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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 8d68156bf..d3a5d2f12 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -2766,22 +2766,21 @@ private:
const bool depth_compare =
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
const auto process_mode = instr.texs.GetTextureProcessMode();
+
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
const auto scope = shader.Scope();
- const auto [coord, texture] =
+ auto [coord, texture] =
GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array);
shader.AddLine(coord);
- if (!depth_compare) {
- shader.AddLine("vec4 texture_tmp = " + texture + ';');
-
- } else {
- shader.AddLine("vec4 texture_tmp = vec4(" + texture + ");");
+ if (depth_compare) {
+ texture = "vec4(" + texture + ')';
}
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
WriteTexsInstruction(instr, "texture_tmp");
break;