = 0x11E,
-
- VertexArrayBaseAddr = 0x200,
- VertexDescriptor = 0x201, // 0x202
- VertexAttributeOffset = 0x203, // 0x206,0x209,0x20C,0x20F,0x212,0x215,0x218,0x21B,0x21E,0x221,0x224
- VertexAttributeInfo0 = 0x204, // 0x207,0x20A,0x20D,0x210,0x213,0x216,0x219,0x21C,0x21F,0x222,0x225
- VertexAttributeInfo1 = 0x205, // 0x208,0x20B,0x20E,0x211,0x214,0x217,0x21A,0x21D,0x220,0x223,0x226
-
- NumIds = 0x300,
- };
-
- template<Id id>
- union Struct;
+
+// helper macro to properly align structure members.
+// Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
+// depending on the current source line to make sure variable names are unique.
+#define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y
+#define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
+#define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)];
+
+ INSERT_PADDING_WORDS(0x41);
+
+ BitField<0, 24, u32> viewport_size_x;
+ INSERT_PADDING_WORDS(1);
+ BitField<0, 24, u32> viewport_size_y;
+
+ INSERT_PADDING_WORDS(0x1bc);
+
+ union {
+ enum class Format : u64 {
+ BYTE = 0,
+ UBYTE = 1,
+ SHORT = 2,
+ FLOAT = 3,
+ };
+
+ BitField< 0, 2, Format> format0;
+ BitField< 2, 2, u64> size0; // number of elements minus 1
+ BitField< 4, 2, Format> format1;
+ BitField< 6, 2, u64> size1;
+ BitField< 8, 2, Format> format2;
+ BitField<10, 2, u64> size2;
+ BitField<12, 2, Format> format3;
+ BitField<14, 2, u64> size3;
+ BitField<16, 2, Format> format4;
+ BitField<18, 2, u64> size4;
+ BitField<20, 2, Format> format5;
+ BitField<22, 2, u64> size5;
+ BitField<24, 2, Format> format6;
+ BitField<26, 2, u64> size6;
+ BitField<28, 2, Format> format7;
+ BitField<30, 2, u64> size7;
+ BitField<32, 2, Format> format8;
+ BitField<34, 2, u64> size8;
+ BitField<36, 2, Format> format9;
+ BitField<38, 2, u64> size9;
+ BitField<40, 2, Format> format10;
+ BitField<42, 2, u64> size10;
+ BitField<44, 2, Format> format11;
+ BitField<46, 2, u64> size11;
+
+ BitField<48, 12, u64> attribute_mask;
+ BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
+ } vertex_descriptor;
+
+ INSERT_PADDING_WORDS(0xfe);
+
+#undef INSERT_PADDING_WORDS_HELPER1
+#undef INSERT_PADDING_WORDS_HELPER2
+#undef INSERT_PADDING_WORDS
+
+ // Map register indices to names readable by humans
+ // Used for debugging purposes, so performance is not an issue here
+ static std::string GetCommandName(int index) {
+ std::map<u32, std::string> map;
+ Regs regs;
+
+ // TODO: MSVC does not support using offsetof() on non-static data members even though this
+ // is technically allowed since C++11. Hence, this functionality is disabled until
+ // MSVC properly supports it.
+ #ifndef _MSC_VER
+ #define ADD_FIELD(name) \
+ do { \
+ map.insert({PICA_REG_INDEX(name), #name}); \
+ for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \
+ map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \
+ } while(false)
+
+ ADD_FIELD(viewport_size_x);
+ ADD_FIELD(viewport_size_y);
+ ADD_FIELD(vertex_descriptor);
+
+ #undef ADD_FIELD
+ #endif // _MSC_VER
+
+ // Return empty string if no match is found
+ return map[index];
+ }
+
+ static inline int NumIds() {
+ return sizeof(Regs) / sizeof(u32);
+ }
+
+ u32& operator [] (int index) const {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+ u32& operator [] (int index) {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+private:
+ /*
+ * Most physical addresses which Pica registers refer to are 8-byte aligned.
+ * This function should be used to get the address from a raw register value.
+ */
+ static inline u32 DecodeAddressRegister(u32 register_value) {
+ return register_value * 8;
+ }
};
-static inline Regs::Id VertexAttributeOffset(int n)
-{
- return static_cast<Regs::Id>(0x203 + 3*n);
-}
+// TODO: MSVC does not support using offsetof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#ifndef _MSC_VER
+#define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position")
+
+ASSERT_REG_POSITION(viewport_size_x, 0x41);
+ASSERT_REG_POSITION(viewport_size_y, 0x43);
+ASSERT_REG_POSITION(vertex_descriptor, 0x200);
-static inline Regs::Id VertexAttributeInfo0(int n)
-{
- return static_cast<Regs::Id>(0x204 + 3*n);
-}
+#undef ASSERT_REG_POSITION
+#endif // !defined(_MSC_VER)
-static inline Regs::Id VertexAttributeInfo1(int n)
-{
- return static_cast<Regs::Id>(0x205 + 3*n);
-}
+// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
+static_assert(sizeof(Regs) == 0x300 * sizeof(u32), "Invalid total size of register set");
union CommandHeader {
CommandHeader(u32 h) : hex(h) {}
u32 hex;
- BitField< 0, 16, Regs::Id> cmd_id;
+ BitField< 0, 16, u32> cmd_id;
BitField<16, 4, u32> parameter_mask;
BitField<20, 11, u32> extra_data_length;
BitField<31, 1, u32> group_commands;
};
-static std::map<Regs::Id, const char*> command_names = {
- {Regs::ViewportSizeX, "ViewportSizeX" },
- {Regs::ViewportInvSizeX, "ViewportInvSizeX" },
- {Regs::ViewportSizeY, "ViewportSizeY" },
- {Regs::ViewportInvSizeY, "ViewportInvSizeY" },
- {Regs::ViewportCorner, "ViewportCorner" },
- {Regs::DepthBufferFormat, "DepthBufferFormat" },
- {Regs::ColorBufferFormat, "ColorBufferFormat" },
- {Regs::DepthBufferAddress, "DepthBufferAddress" },
- {Regs::ColorBufferAddress, "ColorBufferAddress" },
- {Regs::ColorBufferSize, "ColorBufferSize" },
-};
-
-template<>
-union Regs::Struct<Regs::ViewportSizeX> {
- BitField<0, 24, u32> value;
-};
-
-template<>
-union Regs::Struct<Regs::ViewportSizeY> {
- BitField<0, 24, u32> value;
-};
-
-template<>
-union Regs::Struct<Regs::VertexDescriptor> {
- enum class Format : u64 {
- BYTE = 0,
- UBYTE = 1,
- SHORT = 2,
- FLOAT = 3,
- };
-
- BitField< 0, 2, Format> format0;
- BitField< 2, 2, u64> size0; // number of elements minus 1
- BitField< 4, 2, Format> format1;
- BitField< 6, 2, u64> size1;
- BitField< 8, 2, Format> format2;
- BitField<10, 2, u64> size2;
- BitField<12, 2, Format> format3;
- BitField<14, 2, u64> size3;
- BitField<16, 2, Format> format4;
- BitField<18, 2, u64> size4;
- BitField<20, 2, Format> format5;
- BitField<22, 2, u64> size5;
- BitField<24, 2, Format> format6;
- BitField<26, 2, u64> size6;
- BitField<28, 2, Format> format7;
- BitField<30, 2, u64> size7;
- BitField<32, 2, Format> format8;
- BitField<34, 2, u64> size8;
- BitField<36, 2, Format> format9;
- BitField<38, 2, u64> size9;
- BitField<40, 2, Format> format10;
- BitField<42, 2, u64> size10;
- BitField<44, 2, Format> format11;
- BitField<46, 2, u64> size11;
-
- BitField<48, 12, u64> attribute_mask;
- BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
-};
-
} // namespace