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-rw-r--r--src/video_core/shader/shader_ir.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index caa409788..78bd1cf1e 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -61,7 +61,16 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) {
const auto [entry, is_new] = used_cbufs.try_emplace(index);
entry->second.MarkAsUsedIndirect();
- const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset));
+ const Node final_offset = [&]() {
+ // Attempt to inline constant buffer without a variable offset. This is done to allow
+ // tracking LDC calls.
+ if (const auto gpr = std::get_if<GprNode>(&*node)) {
+ if (gpr->GetIndex() == Register::ZeroIndex) {
+ return Immediate(offset);
+ }
+ }
+ return Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset));
+ }();
return MakeNode<CbufNode>(index, final_offset);
}