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Diffstat (limited to 'src/video_core/regs_lighting.h')
-rw-r--r-- | src/video_core/regs_lighting.h | 292 |
1 files changed, 292 insertions, 0 deletions
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h new file mode 100644 index 000000000..b14500ff7 --- /dev/null +++ b/src/video_core/regs_lighting.h @@ -0,0 +1,292 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> + +#include "common/bit_field.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace Pica { + +struct LightingRegs { + enum class LightingSampler { + Distribution0 = 0, + Distribution1 = 1, + Fresnel = 3, + ReflectBlue = 4, + ReflectGreen = 5, + ReflectRed = 6, + SpotlightAttenuation = 8, + DistanceAttenuation = 16, + }; + + /** + * Pica fragment lighting supports using different LUTs for each lighting component: Reflectance + * R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor, + * and spotlight attenuation. Furthermore, which LUTs are used for each channel (or whether a + * channel is enabled at all) is specified by various pre-defined lighting configurations. With + * configurations that require more LUTs, more cycles are required on HW to perform lighting + * computations. + */ + enum class LightingConfig { + Config0 = 0, ///< Reflect Red, Distribution 0, Spotlight + Config1 = 1, ///< Reflect Red, Fresnel, Spotlight + Config2 = 2, ///< Reflect Red, Distribution 0/1 + Config3 = 3, ///< Distribution 0/1, Fresnel + Config4 = 4, ///< Reflect Red/Green/Blue, Distribution 0/1, Spotlight + Config5 = 5, ///< Reflect Red/Green/Blue, Distribution 0, Fresnel, Spotlight + Config6 = 6, ///< Reflect Red, Distribution 0/1, Fresnel, Spotlight + + Config7 = 8, ///< Reflect Red/Green/Blue, Distribution 0/1, Fresnel, Spotlight + ///< NOTE: '8' is intentional, '7' does not appear to be a valid configuration + }; + + /// Selects which lighting components are affected by fresnel + enum class LightingFresnelSelector { + None = 0, ///< Fresnel is disabled + PrimaryAlpha = 1, ///< Primary (diffuse) lighting alpha is affected by fresnel + SecondaryAlpha = 2, ///< Secondary (specular) lighting alpha is affected by fresnel + Both = + PrimaryAlpha | + SecondaryAlpha, ///< Both primary and secondary lighting alphas are affected by fresnel + }; + + /// Factor used to scale the output of a lighting LUT + enum class LightingScale { + Scale1 = 0, ///< Scale is 1x + Scale2 = 1, ///< Scale is 2x + Scale4 = 2, ///< Scale is 4x + Scale8 = 3, ///< Scale is 8x + + Scale1_4 = 6, ///< Scale is 0.25x + Scale1_2 = 7, ///< Scale is 0.5x + }; + + enum class LightingLutInput { + NH = 0, // Cosine of the angle between the normal and half-angle vectors + VH = 1, // Cosine of the angle between the view and half-angle vectors + NV = 2, // Cosine of the angle between the normal and the view vector + LN = 3, // Cosine of the angle between the light and the normal vectors + }; + + enum class LightingBumpMode : u32 { + None = 0, + NormalMap = 1, + TangentMap = 2, + }; + + union LightColor { + BitField<0, 10, u32> b; + BitField<10, 10, u32> g; + BitField<20, 10, u32> r; + + Math::Vec3f ToVec3f() const { + // These fields are 10 bits wide, however 255 corresponds to 1.0f for each color + // component + return Math::MakeVec((f32)r / 255.f, (f32)g / 255.f, (f32)b / 255.f); + } + }; + + /// Returns true if the specified lighting sampler is supported by the current Pica lighting + /// configuration + static bool IsLightingSamplerSupported(LightingConfig config, LightingSampler sampler) { + switch (sampler) { + case LightingSampler::Distribution0: + return (config != LightingConfig::Config1); + + case LightingSampler::Distribution1: + return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) && + (config != LightingConfig::Config5); + + case LightingSampler::Fresnel: + return (config != LightingConfig::Config0) && (config != LightingConfig::Config2) && + (config != LightingConfig::Config4); + + case LightingSampler::ReflectRed: + return (config != LightingConfig::Config3); + + case LightingSampler::ReflectGreen: + case LightingSampler::ReflectBlue: + return (config == LightingConfig::Config4) || (config == LightingConfig::Config5) || + (config == LightingConfig::Config7); + default: + UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached " + "unreachable section, sampler should be one " + "of Distribution0, Distribution1, Fresnel, " + "ReflectRed, ReflectGreen or ReflectBlue, instead " + "got %i", + static_cast<int>(config)); + } + } + + struct LightSrc { + LightColor specular_0; // material.specular_0 * light.specular_0 + LightColor specular_1; // material.specular_1 * light.specular_1 + LightColor diffuse; // material.diffuse * light.diffuse + LightColor ambient; // material.ambient * light.ambient + + // Encoded as 16-bit floating point + union { + BitField<0, 16, u32> x; + BitField<16, 16, u32> y; + }; + union { + BitField<0, 16, u32> z; + }; + + INSERT_PADDING_WORDS(0x3); + + union { + BitField<0, 1, u32> directional; + BitField<1, 1, u32> two_sided_diffuse; // When disabled, clamp dot-product to 0 + } config; + + BitField<0, 20, u32> dist_atten_bias; + BitField<0, 20, u32> dist_atten_scale; + + INSERT_PADDING_WORDS(0x4); + }; + static_assert(sizeof(LightSrc) == 0x10 * sizeof(u32), "LightSrc structure must be 0x10 words"); + + LightSrc light[8]; + LightColor global_ambient; // Emission + (material.ambient * lighting.ambient) + INSERT_PADDING_WORDS(0x1); + BitField<0, 3, u32> max_light_index; // Number of enabled lights - 1 + + union { + BitField<2, 2, LightingFresnelSelector> fresnel_selector; + BitField<4, 4, LightingConfig> config; + BitField<22, 2, u32> bump_selector; // 0: Texture 0, 1: Texture 1, 2: Texture 2 + BitField<27, 1, u32> clamp_highlights; + BitField<28, 2, LightingBumpMode> bump_mode; + BitField<30, 1, u32> disable_bump_renorm; + } config0; + + union { + BitField<16, 1, u32> disable_lut_d0; + BitField<17, 1, u32> disable_lut_d1; + BitField<19, 1, u32> disable_lut_fr; + BitField<20, 1, u32> disable_lut_rr; + BitField<21, 1, u32> disable_lut_rg; + BitField<22, 1, u32> disable_lut_rb; + + // Each bit specifies whether distance attenuation should be applied for the corresponding + // light. + BitField<24, 1, u32> disable_dist_atten_light_0; + BitField<25, 1, u32> disable_dist_atten_light_1; + BitField<26, 1, u32> disable_dist_atten_light_2; + BitField<27, 1, u32> disable_dist_atten_light_3; + BitField<28, 1, u32> disable_dist_atten_light_4; + BitField<29, 1, u32> disable_dist_atten_light_5; + BitField<30, 1, u32> disable_dist_atten_light_6; + BitField<31, 1, u32> disable_dist_atten_light_7; + } config1; + + bool IsDistAttenDisabled(unsigned index) const { + const unsigned disable[] = { + config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1, + config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3, + config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5, + config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7}; + return disable[index] != 0; + } + + union { + BitField<0, 8, u32> index; ///< Index at which to set data in the LUT + BitField<8, 5, u32> type; ///< Type of LUT for which to set data + } lut_config; + + BitField<0, 1, u32> disable; + INSERT_PADDING_WORDS(0x1); + + // When data is written to any of these registers, it gets written to the lookup table of the + // selected type at the selected index, specified above in the `lut_config` register. With each + // write, `lut_config.index` is incremented. It does not matter which of these registers is + // written to, the behavior will be the same. + u32 lut_data[8]; + + // These are used to specify if absolute (abs) value should be used for each LUT index. When + // abs mode is disabled, LUT indexes are in the range of (-1.0, 1.0). Otherwise, they are in + // the range of (0.0, 1.0). + union { + BitField<1, 1, u32> disable_d0; + BitField<5, 1, u32> disable_d1; + BitField<9, 1, u32> disable_sp; + BitField<13, 1, u32> disable_fr; + BitField<17, 1, u32> disable_rb; + BitField<21, 1, u32> disable_rg; + BitField<25, 1, u32> disable_rr; + } abs_lut_input; + + union { + BitField<0, 3, LightingLutInput> d0; + BitField<4, 3, LightingLutInput> d1; + BitField<8, 3, LightingLutInput> sp; + BitField<12, 3, LightingLutInput> fr; + BitField<16, 3, LightingLutInput> rb; + BitField<20, 3, LightingLutInput> rg; + BitField<24, 3, LightingLutInput> rr; + } lut_input; + + union { + BitField<0, 3, LightingScale> d0; + BitField<4, 3, LightingScale> d1; + BitField<8, 3, LightingScale> sp; + BitField<12, 3, LightingScale> fr; + BitField<16, 3, LightingScale> rb; + BitField<20, 3, LightingScale> rg; + BitField<24, 3, LightingScale> rr; + + static float GetScale(LightingScale scale) { + switch (scale) { + case LightingScale::Scale1: + return 1.0f; + case LightingScale::Scale2: + return 2.0f; + case LightingScale::Scale4: + return 4.0f; + case LightingScale::Scale8: + return 8.0f; + case LightingScale::Scale1_4: + return 0.25f; + case LightingScale::Scale1_2: + return 0.5f; + } + return 0.0f; + } + } lut_scale; + + INSERT_PADDING_WORDS(0x6); + + union { + // There are 8 light enable "slots", corresponding to the total number of lights supported + // by Pica. For N enabled lights (specified by register 0x1c2, or 'src_num' above), the + // first N slots below will be set to integers within the range of 0-7, corresponding to the + // actual light that is enabled for each slot. + + BitField<0, 3, u32> slot_0; + BitField<4, 3, u32> slot_1; + BitField<8, 3, u32> slot_2; + BitField<12, 3, u32> slot_3; + BitField<16, 3, u32> slot_4; + BitField<20, 3, u32> slot_5; + BitField<24, 3, u32> slot_6; + BitField<28, 3, u32> slot_7; + + unsigned GetNum(unsigned index) const { + const unsigned enable_slots[] = {slot_0, slot_1, slot_2, slot_3, + slot_4, slot_5, slot_6, slot_7}; + return enable_slots[index]; + } + } light_enable; + + INSERT_PADDING_WORDS(0x26); +}; + +static_assert(sizeof(LightingRegs) == 0xC0 * sizeof(u32), "LightingRegs struct has incorrect size"); + +} // namespace Pica |