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-rw-r--r--src/video_core/shader/node_helper.h71
1 files changed, 0 insertions, 71 deletions
diff --git a/src/video_core/shader/node_helper.h b/src/video_core/shader/node_helper.h
deleted file mode 100644
index 1e0886185..000000000
--- a/src/video_core/shader/node_helper.h
+++ /dev/null
@@ -1,71 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <string>
-#include <tuple>
-#include <type_traits>
-#include <utility>
-#include <vector>
-
-#include "common/common_types.h"
-#include "video_core/shader/node.h"
-
-namespace VideoCommon::Shader {
-
-/// This arithmetic operation cannot be constraint
-inline constexpr MetaArithmetic PRECISE = {true};
-/// This arithmetic operation can be optimized away
-inline constexpr MetaArithmetic NO_PRECISE = {false};
-
-/// Creates a conditional node
-Node Conditional(Node condition, std::vector<Node> code);
-
-/// Creates a commentary node
-Node Comment(std::string text);
-
-/// Creates an u32 immediate
-Node Immediate(u32 value);
-
-/// Creates a s32 immediate
-Node Immediate(s32 value);
-
-/// Creates a f32 immediate
-Node Immediate(f32 value);
-
-/// Converts an signed operation code to an unsigned operation code
-OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed);
-
-template <typename T, typename... Args>
-Node MakeNode(Args&&... args) {
- static_assert(std::is_convertible_v<T, NodeData>);
- return std::make_shared<NodeData>(T(std::forward<Args>(args)...));
-}
-
-template <typename T, typename... Args>
-TrackSampler MakeTrackSampler(Args&&... args) {
- static_assert(std::is_convertible_v<T, TrackSamplerData>);
- return std::make_shared<TrackSamplerData>(T{std::forward<Args>(args)...});
-}
-
-template <typename... Args>
-Node Operation(OperationCode code, Args&&... args) {
- if constexpr (sizeof...(args) == 0) {
- return MakeNode<OperationNode>(code);
- } else if constexpr (std::is_convertible_v<std::tuple_element_t<0, std::tuple<Args...>>,
- Meta>) {
- return MakeNode<OperationNode>(code, std::forward<Args>(args)...);
- } else {
- return MakeNode<OperationNode>(code, Meta{}, std::forward<Args>(args)...);
- }
-}
-
-template <typename... Args>
-Node SignedOperation(OperationCode code, bool is_signed, Args&&... args) {
- return Operation(SignedToUnsignedCode(code, is_signed), std::forward<Args>(args)...);
-}
-
-} // namespace VideoCommon::Shader