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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h21
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp24
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h20
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp44
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp11
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h11
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp31
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h6
10 files changed, 111 insertions, 67 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index bae1d527c..6ea59253a 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -41,7 +41,11 @@ class BufferCache {
static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
public:
- using BufferInfo = std::pair<BufferType, u64>;
+ struct BufferInfo {
+ BufferType handle;
+ u64 offset;
+ u64 address;
+ };
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool is_written = false, bool use_fast_cbuf = false) {
@@ -50,7 +54,7 @@ public:
auto& memory_manager = system.GPU().MemoryManager();
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
if (!cpu_addr_opt) {
- return {GetEmptyBuffer(size), 0};
+ return GetEmptyBuffer(size);
}
const VAddr cpu_addr = *cpu_addr_opt;
@@ -88,7 +92,7 @@ public:
Buffer* const block = GetBlock(cpu_addr, size);
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
if (!map) {
- return {GetEmptyBuffer(size), 0};
+ return GetEmptyBuffer(size);
}
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
@@ -101,7 +105,7 @@ public:
}
}
- return {block->Handle(), static_cast<u64>(block->Offset(cpu_addr))};
+ return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
}
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
@@ -254,13 +258,12 @@ public:
committed_flushes.pop_front();
}
- virtual BufferType GetEmptyBuffer(std::size_t size) = 0;
+ virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
protected:
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
- std::unique_ptr<StreamBuffer> stream_buffer_)
- : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer_)},
- stream_buffer_handle{stream_buffer->Handle()} {}
+ std::unique_ptr<StreamBuffer> stream_buffer)
+ : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
~BufferCache() = default;
@@ -449,7 +452,7 @@ private:
buffer_ptr += size;
buffer_offset += size;
- return {stream_buffer_handle, uploaded_offset};
+ return BufferInfo{stream_buffer->Handle(), uploaded_offset, stream_buffer->Address()};
}
void AlignBuffer(std::size_t alignment) {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index ad0577a4f..e09b47f57 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -22,21 +22,28 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
-Buffer::Buffer(VAddr cpu_addr, const std::size_t size) : VideoCommon::BufferBlock{cpu_addr, size} {
+Buffer::Buffer(const Device& device, VAddr cpu_addr, std::size_t size)
+ : VideoCommon::BufferBlock{cpu_addr, size} {
gl_buffer.Create();
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
+ if (device.HasVertexBufferUnifiedMemory()) {
+ glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_WRITE);
+ glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
+ }
}
Buffer::~Buffer() = default;
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
- const Device& device, std::size_t stream_size)
- : GenericBufferCache{rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {
+ const Device& device_, std::size_t stream_size)
+ : GenericBufferCache{rasterizer, system,
+ std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
+ device{device_} {
if (!device.HasFastBufferSubData()) {
return;
}
- static constexpr auto size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
+ static constexpr GLsizeiptr size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
for (const GLuint cbuf : cbufs) {
glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW);
@@ -48,11 +55,11 @@ OGLBufferCache::~OGLBufferCache() {
}
std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
- return std::make_shared<Buffer>(cpu_addr, size);
+ return std::make_shared<Buffer>(device, cpu_addr, size);
}
-GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
- return 0;
+OGLBufferCache::BufferInfo OGLBufferCache::GetEmptyBuffer(std::size_t) {
+ return {0, 0, 0};
}
void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
@@ -79,8 +86,9 @@ OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_poi
std::size_t size) {
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
const GLuint cbuf = cbufs[cbuf_cursor++];
+
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
- return {cbuf, 0};
+ return {cbuf, 0, 0};
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index a49aaf9c4..6462cfae5 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -25,15 +25,20 @@ class RasterizerOpenGL;
class Buffer : public VideoCommon::BufferBlock {
public:
- explicit Buffer(VAddr cpu_addr, const std::size_t size);
+ explicit Buffer(const Device& device, VAddr cpu_addr, std::size_t size);
~Buffer();
- GLuint Handle() const {
+ GLuint Handle() const noexcept {
return gl_buffer.handle;
}
+ u64 Address() const noexcept {
+ return gpu_address;
+ }
+
private:
OGLBuffer gl_buffer;
+ u64 gpu_address = 0;
};
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
@@ -43,7 +48,7 @@ public:
const Device& device, std::size_t stream_size);
~OGLBufferCache();
- GLuint GetEmptyBuffer(std::size_t) override;
+ BufferInfo GetEmptyBuffer(std::size_t) override;
void Acquire() noexcept {
cbuf_cursor = 0;
@@ -64,10 +69,13 @@ protected:
BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override;
private:
+ static constexpr std::size_t NUM_CBUFS = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
+ Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram;
+
+ const Device& device;
+
std::size_t cbuf_cursor = 0;
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
- Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram>
- cbufs;
+ std::array<GLuint, NUM_CBUFS> cbufs{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 2d6c11320..7cb378a71 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -253,8 +253,8 @@ void RasterizerOpenGL::SetupVertexBuffer() {
glBindVertexBuffer(static_cast<GLuint>(index), 0, 0, vertex_array.stride);
continue;
}
- const auto [vertex_buffer, vertex_buffer_offset] = buffer_cache.UploadMemory(start, size);
- glBindVertexBuffer(static_cast<GLuint>(index), vertex_buffer, vertex_buffer_offset,
+ const auto info = buffer_cache.UploadMemory(start, size);
+ glBindVertexBuffer(static_cast<GLuint>(index), info.handle, info.offset,
vertex_array.stride);
}
}
@@ -285,9 +285,9 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() {
MICROPROFILE_SCOPE(OpenGL_Index);
const auto& regs = system.GPU().Maxwell3D().regs;
const std::size_t size = CalculateIndexBufferSize();
- const auto [buffer, offset] = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
- return offset;
+ const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle);
+ return info.offset;
}
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
@@ -643,9 +643,9 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
if (!device.UseAssemblyShaders()) {
MaxwellUniformData ubo;
ubo.SetFromRegs(gpu);
- const auto [buffer, offset] =
+ const auto info =
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
- glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, buffer, offset,
+ glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset,
static_cast<GLsizeiptr>(sizeof(ubo)));
}
@@ -956,8 +956,7 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
if (device.UseAssemblyShaders()) {
glBindBufferRangeNV(stage, entry.GetIndex(), 0, 0, 0);
} else {
- glBindBufferRange(GL_UNIFORM_BUFFER, binding,
- buffer_cache.GetEmptyBuffer(sizeof(float)), 0, sizeof(float));
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding, 0, 0, sizeof(float));
}
return;
}
@@ -970,24 +969,25 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
const std::size_t alignment = use_unified ? 4 : device.GetUniformBufferAlignment();
const GPUVAddr gpu_addr = buffer.address;
- auto [cbuf, offset] = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
+ auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
if (device.UseAssemblyShaders()) {
UNIMPLEMENTED_IF(use_unified);
- if (offset != 0) {
+ if (info.offset != 0) {
const GLuint staging_cbuf = staging_cbufs[current_cbuf++];
- glCopyNamedBufferSubData(cbuf, staging_cbuf, offset, 0, size);
- cbuf = staging_cbuf;
- offset = 0;
+ glCopyNamedBufferSubData(info.handle, staging_cbuf, info.offset, 0, size);
+ info.handle = staging_cbuf;
+ info.offset = 0;
}
- glBindBufferRangeNV(stage, binding, cbuf, offset, size);
+ glBindBufferRangeNV(stage, binding, info.handle, info.offset, size);
return;
}
if (use_unified) {
- glCopyNamedBufferSubData(cbuf, unified_uniform_buffer.handle, offset, unified_offset, size);
+ glCopyNamedBufferSubData(info.handle, unified_uniform_buffer.handle, info.offset,
+ unified_offset, size);
} else {
- glBindBufferRange(GL_UNIFORM_BUFFER, binding, cbuf, offset, size);
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding, info.handle, info.offset, size);
}
}
@@ -1023,9 +1023,8 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry,
GPUVAddr gpu_addr, std::size_t size) {
const auto alignment{device.GetShaderStorageBufferAlignment()};
- const auto [ssbo, buffer_offset] =
- buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, ssbo, buffer_offset,
+ const auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, info.handle, info.offset,
static_cast<GLsizeiptr>(size));
}
@@ -1712,8 +1711,9 @@ void RasterizerOpenGL::EndTransformFeedback() {
const GLuint handle = transform_feedback_buffers[index].handle;
const GPUVAddr gpu_addr = binding.Address();
const std::size_t size = binding.buffer_size;
- const auto [dest_buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
- glCopyNamedBufferSubData(handle, dest_buffer, 0, offset, static_cast<GLsizeiptr>(size));
+ const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
+ glCopyNamedBufferSubData(handle, info.handle, 0, info.offset,
+ static_cast<GLsizeiptr>(size));
}
}
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index aeafcfbfe..164df4feb 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -2,12 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <deque>
+#include <tuple>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/microprofile.h"
+#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
@@ -15,7 +16,8 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
namespace OpenGL {
-OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage) : buffer_size(size) {
+OGLStreamBuffer::OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage)
+ : buffer_size(size) {
gl_buffer.Create();
GLsizeiptr allocate_size = size;
@@ -32,6 +34,11 @@ OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage) : buff
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
mapped_ptr = static_cast<u8*>(
glMapNamedBufferRange(gl_buffer.handle, 0, buffer_size, flags | GL_MAP_FLUSH_EXPLICIT_BIT));
+
+ if (device.HasVertexBufferUnifiedMemory()) {
+ glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_ONLY);
+ glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
+ }
}
OGLStreamBuffer::~OGLStreamBuffer() {
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index 826c2e361..e67a82980 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -11,9 +11,11 @@
namespace OpenGL {
+class Device;
+
class OGLStreamBuffer : private NonCopyable {
public:
- explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage);
+ explicit OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage);
~OGLStreamBuffer();
/*
@@ -32,13 +34,18 @@ public:
return gl_buffer.handle;
}
- GLsizeiptr Size() const {
+ u64 Address() const {
+ return gpu_address;
+ }
+
+ GLsizeiptr Size() const noexcept {
return buffer_size;
}
private:
OGLBuffer gl_buffer;
+ GLuint64EXT gpu_address = 0;
GLintptr buffer_pos = 0;
GLsizeiptr buffer_size = 0;
GLintptr mapped_offset = 0;
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 1fde38328..df258d7a4 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -71,14 +71,14 @@ std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t s
return std::make_shared<Buffer>(device, memory_manager, cpu_addr, size);
}
-VkBuffer VKBufferCache::GetEmptyBuffer(std::size_t size) {
+VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
size = std::max(size, std::size_t(4));
const auto& empty = staging_pool.GetUnusedBuffer(size, false);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, size, 0);
});
- return *empty.handle;
+ return {*empty.handle, 0, 0};
}
void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 9ebbef835..682383ff2 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -33,6 +33,10 @@ public:
return *buffer.handle;
}
+ u64 Address() const {
+ return 0;
+ }
+
private:
VKBuffer buffer;
};
@@ -44,7 +48,7 @@ public:
VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
~VKBufferCache();
- VkBuffer GetEmptyBuffer(std::size_t size) override;
+ BufferInfo GetEmptyBuffer(std::size_t size) override;
protected:
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 29001953c..e3714ee6d 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -870,10 +870,10 @@ void RasterizerVulkan::BeginTransformFeedback() {
UNIMPLEMENTED_IF(binding.buffer_offset != 0);
const GPUVAddr gpu_addr = binding.Address();
- const auto size = static_cast<VkDeviceSize>(binding.buffer_size);
- const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
+ const VkDeviceSize size = static_cast<VkDeviceSize>(binding.buffer_size);
+ const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
- scheduler.Record([buffer = buffer, offset = offset, size](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([buffer = info.handle, offset = info.offset, size](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, 1, &buffer, &offset, &size);
cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr);
});
@@ -925,8 +925,8 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
buffer_bindings.AddVertexBinding(DefaultBuffer(), 0);
continue;
}
- const auto [buffer, offset] = buffer_cache.UploadMemory(start, size);
- buffer_bindings.AddVertexBinding(buffer, offset);
+ const auto info = buffer_cache.UploadMemory(start, size);
+ buffer_bindings.AddVertexBinding(info.handle, info.offset);
}
}
@@ -948,7 +948,9 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
break;
}
const GPUVAddr gpu_addr = regs.index_array.IndexStart();
- auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
+ const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
+ VkBuffer buffer = info.handle;
+ u64 offset = info.offset;
std::tie(buffer, offset) = quad_indexed_pass.Assemble(
regs.index_array.format, params.num_vertices, params.base_vertex, buffer, offset);
@@ -962,7 +964,9 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
break;
}
const GPUVAddr gpu_addr = regs.index_array.IndexStart();
- auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
+ const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
+ VkBuffer buffer = info.handle;
+ u64 offset = info.offset;
auto format = regs.index_array.format;
const bool is_uint8 = format == Maxwell::IndexFormat::UnsignedByte;
@@ -1109,10 +1113,9 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry,
Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float));
ASSERT(size <= MaxConstbufferSize);
- const auto [buffer_handle, offset] =
+ const auto info =
buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
-
- update_descriptor_queue.AddBuffer(buffer_handle, offset, size);
+ update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
}
void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) {
@@ -1126,14 +1129,14 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd
// Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the
// default buffer.
static constexpr std::size_t dummy_size = 4;
- const auto buffer = buffer_cache.GetEmptyBuffer(dummy_size);
- update_descriptor_queue.AddBuffer(buffer, 0, dummy_size);
+ const auto info = buffer_cache.GetEmptyBuffer(dummy_size);
+ update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size);
return;
}
- const auto [buffer, offset] = buffer_cache.UploadMemory(
+ const auto info = buffer_cache.UploadMemory(
actual_addr, size, device.GetStorageBufferAlignment(), entry.IsWritten());
- update_descriptor_queue.AddBuffer(buffer, offset, size);
+ update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
}
void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic,
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
index c765c60a0..689f0d276 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.h
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -35,10 +35,14 @@ public:
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
void Unmap(u64 size);
- VkBuffer Handle() const {
+ VkBuffer Handle() const noexcept {
return *buffer;
}
+ u64 Address() const noexcept {
+ return 0;
+ }
+
private:
struct Watch final {
VKFenceWatch fence;