diff options
Diffstat (limited to 'src/video_core/textures/convert.cpp')
-rw-r--r-- | src/video_core/textures/convert.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp deleted file mode 100644 index bd1aebf02..000000000 --- a/src/video_core/textures/convert.cpp +++ /dev/null @@ -1,93 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <algorithm> -#include <cstring> -#include <tuple> -#include <vector> - -#include "common/assert.h" -#include "common/common_types.h" -#include "common/logging/log.h" -#include "video_core/surface.h" -#include "video_core/textures/astc.h" -#include "video_core/textures/convert.h" - -namespace Tegra::Texture { - -using VideoCore::Surface::PixelFormat; - -template <bool reverse> -void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) { - union S8Z24 { - BitField<0, 24, u32> z24; - BitField<24, 8, u32> s8; - }; - static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size"); - - union Z24S8 { - BitField<0, 8, u32> s8; - BitField<8, 24, u32> z24; - }; - static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size"); - - S8Z24 s8z24_pixel{}; - Z24S8 z24s8_pixel{}; - constexpr auto bpp{ - VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM)}; - for (std::size_t y = 0; y < height; ++y) { - for (std::size_t x = 0; x < width; ++x) { - const std::size_t offset{bpp * (y * width + x)}; - if constexpr (reverse) { - std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8)); - s8z24_pixel.s8.Assign(z24s8_pixel.s8); - s8z24_pixel.z24.Assign(z24s8_pixel.z24); - std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24)); - } else { - std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24)); - z24s8_pixel.s8.Assign(s8z24_pixel.s8); - z24s8_pixel.z24.Assign(s8z24_pixel.z24); - std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8)); - } - } - } -} - -static void ConvertS8Z24ToZ24S8(u8* data, u32 width, u32 height) { - SwapS8Z24ToZ24S8<false>(data, width, height); -} - -static void ConvertZ24S8ToS8Z24(u8* data, u32 width, u32 height) { - SwapS8Z24ToZ24S8<true>(data, width, height); -} - -void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format, u32 width, - u32 height, u32 depth, bool convert_astc, bool convert_s8z24) { - if (convert_astc && IsPixelFormatASTC(pixel_format)) { - // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. - u32 block_width{}; - u32 block_height{}; - std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format); - const std::vector<u8> rgba8_data = Tegra::Texture::ASTC::Decompress( - in_data, width, height, depth, block_width, block_height); - std::copy(rgba8_data.begin(), rgba8_data.end(), out_data); - - } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) { - Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height); - } -} - -void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth, - bool convert_astc, bool convert_s8z24) { - if (convert_astc && IsPixelFormatASTC(pixel_format)) { - LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", - pixel_format); - UNREACHABLE(); - - } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) { - Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height); - } -} - -} // namespace Tegra::Texture |