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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
2 files changed, 6 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f3b84781c..d77426067 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -323,8 +323,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
SetupDrawConstBuffers(stage_enum, shader);
- SetupGlobalRegions(stage_enum, shader, primitive_mode, base_bindings);
- SetupTextures(stage_enum, shader, program_handle, base_bindings);
+ SetupGlobalRegions(stage_enum, shader);
+ SetupTextures(stage_enum, shader, base_bindings);
// Workaround for Intel drivers.
// When a clip distance is enabled but not set in the shader it crops parts of the screen
@@ -824,8 +824,7 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b
}
void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
- const Shader& shader, GLenum primitive_mode,
- BaseBindings base_bindings) {
+ const Shader& shader) {
const auto& entries = shader->GetShaderEntries().global_memory_entries;
for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry{entries[bindpoint]};
@@ -839,7 +838,7 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade
}
void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
- GLuint program_handle, BaseBindings base_bindings) {
+ BaseBindings base_bindings) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& gpu = system.GPU();
const auto& maxwell3d = gpu.Maxwell3D();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index dab08656f..f7671ff5d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -116,12 +116,11 @@ private:
/// Configures the current global memory entries to use for the draw command.
void SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
- const Shader& shader, GLenum primitive_mode,
- BaseBindings base_bindings);
+ const Shader& shader);
/// Configures the current textures to use for the draw command.
void SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader,
- GLuint program_handle, BaseBindings base_bindings);
+ BaseBindings base_bindings);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);