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-rw-r--r--src/video_core/host_shaders/astc_decoder.comp29
1 files changed, 13 insertions, 16 deletions
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index e8801b0ff..ca93dc2a2 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -154,7 +154,7 @@ uint FastReplicateTo8(uint value, uint num_bits) {
return 0;
}
const uint array_index = value / 4;
- const uint vector_index = value % 4;
+ const uint vector_index = bitfieldExtract(value, 0, 2);
switch (num_bits) {
case 1:
return 255;
@@ -213,7 +213,7 @@ uint FastReplicateTo6(uint value, uint num_bits) {
return 0;
}
const uint array_index = value / 4;
- const uint vector_index = value % 4;
+ const uint vector_index = bitfieldExtract(value, 0, 2);
switch (num_bits) {
case 1:
return 63;
@@ -536,8 +536,8 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
}
}
-void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits,
- out uvec4 color_values[8]) {
+uvec4 color_values[8];
+void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
uint num_values = 0;
for (uint i = 0; i < num_partitions; i++) {
num_values += ((modes[i] >> 2) + 1) << 1;
@@ -664,10 +664,7 @@ ivec2 BitTransferSigned(int a, int b) {
}
uvec4 ClampByte(ivec4 color) {
- for (uint i = 0; i < 4; ++i) {
- color[i] = clamp(color[i], 0, 255);
- }
- return uvec4(color);
+ return uvec4(clamp(color, 0, 255));
}
ivec4 BlueContract(int a, int r, int g, int b) {
@@ -675,7 +672,7 @@ ivec4 BlueContract(int a, int r, int g, int b) {
}
void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode,
- in uvec4 color_values[8], inout uint colvals_index) {
+ inout uint colvals_index) {
#define READ_UINT_VALUES(N) \
uint v[N]; \
for (uint i = 0; i < N; i++) { \
@@ -887,8 +884,9 @@ uint UnquantizeTexelWeight(EncodingData val) {
return result;
}
-void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane,
- out uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE]) {
+uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE];
+
+void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane) {
const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
const uint num_planes = is_dual_plane ? 2 : 1;
@@ -1205,11 +1203,11 @@ void DecompressBlock(ivec3 coord) {
// This decode phase should at most push 32 elements into the vector
result_vector_max_index = 32;
- uvec4 color_values[8];
+ // uvec4 color_values[8];
uint colvals_index = 0;
- DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits, color_values);
+ DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
for (uint i = 0; i < num_partitions; i++) {
- ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values,
+ ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i],
colvals_index);
}
}
@@ -1239,8 +1237,7 @@ void DecompressBlock(ivec3 coord) {
}
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
- uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE];
- UnquantizeTexelWeights(params.size, params.dual_plane, unquantized_texel_weights);
+ UnquantizeTexelWeights(params.size, params.dual_plane);
for (uint j = 0; j < block_dims.y; j++) {
for (uint i = 0; i < block_dims.x; i++) {
uint local_partition = 0;