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-rw-r--r--src/video_core/shader/shader_ir.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 0c3d9c61e..52c7f2c4e 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -156,12 +156,12 @@ enum class OperationCode {
Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- F4Texture, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureLod, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureGather, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureQueryDimensions, /// (MetaTexture, float a) -> float4
- F4TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
- F4TexelFetch, /// (MetaTexture, int[N], int) -> float4
+ Texture, /// (MetaTexture, float[N] coords) -> float4
+ TextureLod, /// (MetaTexture, float[N] coords) -> float4
+ TextureGather, /// (MetaTexture, float[N] coords) -> float4
+ TextureQueryDimensions, /// (MetaTexture, float a) -> float4
+ TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
+ TexelFetch, /// (MetaTexture, int[N], int) -> float4
Branch, /// (uint branch_target) -> void
PushFlowStack, /// (uint branch_target) -> void