diff options
Diffstat (limited to 'src/video_core')
4 files changed, 8 insertions, 67 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 77128c6e2..5bae8d24f 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -89,8 +89,8 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, Settings::values.renderer_debug.GetValue())), debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr), surface(CreateSurface(instance, render_window.GetWindowInfo())), - device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false), - state_tracker(), scheduler(device, state_tracker), + device(CreateDevice(instance, dld, *surface)), memory_allocator(device), state_tracker(), + scheduler(device, state_tracker), swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width, render_window.GetFramebufferLayout().height, false), present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain, diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp index a802d3c49..6417d7e31 100644 --- a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp @@ -18,7 +18,7 @@ using namespace Common::Literals; TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld) #ifndef ANDROID - : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} + : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device} #endif { { diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp index e28a556f8..f87c99603 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp @@ -6,8 +6,6 @@ #include <optional> #include <vector> -#include <glad/glad.h> - #include "common/alignment.h" #include "common/assert.h" #include "common/common_types.h" @@ -54,17 +52,6 @@ struct Range { return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; } -constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{ - .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO, - .pNext = nullptr, -#ifdef _WIN32 - .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, -#elif __unix__ - .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT, -#else - .handleTypes = 0, -#endif -}; } // Anonymous namespace class MemoryAllocation { @@ -74,14 +61,6 @@ public: : allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties}, shifted_memory_type{1U << type} {} -#if defined(_WIN32) || defined(__unix__) - ~MemoryAllocation() { - if (owning_opengl_handle != 0) { - glDeleteMemoryObjectsEXT(1, &owning_opengl_handle); - } - } -#endif - MemoryAllocation& operator=(const MemoryAllocation&) = delete; MemoryAllocation(const MemoryAllocation&) = delete; @@ -120,31 +99,6 @@ public: return memory_mapped_span; } -#ifdef _WIN32 - [[nodiscard]] u32 ExportOpenGLHandle() { - if (!owning_opengl_handle) { - glCreateMemoryObjectsEXT(1, &owning_opengl_handle); - glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size, - GL_HANDLE_TYPE_OPAQUE_WIN32_EXT, - memory.GetMemoryWin32HandleKHR()); - } - return owning_opengl_handle; - } -#elif __unix__ - [[nodiscard]] u32 ExportOpenGLHandle() { - if (!owning_opengl_handle) { - glCreateMemoryObjectsEXT(1, &owning_opengl_handle); - glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT, - memory.GetMemoryFdKHR()); - } - return owning_opengl_handle; - } -#else - [[nodiscard]] u32 ExportOpenGLHandle() { - return 0; - } -#endif - /// Returns whether this allocation is compatible with the arguments. [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const { return (flags & property_flags) == flags && (type_mask & shifted_memory_type) != 0; @@ -182,9 +136,6 @@ private: const u32 shifted_memory_type; ///< Shifted Vulkan memory type. std::vector<Range> commits; ///< All commit ranges done from this allocation. std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before. -#if defined(_WIN32) || defined(__unix__) - u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle. -#endif }; MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_, @@ -216,19 +167,14 @@ std::span<u8> MemoryCommit::Map() { return span; } -u32 MemoryCommit::ExportOpenGLHandle() const { - return allocation->ExportOpenGLHandle(); -} - void MemoryCommit::Release() { if (allocation) { allocation->Free(begin); } } -MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_) +MemoryAllocator::MemoryAllocator(const Device& device_) : device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties}, - export_allocations{export_allocations_}, buffer_image_granularity{ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {} @@ -271,7 +217,7 @@ bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, const u32 type = FindType(flags, type_mask).value(); vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr, + .pNext = nullptr, .allocationSize = size, .memoryTypeIndex = type, }); diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h index a5bff03fe..494f30f51 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.h +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h @@ -41,9 +41,6 @@ public: /// It will map the backing allocation if it hasn't been mapped before. std::span<u8> Map(); - /// Returns an non-owning OpenGL handle, creating one if it doesn't exist. - u32 ExportOpenGLHandle() const; - /// Returns the Vulkan memory handler. VkDeviceMemory Memory() const { return memory; @@ -74,11 +71,10 @@ public: * Construct memory allocator * * @param device_ Device to allocate from - * @param export_allocations_ True when allocations have to be exported * * @throw vk::Exception on failure */ - explicit MemoryAllocator(const Device& device_, bool export_allocations_); + explicit MemoryAllocator(const Device& device_); ~MemoryAllocator(); MemoryAllocator& operator=(const MemoryAllocator&) = delete; @@ -117,9 +113,8 @@ private: /// Returns index to the fastest memory type compatible with the passed requirements. std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const; - const Device& device; ///< Device handle. - const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties. - const bool export_allocations; ///< True when memory allocations have to be exported. + const Device& device; ///< Device handle. + const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties. std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations. VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers // and optimal images |