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-rw-r--r--src/video_core/textures/texture.h239
1 files changed, 131 insertions, 108 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index bbc7e3eaf..c1d14335e 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -53,27 +53,27 @@ enum class TextureFormat : u32 {
BC4 = 0x27,
BC5 = 0x28,
S8D24 = 0x29,
- X8Z24 = 0x2a,
+ X8D24 = 0x2a,
D24S8 = 0x2b,
- X4V4Z24__COV4R4V = 0x2c,
- X4V4Z24__COV8R8V = 0x2d,
- V8Z24__COV4R12V = 0x2e,
+ X4V4D24__COV4R4V = 0x2c,
+ X4V4D24__COV8R8V = 0x2d,
+ V8D24__COV4R12V = 0x2e,
D32 = 0x2f,
D32S8 = 0x30,
- X8Z24_X20V4S8__COV4R4V = 0x31,
- X8Z24_X20V4S8__COV8R8V = 0x32,
- ZF32_X20V4X8__COV4R4V = 0x33,
- ZF32_X20V4X8__COV8R8V = 0x34,
- ZF32_X20V4S8__COV4R4V = 0x35,
- ZF32_X20V4S8__COV8R8V = 0x36,
- X8Z24_X16V8S8__COV4R12V = 0x37,
- ZF32_X16V8X8__COV4R12V = 0x38,
- ZF32_X16V8S8__COV4R12V = 0x39,
+ X8D24_X20V4S8__COV4R4V = 0x31,
+ X8D24_X20V4S8__COV8R8V = 0x32,
+ D32_X20V4X8__COV4R4V = 0x33,
+ D32_X20V4X8__COV8R8V = 0x34,
+ D32_X20V4S8__COV4R4V = 0x35,
+ D32_X20V4S8__COV8R8V = 0x36,
+ X8D24_X16V8S8__COV4R12V = 0x37,
+ D32_X16V8X8__COV4R12V = 0x38,
+ D32_X16V8S8__COV4R12V = 0x39,
D16 = 0x3a,
- V8Z24__COV8R24V = 0x3b,
- X8Z24_X16V8S8__COV8R24V = 0x3c,
- ZF32_X16V8X8__COV8R24V = 0x3d,
- ZF32_X16V8S8__COV8R24V = 0x3e,
+ V8D24__COV8R24V = 0x3b,
+ X8D24_X16V8S8__COV8R24V = 0x3c,
+ D32_X16V8X8__COV8R24V = 0x3d,
+ D32_X16V8S8__COV8R24V = 0x3e,
ASTC_2D_4X4 = 0x40,
ASTC_2D_5X5 = 0x41,
ASTC_2D_6X6 = 0x42,
@@ -146,7 +146,7 @@ enum class MsaaMode : u32 {
};
union TextureHandle {
- /* implicit */ TextureHandle(u32 raw_) : raw{raw_} {}
+ /* implicit */ constexpr TextureHandle(u32 raw_) : raw{raw_} {}
u32 raw;
BitField<0, 20, u32> tic_id;
@@ -155,124 +155,124 @@ union TextureHandle {
static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
struct TICEntry {
- static constexpr u32 DefaultBlockHeight = 16;
- static constexpr u32 DefaultBlockDepth = 1;
-
- union {
- u32 raw;
- BitField<0, 7, TextureFormat> format;
- BitField<7, 3, ComponentType> r_type;
- BitField<10, 3, ComponentType> g_type;
- BitField<13, 3, ComponentType> b_type;
- BitField<16, 3, ComponentType> a_type;
-
- BitField<19, 3, SwizzleSource> x_source;
- BitField<22, 3, SwizzleSource> y_source;
- BitField<25, 3, SwizzleSource> z_source;
- BitField<28, 3, SwizzleSource> w_source;
- };
- u32 address_low;
union {
- BitField<0, 16, u32> address_high;
- BitField<21, 3, TICHeaderVersion> header_version;
- };
- union {
- BitField<0, 3, u32> block_width;
- BitField<3, 3, u32> block_height;
- BitField<6, 3, u32> block_depth;
+ struct {
+ union {
+ BitField<0, 7, TextureFormat> format;
+ BitField<7, 3, ComponentType> r_type;
+ BitField<10, 3, ComponentType> g_type;
+ BitField<13, 3, ComponentType> b_type;
+ BitField<16, 3, ComponentType> a_type;
+
+ BitField<19, 3, SwizzleSource> x_source;
+ BitField<22, 3, SwizzleSource> y_source;
+ BitField<25, 3, SwizzleSource> z_source;
+ BitField<28, 3, SwizzleSource> w_source;
+ };
+ u32 address_low;
+ union {
+ BitField<0, 16, u32> address_high;
+ BitField<16, 5, u32> layer_base_3_7;
+ BitField<21, 3, TICHeaderVersion> header_version;
+ BitField<24, 1, u32> load_store_hint;
+ BitField<25, 4, u32> view_coherency_hash;
+ BitField<29, 3, u32> layer_base_8_10;
+ };
+ union {
+ BitField<0, 3, u32> block_width;
+ BitField<3, 3, u32> block_height;
+ BitField<6, 3, u32> block_depth;
- BitField<10, 3, u32> tile_width_spacing;
+ BitField<10, 3, u32> tile_width_spacing;
- // High 16 bits of the pitch value
- BitField<0, 16, u32> pitch_high;
- BitField<26, 1, u32> use_header_opt_control;
- BitField<27, 1, u32> depth_texture;
- BitField<28, 4, u32> max_mip_level;
+ // High 16 bits of the pitch value
+ BitField<0, 16, u32> pitch_high;
+ BitField<26, 1, u32> use_header_opt_control;
+ BitField<27, 1, u32> depth_texture;
+ BitField<28, 4, u32> max_mip_level;
- BitField<0, 16, u32> buffer_high_width_minus_one;
- };
- union {
- BitField<0, 16, u32> width_minus_1;
- BitField<22, 1, u32> srgb_conversion;
- BitField<23, 4, TextureType> texture_type;
- BitField<29, 3, u32> border_size;
+ BitField<0, 16, u32> buffer_high_width_minus_one;
+ };
+ union {
+ BitField<0, 16, u32> width_minus_one;
+ BitField<16, 3, u32> layer_base_0_2;
+ BitField<22, 1, u32> srgb_conversion;
+ BitField<23, 4, TextureType> texture_type;
+ BitField<29, 3, u32> border_size;
- BitField<0, 16, u32> buffer_low_width_minus_one;
- };
- union {
- BitField<0, 16, u32> height_minus_1;
- BitField<16, 14, u32> depth_minus_1;
- };
- union {
- BitField<6, 13, u32> mip_lod_bias;
- BitField<27, 3, u32> max_anisotropy;
+ BitField<0, 16, u32> buffer_low_width_minus_one;
+ };
+ union {
+ BitField<0, 16, u32> height_minus_1;
+ BitField<16, 14, u32> depth_minus_1;
+ BitField<30, 1, u32> is_sparse;
+ BitField<31, 1, u32> normalized_coords;
+ };
+ union {
+ BitField<6, 13, u32> mip_lod_bias;
+ BitField<27, 3, u32> max_anisotropy;
+ };
+ union {
+ BitField<0, 4, u32> res_min_mip_level;
+ BitField<4, 4, u32> res_max_mip_level;
+ BitField<8, 4, MsaaMode> msaa_mode;
+ BitField<12, 12, u32> min_lod_clamp;
+ };
+ };
+ std::array<u64, 4> raw;
};
- union {
- BitField<0, 4, u32> res_min_mip_level;
- BitField<4, 4, u32> res_max_mip_level;
- BitField<8, 4, MsaaMode> msaa_mode;
- BitField<12, 12, u32> min_lod_clamp;
- };
+ constexpr bool operator==(const TICEntry& rhs) const noexcept {
+ return raw == rhs.raw;
+ }
- GPUVAddr Address() const {
+ constexpr bool operator!=(const TICEntry& rhs) const noexcept {
+ return raw != rhs.raw;
+ }
+
+ constexpr GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
- u32 Pitch() const {
+ constexpr u32 Pitch() const {
ASSERT(header_version == TICHeaderVersion::Pitch ||
header_version == TICHeaderVersion::PitchColorKey);
// The pitch value is 21 bits, and is 32B aligned.
return pitch_high << 5;
}
- u32 Width() const {
+ constexpr u32 Width() const {
if (header_version != TICHeaderVersion::OneDBuffer) {
- return width_minus_1 + 1;
+ return width_minus_one + 1;
}
- return ((buffer_high_width_minus_one << 16) | buffer_low_width_minus_one) + 1;
+ return (buffer_high_width_minus_one << 16 | buffer_low_width_minus_one) + 1;
}
- u32 Height() const {
+ constexpr u32 Height() const {
return height_minus_1 + 1;
}
- u32 Depth() const {
+ constexpr u32 Depth() const {
return depth_minus_1 + 1;
}
- u32 BlockWidth() const {
- ASSERT(IsTiled());
- return block_width;
- }
-
- u32 BlockHeight() const {
- ASSERT(IsTiled());
- return block_height;
- }
-
- u32 BlockDepth() const {
- ASSERT(IsTiled());
- return block_depth;
+ constexpr u32 BaseLayer() const {
+ return layer_base_0_2 | layer_base_3_7 << 3 | layer_base_8_10 << 8;
}
- bool IsTiled() const {
+ constexpr bool IsBlockLinear() const {
return header_version == TICHeaderVersion::BlockLinear ||
header_version == TICHeaderVersion::BlockLinearColorKey;
}
- bool IsLineal() const {
+ constexpr bool IsPitchLinear() const {
return header_version == TICHeaderVersion::Pitch ||
header_version == TICHeaderVersion::PitchColorKey;
}
- bool IsBuffer() const {
+ constexpr bool IsBuffer() const {
return header_version == TICHeaderVersion::OneDBuffer;
}
-
- bool IsSrgbConversionEnabled() const {
- return srgb_conversion != 0;
- }
};
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
@@ -309,6 +309,12 @@ enum class TextureMipmapFilter : u32 {
Linear = 3,
};
+enum class SamplerReduction : u32 {
+ WeightedAverage = 0,
+ Min = 1,
+ Max = 2,
+};
+
enum class Anisotropy {
Default,
Filter2x,
@@ -333,8 +339,12 @@ struct TSCEntry {
BitField<0, 2, TextureFilter> mag_filter;
BitField<4, 2, TextureFilter> min_filter;
BitField<6, 2, TextureMipmapFilter> mipmap_filter;
+ BitField<8, 1, u32> cubemap_anisotropy;
BitField<9, 1, u32> cubemap_interface_filtering;
+ BitField<10, 2, SamplerReduction> reduction_filter;
BitField<12, 13, u32> mip_lod_bias;
+ BitField<25, 1, u32> float_coord_normalization;
+ BitField<26, 5, u32> trilin_opt;
};
union {
BitField<0, 12, u32> min_lod_clamp;
@@ -347,32 +357,45 @@ struct TSCEntry {
};
std::array<f32, 4> border_color;
};
- std::array<u8, 0x20> raw;
+ std::array<u64, 4> raw;
};
- std::array<float, 4> GetBorderColor() const noexcept;
+ constexpr bool operator==(const TSCEntry& rhs) const noexcept {
+ return raw == rhs.raw;
+ }
+
+ constexpr bool operator!=(const TSCEntry& rhs) const noexcept {
+ return raw != rhs.raw;
+ }
+
+ std::array<float, 4> BorderColor() const noexcept;
- float GetMaxAnisotropy() const noexcept;
+ float MaxAnisotropy() const noexcept;
- float GetMinLod() const {
+ float MinLod() const {
return static_cast<float>(min_lod_clamp) / 256.0f;
}
- float GetMaxLod() const {
+ float MaxLod() const {
return static_cast<float>(max_lod_clamp) / 256.0f;
}
- float GetLodBias() const {
+ float LodBias() const {
// Sign extend the 13-bit value.
- constexpr u32 mask = 1U << (13 - 1);
+ static constexpr u32 mask = 1U << (13 - 1);
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
}
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
-struct FullTextureInfo {
- TICEntry tic;
- TSCEntry tsc;
+} // namespace Tegra::Texture
+
+template <>
+struct std::hash<Tegra::Texture::TICEntry> {
+ size_t operator()(const Tegra::Texture::TICEntry& tic) const noexcept;
};
-} // namespace Tegra::Texture
+template <>
+struct std::hash<Tegra::Texture::TSCEntry> {
+ size_t operator()(const Tegra::Texture::TSCEntry& tsc) const noexcept;
+};