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-rw-r--r--src/video_core/textures/decoders.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 98beabef1..474ae620a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -184,53 +184,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
}
}
-u32 BytesPerPixel(TextureFormat format) {
- switch (format) {
- case TextureFormat::DXT1:
- case TextureFormat::DXN1:
- // In this case a 'pixel' actually refers to a 4x4 tile.
- return 8;
- case TextureFormat::DXT23:
- case TextureFormat::DXT45:
- case TextureFormat::DXN2:
- case TextureFormat::BC7U:
- case TextureFormat::BC6H_UF16:
- case TextureFormat::BC6H_SF16:
- // In this case a 'pixel' actually refers to a 4x4 tile.
- return 16;
- case TextureFormat::R32_G32_B32:
- return 12;
- case TextureFormat::ASTC_2D_4X4:
- case TextureFormat::ASTC_2D_5X4:
- case TextureFormat::ASTC_2D_8X8:
- case TextureFormat::ASTC_2D_8X5:
- case TextureFormat::ASTC_2D_10X8:
- case TextureFormat::ASTC_2D_5X5:
- case TextureFormat::A8R8G8B8:
- case TextureFormat::A2B10G10R10:
- case TextureFormat::BF10GF11RF11:
- case TextureFormat::R32:
- case TextureFormat::R16_G16:
- return 4;
- case TextureFormat::A1B5G5R5:
- case TextureFormat::B5G6R5:
- case TextureFormat::G8R8:
- case TextureFormat::R16:
- return 2;
- case TextureFormat::R8:
- return 1;
- case TextureFormat::R16_G16_B16_A16:
- return 8;
- case TextureFormat::R32_G32_B32_A32:
- return 16;
- case TextureFormat::R32_G32:
- return 8;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- return 1;
- }
-}
-
void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
u32 block_depth, u32 width_spacing) {
@@ -348,48 +301,6 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
}
}
-std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
- u32 height) {
- std::vector<u8> rgba_data;
-
- // TODO(Subv): Implement.
- switch (format) {
- case TextureFormat::DXT1:
- case TextureFormat::DXT23:
- case TextureFormat::DXT45:
- case TextureFormat::DXN1:
- case TextureFormat::DXN2:
- case TextureFormat::BC7U:
- case TextureFormat::BC6H_UF16:
- case TextureFormat::BC6H_SF16:
- case TextureFormat::ASTC_2D_4X4:
- case TextureFormat::ASTC_2D_8X8:
- case TextureFormat::ASTC_2D_5X5:
- case TextureFormat::ASTC_2D_10X8:
- case TextureFormat::A8R8G8B8:
- case TextureFormat::A2B10G10R10:
- case TextureFormat::A1B5G5R5:
- case TextureFormat::B5G6R5:
- case TextureFormat::R8:
- case TextureFormat::G8R8:
- case TextureFormat::BF10GF11RF11:
- case TextureFormat::R32_G32_B32_A32:
- case TextureFormat::R32_G32:
- case TextureFormat::R32:
- case TextureFormat::R16:
- case TextureFormat::R16_G16:
- case TextureFormat::R32_G32_B32:
- // TODO(Subv): For the time being just forward the same data without any decoding.
- rgba_data = texture_data;
- break;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- break;
- }
-
- return rgba_data;
-}
-
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {