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-rw-r--r--src/video_core/memory_manager.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp3
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp6
4 files changed, 8 insertions, 7 deletions
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index bffae940c..11848fbce 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -52,7 +52,7 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
const u64 aligned_size{Common::AlignUp(size, page_size)};
const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
- MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
+ MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
->VMManager()
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
@@ -67,7 +67,7 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
const u64 aligned_size{Common::AlignUp(size, page_size)};
- MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
+ MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
->VMManager()
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 85f05544c..a568a4343 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -19,6 +19,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
+#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
@@ -838,7 +839,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
const auto surface{
- texture_cache.TryFindFramebufferSurface(Memory::GetPointer(framebuffer_addr))};
+ texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
if (!surface) {
return {};
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 7646cbb0e..a57a564f7 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -158,7 +158,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)};
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
- const auto host_ptr{Memory::GetPointer(framebuffer_addr)};
+ u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)};
rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes);
// TODO(Rodrigo): Read this from HLE
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 959638747..46da81aaa 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -50,9 +50,9 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
- const auto& host_ptr{Memory::GetPointer(*cpu_addr)};
+ u8* const host_ptr{cpu_memory.GetPointer(*cpu_addr)};
if (cache) {
- auto entry = TryGet(host_ptr);
+ const auto entry = TryGet(host_ptr);
if (entry) {
if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
return entry->GetOffset();
@@ -64,7 +64,7 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme
AlignBuffer(alignment);
const u64 uploaded_offset = buffer_offset;
- if (!host_ptr) {
+ if (host_ptr == nullptr) {
return uploaded_offset;
}