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Diffstat (limited to 'src/video_core/shader/decode.cpp')
-rw-r--r--src/video_core/shader/decode.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index f9b1960da..b4a282cbd 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -46,7 +46,7 @@ void ShaderIR::Decode() {
coverage_end = shader_info.end;
if (shader_info.decompilable) {
disable_flow_stack = true;
- auto insert_block = ([this](NodeBlock& nodes, u32 label) {
+ const auto insert_block = ([this](NodeBlock& nodes, u32 label) {
if (label == exit_branch) {
return;
}
@@ -88,7 +88,6 @@ void ShaderIR::Decode() {
for (u32 label = main_offset; label < shader_end; label++) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
- return;
}
NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
@@ -104,16 +103,17 @@ void ShaderIR::DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end) {
}
void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
- auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
+ const auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
Node result = n;
if (cond.cc != ConditionCode::T) {
result = Conditional(GetConditionCode(cond.cc), {result});
}
if (cond.predicate != Pred::UnusedIndex) {
u32 pred = static_cast<u32>(cond.predicate);
- bool is_neg = pred > 7;
- if (is_neg)
+ const bool is_neg = pred > 7;
+ if (is_neg) {
pred -= 8;
+ }
result = Conditional(GetPredicate(pred, is_neg), {result});
}
return result;