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-rw-r--r--src/video_core/textures/decoders.cpp34
1 files changed, 15 insertions, 19 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f45fd175a..9a2f4198a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -256,19 +256,18 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height) {
- const u32 block_height_size{1U << block_height};
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
+ const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
for (u32 line = 0; line < subrect_height; ++line) {
const u32 gob_address_y =
- (line / (gob_size_y * block_height_size)) * gob_size * block_height_size *
- image_width_in_gobs +
- ((line % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
+ (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
+ ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[line % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 gob_address =
- gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height_size;
+ gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x];
u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
u8* dest_addr = swizzled_data + swizzled_offset;
@@ -279,19 +278,17 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
}
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
u32 offset_x, u32 offset_y) {
- const u32 block_height_size{1U << block_height};
+ const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;
- const u32 gob_address_y =
- (y2 / (gob_size_y * block_height_size)) * gob_size * block_height_size +
- ((y2 % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
+ const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
+ ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y2 % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 x2 = (x + offset_x) * bytes_per_pixel;
- const u32 gob_address =
- gob_address_y + (x2 / gob_size_x) * gob_size * block_height_size;
+ const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
u8* source_addr = swizzled_data + swizzled_offset;
@@ -302,20 +299,19 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
}
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
- const u32 block_height, const std::size_t copy_size, const u8* source_data,
+ const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
u8* swizzle_data) {
- const u32 block_height_size{1U << block_height};
+ const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
std::size_t count = 0;
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
const std::size_t gob_address_y =
- (y / (gob_size_y * block_height_size)) * gob_size * block_height_size *
- image_width_in_gobs +
- ((y % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
+ (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
+ ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y % gob_size_y];
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
const std::size_t gob_address =
- gob_address_y + (x / gob_size_x) * gob_size * block_height_size;
+ gob_address_y + (x / gob_size_x) * gob_size * block_height;
const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
const u8* source_line = source_data + count;
u8* dest_addr = swizzle_data + swizzled_offset;