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-rw-r--r--src/video_core/shader/decode/texture.cpp3
-rw-r--r--src/video_core/shader/shader_ir.h4
2 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 99385c46e..dd5310c36 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -153,6 +153,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::TXQ_B:
is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TXQ: {
if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete");
@@ -193,6 +194,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::TMML_B:
is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TMML: {
UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
@@ -285,7 +287,6 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu
const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type,
bool is_array, bool is_shadow) {
-
const Node sampler_register = GetRegister(reg);
const Node base_sampler =
TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 11495799f..249024167 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -196,7 +196,7 @@ enum class ExitMethod {
class Sampler {
public:
- // Use this constructor for binded Samplers
+ // Use this constructor for bounded Samplers
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
: offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
@@ -239,7 +239,7 @@ public:
}
std::pair<u32, u32> GetBindlessCBuf() const {
- return {offset >> 32, offset & 0x00000000FFFFFFFFULL};
+ return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
bool operator<(const Sampler& rhs) const {