diff options
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/CMakeLists.txt | 35 | ||||
-rw-r--r-- | src/yuzu_cmd/citra.cpp | 175 | ||||
-rw-r--r-- | src/yuzu_cmd/citra.rc | 17 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 160 | ||||
-rw-r--r-- | src/yuzu_cmd/config.h | 24 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 179 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 177 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 59 | ||||
-rw-r--r-- | src/yuzu_cmd/resource.h | 16 |
9 files changed, 842 insertions, 0 deletions
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt new file mode 100644 index 000000000..c6c527eb6 --- /dev/null +++ b/src/yuzu_cmd/CMakeLists.txt @@ -0,0 +1,35 @@ +set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) + +set(SRCS + emu_window/emu_window_sdl2.cpp + citra.cpp + config.cpp + citra.rc + ) +set(HEADERS + emu_window/emu_window_sdl2.h + config.h + default_ini.h + resource.h + ) + +create_directory_groups(${SRCS} ${HEADERS}) + +add_executable(yuzu-cmd ${SRCS} ${HEADERS}) +target_link_libraries(yuzu-cmd PRIVATE common core input_common) +target_link_libraries(yuzu-cmd PRIVATE inih glad) +if (MSVC) + target_link_libraries(yuzu-cmd PRIVATE getopt) +endif() +target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) + +if(UNIX AND NOT APPLE) + install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") +endif() + +if (MSVC) + include(CopyCitraSDLDeps) + include(CopyYuzuUnicornDeps) + copy_citra_SDL_deps(yuzu-cmd) + copy_yuzu_unicorn_deps(yuzu-cmd) +endif() diff --git a/src/yuzu_cmd/citra.cpp b/src/yuzu_cmd/citra.cpp new file mode 100644 index 000000000..e524c5535 --- /dev/null +++ b/src/yuzu_cmd/citra.cpp @@ -0,0 +1,175 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <iostream> +#include <memory> +#include <string> +#include <thread> + +// This needs to be included before getopt.h because the latter #defines symbols used by it +#include "common/microprofile.h" + +#ifdef _MSC_VER +#include <getopt.h> +#else +#include <getopt.h> +#include <unistd.h> +#endif + +#ifdef _WIN32 +// windows.h needs to be included before shellapi.h +#include <windows.h> + +#include <shellapi.h> +#endif + +#include "citra/config.h" +#include "citra/emu_window/emu_window_sdl2.h" +#include "common/logging/backend.h" +#include "common/logging/filter.h" +#include "common/logging/log.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/gdbstub/gdbstub.h" +#include "core/loader/loader.h" +#include "core/settings.h" + +static void PrintHelp(const char* argv0) { + std::cout << "Usage: " << argv0 + << " [options] <filename>\n" + "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n" + "-h, --help Display this help and exit\n" + "-v, --version Output version information and exit\n"; +} + +static void PrintVersion() { + std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; +} + +/// Application entry point +int main(int argc, char** argv) { + Config config; + int option_index = 0; + bool use_gdbstub = Settings::values.use_gdbstub; + u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port); + char* endarg; +#ifdef _WIN32 + int argc_w; + auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); + + if (argv_w == nullptr) { + LOG_CRITICAL(Frontend, "Failed to get command line arguments"); + return -1; + } +#endif + std::string filepath; + + static struct option long_options[] = { + {"gdbport", required_argument, 0, 'g'}, + {"help", no_argument, 0, 'h'}, + {"version", no_argument, 0, 'v'}, + {0, 0, 0, 0}, + }; + + while (optind < argc) { + char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index); + if (arg != -1) { + switch (arg) { + case 'g': + errno = 0; + gdb_port = strtoul(optarg, &endarg, 0); + use_gdbstub = true; + if (endarg == optarg) + errno = EINVAL; + if (errno != 0) { + perror("--gdbport"); + exit(1); + } + break; + case 'h': + PrintHelp(argv[0]); + return 0; + case 'v': + PrintVersion(); + return 0; + } + } else { +#ifdef _WIN32 + filepath = Common::UTF16ToUTF8(argv_w[optind]); +#else + filepath = argv[optind]; +#endif + optind++; + } + } + +#ifdef _WIN32 + LocalFree(argv_w); +#endif + + Log::Filter log_filter(Log::Level::Debug); + Log::SetFilter(&log_filter); + + MicroProfileOnThreadCreate("EmuThread"); + SCOPE_EXIT({ MicroProfileShutdown(); }); + + if (filepath.empty()) { + LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); + return -1; + } + + log_filter.ParseFilterString(Settings::values.log_filter); + + // Apply the command line arguments + Settings::values.gdbstub_port = gdb_port; + Settings::values.use_gdbstub = use_gdbstub; + Settings::Apply(); + + std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>()}; + + Core::System& system{Core::System::GetInstance()}; + + SCOPE_EXIT({ system.Shutdown(); }); + + const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)}; + + switch (load_result) { + case Core::System::ResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); + return -1; + case Core::System::ResultStatus::ErrorLoader: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + return -1; + case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: + LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " + "being used with Citra. \n\n For more information on dumping and " + "decrypting games, please refer to: " + "https://citra-emu.org/wiki/dumping-game-cartridges/"); + return -1; + case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: + LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); + return -1; + case Core::System::ResultStatus::ErrorNotInitialized: + LOG_CRITICAL(Frontend, "CPUCore not initialized"); + return -1; + case Core::System::ResultStatus::ErrorSystemMode: + LOG_CRITICAL(Frontend, "Failed to determine system mode!"); + return -1; + case Core::System::ResultStatus::ErrorVideoCore: + LOG_CRITICAL(Frontend, "VideoCore not initialized"); + return -1; + case Core::System::ResultStatus::Success: + break; // Expected case + } + + Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + + while (emu_window->IsOpen()) { + system.RunLoop(); + } + + return 0; +} diff --git a/src/yuzu_cmd/citra.rc b/src/yuzu_cmd/citra.rc new file mode 100644 index 000000000..c490ef302 --- /dev/null +++ b/src/yuzu_cmd/citra.rc @@ -0,0 +1,17 @@ +#include "winresrc.h" +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +CITRA_ICON ICON "../../dist/citra.ico" + + +///////////////////////////////////////////////////////////////////////////// +// +// RT_MANIFEST +// + +1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp new file mode 100644 index 000000000..94d1a9f1c --- /dev/null +++ b/src/yuzu_cmd/config.cpp @@ -0,0 +1,160 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include <SDL.h> +#include <inih/cpp/INIReader.h> +#include "citra/config.h" +#include "citra/default_ini.h" +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/param_package.h" +#include "core/settings.h" +#include "input_common/main.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; + sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); + + Reload(); +} + +Config::~Config() = default; + +bool Config::LoadINI(const std::string& default_contents, bool retry) { + const char* location = this->sdl2_config_loc.c_str(); + if (sdl2_config->ParseError() < 0) { + if (retry) { + LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); + FileUtil::CreateFullPath(location); + FileUtil::WriteStringToFile(true, default_contents, location); + sdl2_config = std::make_unique<INIReader>(location); // Reopen file + + return LoadINI(default_contents, false); + } + LOG_ERROR(Config, "Failed."); + return false; + } + LOG_INFO(Config, "Successfully loaded %s", location); + return true; +} + +static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, +}; + +static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{ + { + SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, + }, + { + SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, + }, +}}; + +void Config::ReadValues() { + // Controls + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + Settings::values.touch_device = + sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); + + // Core + Settings::values.cpu_core = + static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0)); + + // Renderer + Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); + Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); + Settings::values.resolution_factor = + (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); + Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false); + Settings::values.toggle_framelimit = + sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); + + Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); + Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); + Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); + + // Layout + Settings::values.layout_option = + static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0)); + Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false); + Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false); + Settings::values.custom_top_left = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_left", 0)); + Settings::values.custom_top_top = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_top", 0)); + Settings::values.custom_top_right = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_right", 400)); + Settings::values.custom_top_bottom = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240)); + Settings::values.custom_bottom_left = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40)); + Settings::values.custom_bottom_top = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240)); + Settings::values.custom_bottom_right = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360)); + Settings::values.custom_bottom_bottom = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480)); + + // Audio + Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); + Settings::values.enable_audio_stretching = + sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); + Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + + // System + Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false); + Settings::values.region_value = + sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT); + + // Miscellaneous + Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info"); + + // Debugging + Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); + Settings::values.gdbstub_port = + static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); + + // Web Service + Settings::values.enable_telemetry = + sdl2_config->GetBoolean("WebService", "enable_telemetry", true); + Settings::values.telemetry_endpoint_url = sdl2_config->Get( + "WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry"); + Settings::values.verify_endpoint_url = sdl2_config->Get( + "WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile"); + Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", ""); + Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", ""); +} + +void Config::Reload() { + LoadINI(DefaultINI::sdl2_config_file); + ReadValues(); +} diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h new file mode 100644 index 000000000..abc90f642 --- /dev/null +++ b/src/yuzu_cmd/config.h @@ -0,0 +1,24 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <string> + +class INIReader; + +class Config { + std::unique_ptr<INIReader> sdl2_config; + std::string sdl2_config_loc; + + bool LoadINI(const std::string& default_contents = "", bool retry = true); + void ReadValues(); + +public: + Config(); + ~Config(); + + void Reload(); +}; diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h new file mode 100644 index 000000000..b7b8abe1e --- /dev/null +++ b/src/yuzu_cmd/default_ini.h @@ -0,0 +1,179 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace DefaultINI { + +const char* sdl2_config_file = R"( +[Controls] +# The input devices and parameters for each 3DS native input +# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." +# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values + +# for button input, the following devices are available: +# - "keyboard" (default) for keyboard input. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "button"(optional): the index of the button to bind +# - "hat"(optional): the index of the hat to bind as direction buttons +# - "axis"(optional): the index of the axis to bind +# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" +# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is +# triggered if the axis value crosses +# - "direction"(only used for axis): "+" means the button is triggered when the axis value +# is greater than the threshold; "-" means the button is triggered when the axis value +# is smaller than the threshold +button_a= +button_b= +button_x= +button_y= +button_up= +button_down= +button_left= +button_right= +button_l= +button_r= +button_start= +button_select= +button_zl= +button_zr= +button_home= + +# for analog input, the following devices are available: +# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: +# - "up", "down", "left", "right": sub-devices for each direction. +# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" +# - "modifier": sub-devices as a modifier. +# - "modifier_scale": a float number representing the applied modifier scale to the analog input. +# Must be in range of 0.0-1.0. Defaults to 0.5 +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "axis_x": the index of the axis to bind as x-axis (default to 0) +# - "axis_y": the index of the axis to bind as y-axis (default to 1) +circle_pad= +c_stick= + +# for motion input, the following devices are available: +# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: +# - "update_period": update period in milliseconds (default to 100) +# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) +motion_device= + +# for touch input, the following devices are available: +# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required +touch_device= + +[Core] +# Which CPU core to use for CPU emulation +# 0 (default): Unicorn (slow), 1: Dynarmic (faster) +cpu_core = + +[Renderer] +# Whether to use software or hardware rendering. +# 0: Software, 1 (default): Hardware +use_hw_renderer = + +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0: Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + +# Resolution scale factor +# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale +# factor for the 3DS resolution +resolution_factor = + +# Whether to enable V-Sync (caps the framerate at 60FPS) or not. +# 0 (default): Off, 1: On +use_vsync = + +# The clear color for the renderer. What shows up on the sides of the bottom screen. +# Must be in range of 0.0-1.0. Defaults to 1.0 for all. +bg_red = +bg_blue = +bg_green = + +[Layout] +# Layout for the screen inside the render window. +# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen +layout_option = + +# Toggle custom layout (using the settings below) on or off. +# 0 (default): Off , 1: On +custom_layout = + +# Screen placement when using Custom layout option +# 0x, 0y is the top left corner of the render window. +custom_top_left = +custom_top_top = +custom_top_right = +custom_top_bottom = +custom_bottom_left = +custom_bottom_top = +custom_bottom_right = +custom_bottom_bottom = + +#Whether to toggle frame limiter on or off. +# 0: Off , 1 (default): On +toggle_framelimit = + +# Swaps the prominent screen with the other screen. +# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. +# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent +swap_screen = + +[Audio] +# Which audio output engine to use. +# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available) +output_engine = + +# Whether or not to enable the audio-stretching post-processing effect. +# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter, +# at the cost of increasing audio latency. +# 0: No, 1 (default): Yes +enable_audio_stretching = + +# Which audio device to use. +# auto (default): Auto-select +output_device = + +[Data Storage] +# Whether to create a virtual SD card. +# 1 (default): Yes, 0: No +use_virtual_sd = + +[System] +# The system model that Citra will try to emulate +# 0: Old 3DS (default), 1: New 3DS +is_new_3ds = + +# The system region that Citra will use during emulation +# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan +region_value = + +[Miscellaneous] +# A filter which removes logs below a certain logging level. +# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical +log_filter = *:Info + +[Debugging] +# Port for listening to GDB connections. +use_gdbstub=false +gdbstub_port=24689 + +[WebService] +# Whether or not to enable telemetry +# 0: No, 1 (default): Yes +enable_telemetry = +# Endpoint URL for submitting telemetry data +telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry +# Endpoint URL to verify the username and token +verify_endpoint_url = https://services.citra-emu.org/api/profile +# Username and token for Citra Web Service +# See https://services.citra-emu.org/ for more info +citra_username = +citra_token = +)"; +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp new file mode 100644 index 000000000..e65b04e4b --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -0,0 +1,177 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <cstdlib> +#include <string> +#define SDL_MAIN_HANDLED +#include <SDL.h> +#include <glad/glad.h> +#include "citra/emu_window/emu_window_sdl2.h" +#include "common/logging/log.h" +#include "common/scm_rev.h" +#include "common/string_util.h" +#include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" +#include "input_common/motion_emu.h" +#include "network/network.h" + +void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { + TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + InputCommon::GetMotionEmu()->Tilt(x, y); +} + +void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { + if (button == SDL_BUTTON_LEFT) { + if (state == SDL_PRESSED) { + TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + } else { + TouchReleased(); + } + } else if (button == SDL_BUTTON_RIGHT) { + if (state == SDL_PRESSED) { + InputCommon::GetMotionEmu()->BeginTilt(x, y); + } else { + InputCommon::GetMotionEmu()->EndTilt(); + } + } +} + +void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { + if (state == SDL_PRESSED) { + InputCommon::GetKeyboard()->PressKey(key); + } else if (state == SDL_RELEASED) { + InputCommon::GetKeyboard()->ReleaseKey(key); + } +} + +bool EmuWindow_SDL2::IsOpen() const { + return is_open; +} + +void EmuWindow_SDL2::OnResize() { + int width, height; + SDL_GetWindowSize(render_window, &width, &height); + UpdateCurrentFramebufferLayout(width, height); +} + +EmuWindow_SDL2::EmuWindow_SDL2() { + InputCommon::Init(); + Network::Init(); + + SDL_SetMainReady(); + + // Initialize the window + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); + exit(1); + } + + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); + + std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); + render_window = + SDL_CreateWindow(window_title.c_str(), + SDL_WINDOWPOS_UNDEFINED, // x position + SDL_WINDOWPOS_UNDEFINED, // y position + Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, + SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + + if (render_window == nullptr) { + LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); + exit(1); + } + + gl_context = SDL_GL_CreateContext(render_window); + + if (gl_context == nullptr) { + LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); + exit(1); + } + + if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { + LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); + exit(1); + } + + OnResize(); + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); + SDL_PumpEvents(); + SDL_GL_SetSwapInterval(Settings::values.use_vsync); + + DoneCurrent(); +} + +EmuWindow_SDL2::~EmuWindow_SDL2() { + SDL_GL_DeleteContext(gl_context); + SDL_Quit(); + + Network::Shutdown(); + InputCommon::Shutdown(); +} + +void EmuWindow_SDL2::SwapBuffers() { + SDL_GL_SwapWindow(render_window); +} + +void EmuWindow_SDL2::PollEvents() { + SDL_Event event; + + // SDL_PollEvent returns 0 when there are no more events in the event queue + while (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_WINDOWEVENT: + switch (event.window.event) { + case SDL_WINDOWEVENT_SIZE_CHANGED: + case SDL_WINDOWEVENT_RESIZED: + case SDL_WINDOWEVENT_MAXIMIZED: + case SDL_WINDOWEVENT_RESTORED: + case SDL_WINDOWEVENT_MINIMIZED: + OnResize(); + break; + case SDL_WINDOWEVENT_CLOSE: + is_open = false; + break; + } + break; + case SDL_KEYDOWN: + case SDL_KEYUP: + OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state); + break; + case SDL_MOUSEMOTION: + OnMouseMotion(event.motion.x, event.motion.y); + break; + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); + break; + case SDL_QUIT: + is_open = false; + break; + } + } +} + +void EmuWindow_SDL2::MakeCurrent() { + SDL_GL_MakeCurrent(render_window, gl_context); +} + +void EmuWindow_SDL2::DoneCurrent() { + SDL_GL_MakeCurrent(render_window, nullptr); +} + +void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( + const std::pair<unsigned, unsigned>& minimal_size) { + + SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second); +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h new file mode 100644 index 000000000..3664d2fbe --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -0,0 +1,59 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <utility> +#include "core/frontend/emu_window.h" + +struct SDL_Window; + +class EmuWindow_SDL2 : public EmuWindow { +public: + EmuWindow_SDL2(); + ~EmuWindow_SDL2(); + + /// Swap buffers to display the next frame + void SwapBuffers() override; + + /// Polls window events + void PollEvents() override; + + /// Makes the graphics context current for the caller thread + void MakeCurrent() override; + + /// Releases the GL context from the caller thread + void DoneCurrent() override; + + /// Whether the window is still open, and a close request hasn't yet been sent + bool IsOpen() const; + +private: + /// Called by PollEvents when a key is pressed or released. + void OnKeyEvent(int key, u8 state); + + /// Called by PollEvents when the mouse moves. + void OnMouseMotion(s32 x, s32 y); + + /// Called by PollEvents when a mouse button is pressed or released + void OnMouseButton(u32 button, u8 state, s32 x, s32 y); + + /// Called by PollEvents when any event that may cause the window to be resized occurs + void OnResize(); + + /// Called when a configuration change affects the minimal size of the window + void OnMinimalClientAreaChangeRequest( + const std::pair<unsigned, unsigned>& minimal_size) override; + + /// Is the window still open? + bool is_open = true; + + /// Internal SDL2 render window + SDL_Window* render_window; + + using SDL_GLContext = void*; + /// The OpenGL context associated with the window + SDL_GLContext gl_context; +}; diff --git a/src/yuzu_cmd/resource.h b/src/yuzu_cmd/resource.h new file mode 100644 index 000000000..df8e459e4 --- /dev/null +++ b/src/yuzu_cmd/resource.h @@ -0,0 +1,16 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by pcafe.rc +// +#define IDI_ICON3 103 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 105 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif |