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-rw-r--r--src/video_core/shader/track.cpp106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 165c79330..ea39bca54 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "video_core/shader/node.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@@ -35,8 +36,113 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
}
return {};
}
+
+std::optional<std::pair<Node, Node>> DecoupleIndirectRead(const OperationNode& operation) {
+ if (operation.GetCode() != OperationCode::UAdd) {
+ return std::nullopt;
+ }
+ Node gpr{};
+ Node offset{};
+ ASSERT(operation.GetOperandsCount() == 2);
+ for (std::size_t i = 0; i < operation.GetOperandsCount(); i++) {
+ Node operand = operation[i];
+ if (std::holds_alternative<ImmediateNode>(*operand)) {
+ offset = operation[i];
+ } else if (std::holds_alternative<GprNode>(*operand)) {
+ gpr = operation[i];
+ }
+ }
+ if (offset && gpr) {
+ return std::make_pair(gpr, offset);
+ }
+ return std::nullopt;
+}
+
+bool AmendNodeCv(std::size_t amend_index, Node node) {
+ if (const auto operation = std::get_if<OperationNode>(&*node)) {
+ operation->SetAmendIndex(amend_index);
+ return true;
+ } else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
+ conditional->SetAmendIndex(amend_index);
+ return true;
+ }
+ return false;
+}
+
} // Anonymous namespace
+std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
+ s64 cursor) {
+ if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
+ // Constant buffer found, test if it's an immediate
+ const auto offset = cbuf->GetOffset();
+ if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
+ auto track =
+ MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
+ return {tracked, track};
+ } else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
+ auto bound_buffer = locker.ObtainBoundBuffer();
+ if (!bound_buffer) {
+ return {};
+ }
+ if (*bound_buffer != cbuf->GetIndex()) {
+ return {};
+ }
+ auto pair = DecoupleIndirectRead(*operation);
+ if (!pair) {
+ return {};
+ }
+ auto [gpr, base_offset] = *pair;
+ const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
+ auto gpu_driver = locker.AccessGuestDriverProfile();
+ if (gpu_driver == nullptr) {
+ return {};
+ }
+ const u32 bindless_cv = NewCustomVariable();
+ const Node op = Operation(OperationCode::UDiv, NO_PRECISE, gpr,
+ Immediate(gpu_driver->GetTextureHandlerSize()));
+
+ const Node cv_node = GetCustomVariable(bindless_cv);
+ Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
+ const std::size_t amend_index = DeclareAmend(amend_op);
+ AmendNodeCv(amend_index, code[cursor]);
+ // TODO Implement Bindless Index custom variable
+ auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
+ offset_inm->GetValue(), bindless_cv);
+ return {tracked, track};
+ }
+ return {};
+ }
+ if (const auto gpr = std::get_if<GprNode>(&*tracked)) {
+ if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
+ return {};
+ }
+ // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
+ // register that it uses as operand
+ const auto [source, new_cursor] = TrackRegister(gpr, code, cursor - 1);
+ if (!source) {
+ return {};
+ }
+ return TrackBindlessSampler(source, code, new_cursor);
+ }
+ if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
+ for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
+ if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
+ std::get<0>(found)) {
+ // Cbuf found in operand.
+ return found;
+ }
+ }
+ return {};
+ }
+ if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
+ const auto& conditional_code = conditional->GetCode();
+ return TrackBindlessSampler(tracked, conditional_code,
+ static_cast<s64>(conditional_code.size()));
+ }
+ return {};
+}
+
std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code,
s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {