diff options
Diffstat (limited to 'src/video_core/vertex_shader.cpp')
-rw-r--r-- | src/video_core/vertex_shader.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index 48977380e..0bd52231b 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp @@ -146,13 +146,10 @@ static void ProcessShaderCode(VertexShaderState& state) { case Instruction::OpCodeType::Arithmetic: { bool is_inverted = 0 != (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::SrcInversed); - if (is_inverted) { - // TODO: We don't really support this properly: For instance, the address register - // offset needs to be applied to SRC2 instead, etc. - // For now, we just abort in this situation. - LOG_CRITICAL(HW_GPU, "Bad condition..."); - exit(0); - } + // TODO: We don't really support this properly: For instance, the address register + // offset needs to be applied to SRC2 instead, etc. + // For now, we just abort in this situation. + ASSERT_MSG(!is_inverted, "Bad condition..."); const int address_offset = (instr.common.address_register_index == 0) ? 0 : state.address_registers[instr.common.address_register_index - 1]; @@ -342,7 +339,7 @@ static void ProcessShaderCode(VertexShaderState& state) { default: LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x", (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex); - _dbg_assert_(HW_GPU, 0); + DEBUG_ASSERT(false); break; } |