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-rw-r--r--src/video_core/texture_cache/image_view_base.cpp52
-rw-r--r--src/video_core/texture_cache/image_view_base.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h30
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h12
4 files changed, 91 insertions, 5 deletions
diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp
index d134b6738..0c5f4450d 100644
--- a/src/video_core/texture_cache/image_view_base.cpp
+++ b/src/video_core/texture_cache/image_view_base.cpp
@@ -45,4 +45,56 @@ ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_in
ImageViewBase::ImageViewBase(const NullImageViewParams&) : image_id{NULL_IMAGE_ID} {}
+bool ImageViewBase::SupportsAnisotropy() const noexcept {
+ const bool has_mips = range.extent.levels > 1;
+ const bool is_2d = type == ImageViewType::e2D || type == ImageViewType::e2DArray;
+ if (!has_mips || !is_2d) {
+ return false;
+ }
+
+ switch (format) {
+ case PixelFormat::R8_UNORM:
+ case PixelFormat::R8_SNORM:
+ case PixelFormat::R8_SINT:
+ case PixelFormat::R8_UINT:
+ case PixelFormat::BC4_UNORM:
+ case PixelFormat::BC4_SNORM:
+ case PixelFormat::BC5_UNORM:
+ case PixelFormat::BC5_SNORM:
+ case PixelFormat::R32G32_FLOAT:
+ case PixelFormat::R32G32_SINT:
+ case PixelFormat::R32_FLOAT:
+ case PixelFormat::R16_FLOAT:
+ case PixelFormat::R16_UNORM:
+ case PixelFormat::R16_SNORM:
+ case PixelFormat::R16_UINT:
+ case PixelFormat::R16_SINT:
+ case PixelFormat::R16G16_UNORM:
+ case PixelFormat::R16G16_FLOAT:
+ case PixelFormat::R16G16_UINT:
+ case PixelFormat::R16G16_SINT:
+ case PixelFormat::R16G16_SNORM:
+ case PixelFormat::R8G8_UNORM:
+ case PixelFormat::R8G8_SNORM:
+ case PixelFormat::R8G8_SINT:
+ case PixelFormat::R8G8_UINT:
+ case PixelFormat::R32G32_UINT:
+ case PixelFormat::R32_UINT:
+ case PixelFormat::R32_SINT:
+ case PixelFormat::G4R4_UNORM:
+ // Depth formats
+ case PixelFormat::D32_FLOAT:
+ case PixelFormat::D16_UNORM:
+ // Stencil formats
+ case PixelFormat::S8_UINT:
+ // DepthStencil formats
+ case PixelFormat::D24_UNORM_S8_UINT:
+ case PixelFormat::S8_UINT_D24_UNORM:
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ return false;
+ default:
+ return true;
+ }
+}
+
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_base.h b/src/video_core/texture_cache/image_view_base.h
index a25ae1d4a..87549ffff 100644
--- a/src/video_core/texture_cache/image_view_base.h
+++ b/src/video_core/texture_cache/image_view_base.h
@@ -33,6 +33,8 @@ struct ImageViewBase {
return type == ImageViewType::Buffer;
}
+ [[nodiscard]] bool SupportsAnisotropy() const noexcept;
+
ImageId image_id{};
GPUVAddr gpu_addr = 0;
PixelFormat format{};
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c7f7448e9..4027d860b 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -222,30 +222,50 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
template <class P>
typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
+ return &slot_samplers[GetGraphicsSamplerId(index)];
+}
+
+template <class P>
+typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+ return &slot_samplers[GetComputeSamplerId(index)];
+}
+
+template <class P>
+SamplerId TextureCache<P>::GetGraphicsSamplerId(u32 index) {
if (index > channel_state->graphics_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index);
SamplerId& id = channel_state->graphics_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
}
template <class P>
-typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+SamplerId TextureCache<P>::GetComputeSamplerId(u32 index) {
if (index > channel_state->compute_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index);
SamplerId& id = channel_state->compute_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
+}
+
+template <class P>
+const typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) const noexcept {
+ return slot_samplers[id];
+}
+
+template <class P>
+typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) noexcept {
+ return slot_samplers[id];
}
template <class P>
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 3bfa92154..d96ddea9d 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -159,6 +159,18 @@ public:
/// Get the sampler from the compute descriptor table in the specified index
Sampler* GetComputeSampler(u32 index);
+ /// Get the sampler id from the graphics descriptor table in the specified index
+ SamplerId GetGraphicsSamplerId(u32 index);
+
+ /// Get the sampler id from the compute descriptor table in the specified index
+ SamplerId GetComputeSamplerId(u32 index);
+
+ /// Return a constant reference to the given sampler id
+ [[nodiscard]] const Sampler& GetSampler(SamplerId id) const noexcept;
+
+ /// Return a reference to the given sampler id
+ [[nodiscard]] Sampler& GetSampler(SamplerId id) noexcept;
+
/// Refresh the state for graphics image view and sampler descriptors
void SynchronizeGraphicsDescriptors();