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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/nwm/nwm_uds.cpp122
-rw-r--r--src/core/hle/service/nwm/nwm_uds.h5
-rw-r--r--src/core/hle/service/nwm/uds_beacon.cpp333
-rw-r--r--src/core/hle/service/nwm/uds_beacon.h173
5 files changed, 602 insertions, 33 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index e404063f0..b894564b6 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -139,6 +139,7 @@ set(SRCS
hle/service/nwm/nwm_soc.cpp
hle/service/nwm/nwm_tst.cpp
hle/service/nwm/nwm_uds.cpp
+ hle/service/nwm/uds_beacon.cpp
hle/service/pm_app.cpp
hle/service/ptm/ptm.cpp
hle/service/ptm/ptm_gets.cpp
@@ -326,6 +327,7 @@ set(HEADERS
hle/service/nwm/nwm_soc.h
hle/service/nwm/nwm_tst.h
hle/service/nwm/nwm_uds.h
+ hle/service/nwm/uds_beacon.h
hle/service/pm_app.h
hle/service/ptm/ptm.h
hle/service/ptm/ptm_gets.h
diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp
index ef6c5ebe3..581816e81 100644
--- a/src/core/hle/service/nwm/nwm_uds.cpp
+++ b/src/core/hle/service/nwm/nwm_uds.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <cstring>
#include <unordered_map>
#include <vector>
@@ -12,6 +13,7 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_beacon.h"
#include "core/memory.h"
namespace Service {
@@ -27,10 +29,12 @@ static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
// Connection status of this 3DS.
static ConnectionStatus connection_status{};
-// Node information about the current 3DS.
-// TODO(Subv): Keep an array of all nodes connected to the network,
-// that data has to be retransmitted in every beacon frame.
-static NodeInfo node_info;
+/* Node information about the current network.
+ * The amount of elements in this vector is always the maximum number
+ * of nodes specified in the network configuration.
+ * The first node is always the host, so this always contains at least 1 entry.
+ */
+static NodeList node_info(1);
// Mapping of bind node ids to their respective events.
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
@@ -82,29 +86,70 @@ static void Shutdown(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void RecvBeaconBroadcastData(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 out_buffer_size = cmd_buff[1];
- u32 unk1 = cmd_buff[2];
- u32 unk2 = cmd_buff[3];
- u32 mac_address = cmd_buff[4];
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x0F, 16, 4);
- u32 unk3 = cmd_buff[6];
+ u32 out_buffer_size = rp.Pop<u32>();
+ u32 unk1 = rp.Pop<u32>();
+ u32 unk2 = rp.Pop<u32>();
- u32 wlan_comm_id = cmd_buff[15];
- u32 ctr_gen_id = cmd_buff[16];
- u32 value = cmd_buff[17];
- u32 input_handle = cmd_buff[18];
- u32 new_buffer_size = cmd_buff[19];
- u32 out_buffer_ptr = cmd_buff[20];
+ MacAddress mac_address;
+ rp.PopRaw(mac_address);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ rp.Skip(9, false);
- LOG_WARNING(Service_NWM,
- "(STUBBED) called out_buffer_size=0x%08X, unk1=0x%08X, unk2=0x%08X,"
- "mac_address=0x%08X, unk3=0x%08X, wlan_comm_id=0x%08X, ctr_gen_id=0x%08X,"
- "value=%u, input_handle=0x%08X, new_buffer_size=0x%08X, out_buffer_ptr=0x%08X",
- out_buffer_size, unk1, unk2, mac_address, unk3, wlan_comm_id, ctr_gen_id, value,
- input_handle, new_buffer_size, out_buffer_ptr);
+ u32 wlan_comm_id = rp.Pop<u32>();
+ u32 id = rp.Pop<u32>();
+ Kernel::Handle input_handle = rp.PopHandle();
+
+ size_t desc_size;
+ const VAddr out_buffer_ptr = rp.PopMappedBuffer(&desc_size);
+ ASSERT(desc_size == out_buffer_size);
+
+ VAddr current_buffer_pos = out_buffer_ptr;
+ u32 total_size = sizeof(BeaconDataReplyHeader);
+
+ // Retrieve all beacon frames that were received from the desired mac address.
+ std::deque<WifiPacket> beacons =
+ GetReceivedPackets(WifiPacket::PacketType::Beacon, mac_address);
+
+ BeaconDataReplyHeader data_reply_header{};
+ data_reply_header.total_entries = beacons.size();
+ data_reply_header.max_output_size = out_buffer_size;
+
+ Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
+ current_buffer_pos += sizeof(BeaconDataReplyHeader);
+
+ // Write each of the received beacons into the buffer
+ for (const auto& beacon : beacons) {
+ BeaconEntryHeader entry{};
+ // TODO(Subv): Figure out what this size is used for.
+ entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
+ entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
+ entry.wifi_channel = beacon.channel;
+ entry.header_size = sizeof(BeaconEntryHeader);
+ entry.mac_address = beacon.transmitter_address;
+
+ ASSERT(current_buffer_pos < out_buffer_ptr + out_buffer_size);
+
+ Memory::WriteBlock(current_buffer_pos, &entry, sizeof(BeaconEntryHeader));
+ current_buffer_pos += sizeof(BeaconEntryHeader);
+
+ Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
+ current_buffer_pos += beacon.data.size();
+
+ total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
+ }
+
+ // Update the total size in the structure and write it to the buffer again.
+ data_reply_header.total_size = total_size;
+ Memory::WriteBlock(out_buffer_ptr, &data_reply_header, sizeof(BeaconDataReplyHeader));
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
+ "input_handle=0x%08X, out_buffer_ptr=0x%08X, unk1=0x%08X, unk2=0x%08X",
+ out_buffer_size, wlan_comm_id, id, input_handle, out_buffer_ptr, unk1, unk2);
}
/**
@@ -127,10 +172,10 @@ static void InitializeWithVersion(Interface* self) {
u32 sharedmem_size = rp.Pop<u32>();
// Update the node information with the data the game gave us.
- rp.PopRaw(node_info);
+ rp.PopRaw(node_info[0]);
+
+ u16 version = rp.Pop<u16>();
- u16 version;
- rp.PopRaw(version);
Kernel::Handle sharedmem_handle = rp.PopHandle();
recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle);
@@ -191,10 +236,8 @@ static void Bind(Interface* self) {
u32 bind_node_id = rp.Pop<u32>();
u32 recv_buffer_size = rp.Pop<u32>();
- u8 data_channel;
- rp.PopRaw(data_channel);
- u16 network_node_id;
- rp.PopRaw(network_node_id);
+ u8 data_channel = rp.Pop<u8>();
+ u16 network_node_id = rp.Pop<u16>();
// TODO(Subv): Store the data channel and verify it when receiving data frames.
@@ -251,13 +294,25 @@ static void BeginHostingNetwork(Interface* self) {
ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
+
+ // Set up basic information for this network.
+ network_info.oui_value = NintendoOUI;
+ network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
+
connection_status.max_nodes = network_info.max_nodes;
+ // Resize the nodes list to hold max_nodes.
+ node_info.resize(network_info.max_nodes);
+
// There's currently only one node in the network (the host).
connection_status.total_nodes = 1;
+ network_info.total_nodes = 1;
// The host is always the first node
connection_status.network_node_id = 1;
- node_info.network_node_id = 1;
+ node_info[0].network_node_id = 1;
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
connection_status.node_bitmask |= 1;
@@ -325,7 +380,7 @@ static void GetChannel(Interface* self) {
u8 channel = is_connected ? network_channel : 0;
rb.Push(RESULT_SUCCESS);
- rb.PushRaw(channel);
+ rb.Push(channel);
LOG_DEBUG(Service_NWM, "called");
}
@@ -373,7 +428,8 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
return;
- // TODO(Subv): Actually generate the beacon and send it.
+ // TODO(Subv): Actually send the beacon.
+ std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
// Start broadcasting the network, send a beacon frame every 102.4ms.
CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,
diff --git a/src/core/hle/service/nwm/nwm_uds.h b/src/core/hle/service/nwm/nwm_uds.h
index 65349f9fd..29b146569 100644
--- a/src/core/hle/service/nwm/nwm_uds.h
+++ b/src/core/hle/service/nwm/nwm_uds.h
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
+#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/service.h"
@@ -33,6 +34,8 @@ struct NodeInfo {
static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size.");
+using NodeList = std::vector<NodeInfo>;
+
enum class NetworkStatus {
NotConnected = 3,
ConnectedAsHost = 6,
@@ -75,6 +78,8 @@ struct NetworkInfo {
std::array<u8, ApplicationDataSize> application_data;
};
+static_assert(offsetof(NetworkInfo, oui_value) == 0xC, "oui_value is at the wrong offset.");
+static_assert(offsetof(NetworkInfo, wlan_comm_id) == 0x10, "wlancommid is at the wrong offset.");
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
class NWM_UDS final : public Interface {
diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp
new file mode 100644
index 000000000..c6e5bc5f1
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_beacon.cpp
@@ -0,0 +1,333 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_beacon.h"
+
+#include <cryptopp/aes.h>
+#include <cryptopp/md5.h>
+#include <cryptopp/modes.h>
+#include <cryptopp/sha.h>
+
+namespace Service {
+namespace NWM {
+
+// 802.11 broadcast MAC address
+constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
+constexpr u64 DefaultNetworkUptime = 900000000; // 15 minutes in microseconds.
+
+// Note: These values were taken from a packet capture of an o3DS XL
+// broadcasting a Super Smash Bros. 4 lobby.
+constexpr u16 DefaultExtraCapabilities = 0x0431;
+
+// Size of the SSID broadcast by an UDS beacon frame.
+constexpr u8 UDSBeaconSSIDSize = 8;
+
+// The maximum size of the data stored in the EncryptedData0 tag (24).
+constexpr u32 EncryptedDataSizeCutoff = 0xFA;
+
+/**
+ * NWM Beacon data encryption key, taken from the NWM module code.
+ * We stub this with an all-zeros key as that is enough for Citra's purpose.
+ * The real key can be used here to generate beacons that will be accepted by
+ * a real 3ds.
+ */
+constexpr std::array<u8, CryptoPP::AES::BLOCKSIZE> nwm_beacon_key = {};
+
+/**
+ * Generates a buffer with the fixed parameters of an 802.11 Beacon frame
+ * using dummy values.
+ * @returns A buffer with the fixed parameters of the beacon frame.
+ */
+std::vector<u8> GenerateFixedParameters() {
+ std::vector<u8> buffer(sizeof(BeaconFrameHeader));
+
+ BeaconFrameHeader header{};
+ // Use a fixed default time for now.
+ // TODO(Subv): Perhaps use the difference between now and the time the network was started?
+ header.timestamp = DefaultNetworkUptime;
+ header.beacon_interval = DefaultBeaconInterval;
+ header.capabilities = DefaultExtraCapabilities;
+
+ std::memcpy(buffer.data(), &header, sizeof(header));
+
+ return buffer;
+}
+
+/**
+ * Generates an SSID tag of an 802.11 Beacon frame with an 8-byte all-zero SSID value.
+ * @returns A buffer with the SSID tag.
+ */
+std::vector<u8> GenerateSSIDTag() {
+ std::vector<u8> buffer(sizeof(TagHeader) + UDSBeaconSSIDSize);
+
+ TagHeader tag_header{};
+ tag_header.tag_id = static_cast<u8>(TagId::SSID);
+ tag_header.length = UDSBeaconSSIDSize;
+
+ std::memcpy(buffer.data(), &tag_header, sizeof(TagHeader));
+
+ // The rest of the buffer is already filled with zeros.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the basic tagged parameters of an 802.11 Beacon frame
+ * such as SSID, Rate Information, Country Information, etc.
+ * @returns A buffer with the tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateBasicTaggedParameters() {
+ // Append the SSID tag
+ std::vector<u8> buffer = GenerateSSIDTag();
+
+ // TODO(Subv): Add the SupportedRates tag.
+ // TODO(Subv): Add the DSParameterSet tag.
+ // TODO(Subv): Add the TrafficIndicationMap tag.
+ // TODO(Subv): Add the CountryInformation tag.
+ // TODO(Subv): Add the ERPInformation tag.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Dummy Nintendo tag.
+ * It is currently unknown what this tag does.
+ * TODO(Subv): Figure out if this is needed and what it does.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoDummyTag() {
+ // Note: These values were taken from a packet capture of an o3DS XL
+ // broadcasting a Super Smash Bros. 4 lobby.
+ constexpr std::array<u8, 3> dummy_data = {0x0A, 0x00, 0x00};
+
+ DummyTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(DummyTag) - sizeof(TagHeader);
+ tag.oui_type = static_cast<u8>(NintendoTagId::Dummy);
+ tag.oui = NintendoOUI;
+ tag.data = dummy_data;
+
+ std::vector<u8> buffer(sizeof(DummyTag));
+ std::memcpy(buffer.data(), &tag, sizeof(DummyTag));
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the network information of the network that is being broadcast.
+ * It also contains the application data provided by the application that opened the network.
+ * @returns A buffer with the Nintendo network info parameter of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoNetworkInfoTag(const NetworkInfo& network_info) {
+ NetworkInfoTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length =
+ sizeof(NetworkInfoTag) - sizeof(TagHeader) + network_info.application_data_size;
+ tag.appdata_size = network_info.application_data_size;
+ // Set the hash to zero initially, it will be updated once we calculate it.
+ tag.sha_hash = {};
+
+ // Ensure the network structure has the correct OUI and OUI type.
+ ASSERT(network_info.oui_type == static_cast<u8>(NintendoTagId::NetworkInfo));
+ ASSERT(network_info.oui_value == NintendoOUI);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
+
+ // This tag contains the network info structure starting at the OUI.
+ std::memcpy(tag.network_info.data(), &network_info.oui_value, tag.network_info.size());
+
+ // Copy the tag and the data so we can calculate the SHA1 over it.
+ std::vector<u8> buffer(sizeof(tag) + network_info.application_data_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+ std::memcpy(buffer.data() + sizeof(tag), network_info.application_data.data(),
+ network_info.application_data_size);
+
+ // Calculate the SHA1 of the contents of the tag.
+ std::array<u8, CryptoPP::SHA1::DIGESTSIZE> hash;
+ CryptoPP::SHA1().CalculateDigest(hash.data(),
+ buffer.data() + offsetof(NetworkInfoTag, network_info),
+ buffer.size() - sizeof(TagHeader));
+
+ // Copy it directly into the buffer, overwriting the zeros that we had previously placed there.
+ std::memcpy(buffer.data() + offsetof(NetworkInfoTag, sha_hash), hash.data(), hash.size());
+
+ return buffer;
+}
+
+/*
+ * Calculates the CTR used for the AES-CTR encryption of the data stored in the
+ * EncryptedDataTags.
+ * @returns The CTR used for beacon crypto.
+ */
+std::array<u8, CryptoPP::AES::BLOCKSIZE> GetBeaconCryptoCTR(const NetworkInfo& network_info) {
+ BeaconDataCryptoCTR data{};
+
+ data.host_mac = network_info.host_mac_address;
+ data.wlan_comm_id = network_info.wlan_comm_id;
+ data.id = network_info.id;
+ data.network_id = network_info.network_id;
+
+ std::array<u8, CryptoPP::AES::BLOCKSIZE> hash;
+ std::memcpy(hash.data(), &data, sizeof(data));
+
+ return hash;
+}
+
+/*
+ * Serializes the node information into the format needed for network transfer,
+ * and then encrypts it with the NWM key.
+ * @returns The serialized and encrypted node information.
+ */
+std::vector<u8> GeneratedEncryptedData(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer(sizeof(BeaconData));
+
+ BeaconData data{};
+ std::memcpy(buffer.data(), &data, sizeof(BeaconData));
+
+ for (const NodeInfo& node : nodes) {
+ // Serialize each node and convert the data from
+ // host byte-order to Big Endian.
+ BeaconNodeInfo info{};
+ info.friend_code_seed = node.friend_code_seed;
+ info.network_node_id = node.network_node_id;
+ for (int i = 0; i < info.username.size(); ++i)
+ info.username[i] = node.username[i];
+
+ buffer.insert(buffer.end(), reinterpret_cast<u8*>(&info),
+ reinterpret_cast<u8*>(&info) + sizeof(info));
+ }
+
+ // Calculate the MD5 hash of the data in the buffer, not including the hash field.
+ std::array<u8, CryptoPP::MD5::DIGESTSIZE> hash;
+ CryptoPP::MD5().CalculateDigest(hash.data(), buffer.data() + offsetof(BeaconData, bitmask),
+ buffer.size() - sizeof(data.md5_hash));
+
+ // Copy the hash into the buffer.
+ std::memcpy(buffer.data(), hash.data(), hash.size());
+
+ // Encrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Encryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+
+ return buffer;
+}
+
+void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer) {
+ // Decrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Decryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the first portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * @returns A buffer with the first Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ const size_t payload_size =
+ std::min<size_t>(EncryptedDataSizeCutoff, nodes.size() * sizeof(NodeInfo));
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data(), payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the second portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * This tag is only present if the payload size is greater than EncryptedDataSizeCutoff (0xFA)
+ * bytes.
+ * @returns A buffer with the second Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ // This tag is only present if the payload is larger than EncryptedDataSizeCutoff (0xFA).
+ if (nodes.size() * sizeof(NodeInfo) <= EncryptedDataSizeCutoff)
+ return {};
+
+ const size_t payload_size = nodes.size() * sizeof(NodeInfo) - EncryptedDataSizeCutoff;
+
+ const size_t tag_length = sizeof(EncryptedDataTag) - sizeof(TagHeader) + payload_size;
+
+ // TODO(Subv): What does the 3DS do when a game has too much data to fit into the tag?
+ ASSERT_MSG(tag_length <= 255, "Data is too big.");
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = tag_length;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data() + EncryptedDataSizeCutoff,
+ payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Nintendo tagged parameters of an 802.11 Beacon frame
+ * for UDS communication.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoTaggedParameters(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ ASSERT_MSG(network_info.max_nodes == nodes.size(), "Inconsistent network state.");
+
+ std::vector<u8> buffer = GenerateNintendoDummyTag();
+ std::vector<u8> network_info_tag = GenerateNintendoNetworkInfoTag(network_info);
+ std::vector<u8> first_data_tag = GenerateNintendoFirstEncryptedDataTag(network_info, nodes);
+ std::vector<u8> second_data_tag = GenerateNintendoSecondEncryptedDataTag(network_info, nodes);
+
+ buffer.insert(buffer.end(), network_info_tag.begin(), network_info_tag.end());
+ buffer.insert(buffer.end(), first_data_tag.begin(), first_data_tag.end());
+ buffer.insert(buffer.end(), second_data_tag.begin(), second_data_tag.end());
+
+ return buffer;
+}
+
+std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer = GenerateFixedParameters();
+ std::vector<u8> basic_tags = GenerateBasicTaggedParameters();
+ std::vector<u8> nintendo_tags = GenerateNintendoTaggedParameters(network_info, nodes);
+
+ buffer.insert(buffer.end(), basic_tags.begin(), basic_tags.end());
+ buffer.insert(buffer.end(), nintendo_tags.begin(), nintendo_tags.end());
+
+ return buffer;
+}
+
+std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
+ return {};
+}
+} // namespace NWM
+} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_beacon.h b/src/core/hle/service/nwm/uds_beacon.h
new file mode 100644
index 000000000..6df4c4f47
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_beacon.h
@@ -0,0 +1,173 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <deque>
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace NWM {
+
+using MacAddress = std::array<u8, 6>;
+
+/// The maximum number of nodes that can exist in an UDS session.
+constexpr u32 UDSMaxNodes = 16;
+constexpr std::array<u8, 3> NintendoOUI = {0x00, 0x1F, 0x32};
+
+/// Additional block tag ids in the Beacon frames
+enum class TagId : u8 {
+ SSID = 0,
+ SupportedRates = 1,
+ DSParameterSet = 2,
+ TrafficIndicationMap = 5,
+ CountryInformation = 7,
+ ERPInformation = 42,
+ VendorSpecific = 221
+};
+
+/**
+ * Internal vendor-specific tag ids as stored inside
+ * VendorSpecific blocks in the Beacon frames.
+ */
+enum class NintendoTagId : u8 {
+ Dummy = 20,
+ NetworkInfo = 21,
+ EncryptedData0 = 24,
+ EncryptedData1 = 25,
+};
+
+struct BeaconEntryHeader {
+ u32_le total_size;
+ INSERT_PADDING_BYTES(1);
+ u8 wifi_channel;
+ INSERT_PADDING_BYTES(2);
+ MacAddress mac_address;
+ INSERT_PADDING_BYTES(6);
+ u32_le unk_size;
+ u32_le header_size;
+};
+
+static_assert(sizeof(BeaconEntryHeader) == 0x1C, "BeaconEntryHeader has incorrect size.");
+
+struct BeaconDataReplyHeader {
+ u32_le max_output_size;
+ u32_le total_size;
+ u32_le total_entries;
+};
+
+static_assert(sizeof(BeaconDataReplyHeader) == 12, "BeaconDataReplyHeader has incorrect size.");
+
+#pragma pack(push, 1)
+struct BeaconFrameHeader {
+ // Number of microseconds the AP has been active.
+ u64_le timestamp;
+ // Interval between beacon transmissions, expressed in TU.
+ u16_le beacon_interval;
+ // Indicates the presence of optional capabilities.
+ u16_le capabilities;
+};
+#pragma pack(pop)
+
+static_assert(sizeof(BeaconFrameHeader) == 12, "BeaconFrameHeader has incorrect size.");
+
+struct TagHeader {
+ u8 tag_id;
+ u8 length;
+};
+
+static_assert(sizeof(TagHeader) == 2, "TagHeader has incorrect size.");
+
+struct DummyTag {
+ TagHeader header;
+ std::array<u8, 3> oui;
+ u8 oui_type;
+ std::array<u8, 3> data;
+};
+
+static_assert(sizeof(DummyTag) == 9, "DummyTag has incorrect size.");
+
+struct NetworkInfoTag {
+ TagHeader header;
+ std::array<u8, 0x1F> network_info;
+ std::array<u8, 0x14> sha_hash;
+ u8 appdata_size;
+};
+
+static_assert(sizeof(NetworkInfoTag) == 54, "NetworkInfoTag has incorrect size.");
+
+struct EncryptedDataTag {
+ TagHeader header;
+ std::array<u8, 3> oui;
+ u8 oui_type;
+};
+
+static_assert(sizeof(EncryptedDataTag) == 6, "EncryptedDataTag has incorrect size.");
+
+#pragma pack(push, 1)
+// The raw bytes of this structure are the CTR used in the encryption (AES-CTR)
+// of the beacon data stored in the EncryptedDataTags.
+struct BeaconDataCryptoCTR {
+ MacAddress host_mac;
+ u32_le wlan_comm_id;
+ u8 id;
+ INSERT_PADDING_BYTES(1);
+ u32_le network_id;
+};
+
+static_assert(sizeof(BeaconDataCryptoCTR) == 0x10, "BeaconDataCryptoCTR has incorrect size.");
+
+struct BeaconNodeInfo {
+ u64_be friend_code_seed;
+ std::array<u16_be, 10> username;
+ u16_be network_node_id;
+};
+
+static_assert(sizeof(BeaconNodeInfo) == 0x1E, "BeaconNodeInfo has incorrect size.");
+
+struct BeaconData {
+ std::array<u8, 0x10> md5_hash;
+ u16_be bitmask;
+};
+#pragma pack(pop)
+
+static_assert(sizeof(BeaconData) == 0x12, "BeaconData has incorrect size.");
+
+/// Information about a received WiFi packet.
+/// Acts as our own 802.11 header.
+struct WifiPacket {
+ enum class PacketType { Beacon, Data };
+
+ PacketType type; ///< The type of 802.11 frame, Beacon / Data.
+
+ /// Raw 802.11 frame data, starting at the management frame header for management frames.
+ std::vector<u8> data;
+ MacAddress transmitter_address; ///< Mac address of the transmitter.
+ MacAddress destination_address; ///< Mac address of the receiver.
+ u8 channel; ///< WiFi channel where this frame was transmitted.
+};
+
+/**
+ * Decrypts the beacon data buffer for the network described by `network_info`.
+ */
+void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer);
+
+/**
+ * Generates an 802.11 beacon frame starting at the management frame header.
+ * This frame contains information about the network and its connected clients.
+ * @returns The generated frame.
+ */
+std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes);
+
+/**
+ * Returns a list of received 802.11 frames from the specified sender
+ * matching the type since the last call.
+ */
+std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender);
+} // namespace NWM
+} // namespace Service